Metroid completed as fast as possible without holding back, and without concern for the game's sanity.
A wealth of new tricks contribute to this 33 second improvement over the previous movie.
The run uses a game restart sequence (Up+A on the second controller) to save time in backtracking.
See Metroid Tricks for more information about the door glitch as well as other tips and tricks.
Andy Dick has made a video which plays this run on top of the game map. This provides a unique perspective on the door warping glitches.