Ash reveals his dark side, using save corruption and direct memory manipulation to catch 64 of the 151 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech and skipping right to the high praise for his impressive stats.
This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.
To see a run of the first generation of Pokémon that doesn't take advantage of save data corruption, watch this movie.
Note: Although this movie appears to be slower than the one it obsoleted, it is actually 66 frames faster. The reason for the slower time is that the emulator used in this run is more accurate and runs at the correct, slightly slower framerate.