This is a 646 frame improvement over my previous submission and about 5 seconds faster than hisatoki's TAS.
Improvements come from various small optimizations and some large route changes in level 9 (turns out the maps are a bit wrong, and a key is not even required)
I was inspired to do a TAS of this game when I watched the Angry Video Game Nerd's Transformer review. As he describes in the video, this game notoriously difficult to play. Poor hit dection, 1 hit and you are dead, awkward controls, and very little in the way of power-ups make this game frustrating for the average player.

Summary

  • Emulator used FCEUX 2.1.0a
  • Aims for fastest time
  • Uses Warps
  • Robots in disguise

Notes

  • One hit and you are dead, period. And many enemies are designed/placed to make sure that happens, a lot. There are a number of awkward looking moments in the run as a result. Each situation is the fastest method (that I was able to come up with).
  • I use warps in level 2 & 7 to skip levels 3 & 8
  • Level 9 one is a lot like smb 4-4 where you have to pick the right path... Except in the most assiest example in gaming history!
Here is a map of the route that should be taken: http://www.gamefaqs.com/console/nes/file/578338/47897 And of course this route is the hardest way to get through the level.
I guess that is it. Enjoy.

Updating the submission file with a movie that does not miss a shot at frame 4831. The final time is not affected by this.

mmbossman: Transform and roll out! Accepting.
ShinyDoofy: Processing...


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #2301: adelikat's NES Transformers: Convoy no Nazo in 04:20.39
Joined: 10/3/2005
Posts: 1332
Less is definitely more in this case. Yes vote again.
Senior Moderator
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Yes vote for submission, meh for sloppy submission message.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
You dare insult our new overlord's submission message? We've banned or killed for less than that! :D
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I somewhat thought that another submission of this would be made because of either from the release of the second movie, or because of the AVGN. :) Glad to see this. Will watch it asap. Edit: watched now, and I'll give it a YES. Pure pwnage.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Chuck me an encode, and I throw back an upload. ^^
mklip2001
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Location: Georgia, USA
I'm especially amused by the backwards foot-sliding in Level 1 and the end-of-boss poses in Levels 5 and 6. That boss in Level 5 looks like he's getting a special ending to his fight, and Ultramagnus is definitely getting a good stare at the last boss too. Nice touches.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Yes vote again.[2]
I am old enough to know better, but not enough to do it.
Former player
Joined: 12/5/2007
Posts: 716
Once more, yes vote :)
Player (121)
Joined: 2/11/2007
Posts: 1522
I still don't understand why Grimlock is the final boss, especially since Megatron is the second to last one. Terrible game, nice short run very enhanced by familiarity with the difficulty involved. Yes vote so I can add to the AVGN list as an official publication :) Here's my attempt at an encode.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
IST
Joined: 8/26/2008
Posts: 103
alden wrote:
I still don't understand why Grimlock is the final boss, especially since Megatron is the second to last one. Terrible game, nice short run very enhanced by familiarity with the difficulty involved. Yes vote so I can add to the AVGN list as an official publication :) Here's my attempt at an encode.
Not Grimlock. Grimlock was wayyyyyyyyyyyyyyyyyyyyyyyyyyyy smaller. This is a Decepticon named Trypticon. It turns into a mobile battle platform or a city. Yes, I am serious. To make it sillier, in the cartoon it was made FROM a city that early one morning the Decepticons hooked up to cybertron tech. I am not making this up.
Skilled player (1827)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Nice improvement. However, I'm wondering something: Around frame 5840 it looks like you miss a shot. Did you intentionally miss with this shot to manipulate luck later on?
Editor, Expert player (2329)
Joined: 5/15/2007
Posts: 3933
Location: Germany
Definitely better than your previous movie. Yes vote.
Skilled player (1416)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
And to think Japan got this in lieu of the movie. Gettin' better. Will click the Yes button.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Uploaded, thanks for the encode. This does what AVGN cannot.
mklip2001
He/Him
Editor
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Posts: 2227
Location: Georgia, USA
Thanks for the encode, but there's an audio desync near the beginning of the video on YouTube. There's a delay of a few seconds before the stage-starting music happens, and at that point the video is already past the "Stage 1" screen.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Must everything I upload die. ;_;
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Randil wrote:
Nice improvement. However, I'm wondering something: Around frame 5840 it looks like you miss a shot. Did you intentionally miss with this shot to manipulate luck later on?
Wow, How did I miss that? Yeah that wasn't luck manipulation, that was an error that I didn't catch. Well, I removed the bullet from the movie and it synced fine. I updated the submission file with this new movie.
It's hard to look this good. My TAS projects
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1323] NES Transformers: Convoy no Nazo by adelikat in 04:20.39
Joined: 2/25/2006
Posts: 70
Location: Philadelphia, Pennsylvania
AVGN did a video about this game. Looked hard as hell, I'll enjoy this movie ^_^
Former player
Joined: 12/5/2007
Posts: 716
Read the submission text and take a wild guess why he did this run :P
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Updated YouTube link. BAAAAAAAAAAAAAAH! DESYNC! WHY MUST I BE CRUSHED BY SUCH HATE.
Player (31)
Joined: 9/23/2006
Posts: 207
Location: Moreno Valley, California
God bless you for playing such a terrible game for nothing more than our accolades. Question, is that robot in the cut scenes supposed to be Bumblebee or Wheelie? I guess it's Bumblebee, but since the way he moves just pisses me off, it might be Wheelie xD I don't know enough Japanese to know what the hell the final scene is saying. The first line says "emergency orders" and the rest is some blather about Destron's power that was resurrected, and how Rodimus' energon cube destroyed it, but you still have to fight? I dunno. edit: Turns out Destron is what Decepticons are called in Japan, like how Optimus Prime is called "Convoy".
"The way to move out of judgment is to move into gratitude." — Neale Donald Walsch DannyLilithborne on IRC
IST
Joined: 8/26/2008
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Whatever energy cube really is is probably a reference ot the Autobot Matrix of Leadership. also, that's wheelie. it's colored orange after all.
MarbleousDave
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Joined: 9/12/2009
Posts: 1559
I am in the middle of doing a TAS of the game in getting all the RODIMUS letters. I followed the designated route in stage 9 of what the walkthrough tells me to, but it sent me back to the beginning of the stage instead of taking me to the boss. I think I found a glitch. Really Takara? Did they have to have the check in the middle of a gap instead of directly at the edge? Adelikat, I need your help. This is my WIP I posted.