A rough draft of the TAS to get an idea of the final time. First half is fairly optimized, second half is not, especially the boss fights, because they are the only source of RNG in the game so I wanted to do them last. Still have some testing to do in some areas. I think once hard optimizations are done, sub 10 should be possible, but we'll see. That's the ultimate goal anyway.
Edit: I left a pause in the final boss by accident because I was testing his invincibility timer. Oopsie! Still a ton of optimization to do anyway.