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#639267109703759933 - Quibble Race TAS but all quibbles die

play.ctas
In 02:42.783 (9760 frames), 66 rerecords
2 downloads
Uploaded Yesterday by synabler (see all 26)
This was made to test my WIP mod that removes the poison limit in Quibble Race. Normally, once enough number of Quibbles get poisoned to death, the police crackdown gets strengthened and you can no longer contact the thug for poison. If this limit is removed via modding, the game crashes after 17 (or maybe 15-16) Quibbles die. I'm gonna extend the mod to add a hidden ending where the Quibble racing business closes its door, and the thug and their clients get arrested.