Emulator used: BizHawk 2.10, mgba core
Encode if you want to waste 50 minutes of your time: https://youtu.be/J6NG5Ahie44
There's no verification movie for the SaveRAM since it game from one made from a casual playthrough.
The GBA version has a bug where !Calm works on the opposite of the intended targets, as in stopping anything NOT tagged as a magical beast. This makes Omega stoppable with Beastmasters. I just thought to make a silly TAS to see if it was even possible with reflected Blitz whip procs and 4 Yellow Dragons to beat Omega at around where most people are leveled by the end of the game. It's also why this isn't remotely optimized in strategy, though at least RNG manipulation through waiting on when to input commands (seems to change every 2 frames and also affected by any inputs done after the action is locked in) meant that I got the minimum number of procs needed to win with this terrible strategy. I just wanted to excise this stupid thought exercise from my system while the 2025 Final Fantasy V Four Job Fiesta was ongoing.