(Link to video)
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Game objectives

This run was built in less than a week and mainly made from hex editing. I asked some SM64 TASers if they would let me use their optimized single star runs and they gladly accepted, which led to this masterpiece. I really hope you enjoy this run!
This run is an improvement of 2 minutes and 58 seconds to the first "16 stars" TAS by Spezzafer and an improvement of 30.6 seconds to the last "16 stars" TAS made by DennisBalow and ReneBalow.

New tricks in this run (pasted from the "0 stars" submission text)

0-Input BLJ
When you have no input on the analog in between the "A" button presses for a BLJ, your speed will not decrease, thus exponentially increasing the speed at the end result of the BLJs. This saves time in a few places.
Pause BLJ
Normally, you can only press the "A" button fifteen times per second because the game runs at thirty frames per second. If you had thirty continuous "A" frames, you'd just be holding "A" down, not tapping it. However, if you pause while pressing the "A" button, you are given an opportunity on the next frame to release the "A" button. You can follow that by repressing it when it's not paused (therefore letting you BLJ the equivalent of thirty times "per second"). This is useful when you need more speed to travel a long distance. It isn't as helpful as it seems as it takes three extra frames to do a Pause BLJ. In order to save time you need the extra speed to save at least 3 frames.
Forward Jump Kick Trick
While Mario is recovering after a forward movement (dive, long jump, etc.), you can hold the "A" button prior to landing, and on the frame you land, press the "B" button with the analog stick at ^54 or less (on the TAS Input Plugin), you will do a jump kick. The trick is that it maintains all of the same speed from before the landing. You can also apply this when moving backwards (such as after a BLJ), by holding "A" before you are in the running animation, and then pressing "B." This causes Mario to do a jump kick and retain the same speed. This is useful for crossing long gaps and covering large distances.
Slide Kicking
This has been found to be the best method of forward movement over a long distance, because unlike the jump kick, you can do it repeatedly without losing speed.
Punch Trick
Instead of running for one frame when accelerating from a stop, you press the "B" button with no analog input, which gives you a starting speed of 10 instead of roughly 8.
Forward Speed Conversion
After triggering text, Mario is in a frozen state with his speed stuck at what it was while activating the text. When the text is read, you have the ability to do many things. One trick we can do with this is to press "C^" (upper C button) and "Z" at the same frame and hold a specific direction to get forward speed (as opposed to backwards speed which we originally used to activate the text). This is useful because forward speed can be used for things like getting to high places, such as the endless stair case. If you don't use Z with C^, your options are limited, because you only move forwards or backwards in a state that will not let Mario jump.
Instant Jump Kick Trick
This trick allows you to jump kick on the very first frame that Mario has input. This also is enables you to choose an angle for Mario to travel. You do this by holding A for at least one frame before Mario can move, then push B and the direction you want to go on the first frame of input.

Star times (excluding text messages)

StarTime
Bowser in the Dark World Red Coins34"87
Blast Away the Wall7"17
Fall onto the Caged Island9"20
Shoot into the Wild Blue9"23
Inside the Ancient Pyramid16"95
Shining Atop the Pyramid6"13
In the Talons of the Big Bird13"67
Hot-Foot-It into the Volcano16"07
8-Coin Puzzle with 15 Pieces13"90
Red-Hot Log Rolling7"50
Boil the Big Bully14"37
Swimming Beast in the Cavern14"90
Watch for Rolling Rocks14"13
A-Maze-ing Emergency Exit10"77
Board Bowser's Sub33"48
Bowser in the Fire Sea22"27
Bowser in the Sky29"30

Authors

Eru

He did Boil the Big Bully (which was a pain to hex, along with Watch for Rolling Rocks).

Mickey/VIS

He did Bowser in the Dark World Red Coins, 8-Coin Puzzle with 15 Pieces, Watch for Rolling Rocks and Bowser in the Sky entry. Huge thanks to him, since I was struggling with that last part.

snark

He did Hot-Foot-It into the Volcano, Shining Atop the Pyramid and Inside the Ancient Pyramid.

The "0 stars" team

They let me use their Lakitu skip, Bowser in the Dark World entry, Bowser in the Fire Sea and Bowser in the Sky.

The Japanese SM64 community

They did Fall onto the Caged Island and Shoot into the Wild Blue.

Special thanks

sonicpacker

He supported me and helped hexing the rerecords.

Efrain and Jesus

They let me take a look at their "16 stars" WIP which helped me saving 1 frame from the second key door to Shifting Sand Land.

DennisBalow and ReneBalow

Their "16 stars" TAS helped me for comparison.

The SM64.org community

For keeping SM64 speedrunning, hacking and TASing alive!

Suggested Screenshots

[dead links removed]

DarkKobold: Claimed for judging
DarkKobold: I'd like to first start by saying that this run was extremely well done, and no one is questioning that.
However, in reality, the original 16 star, followed by the 1 star, and finally 0 star are technically mislabeled, and should all be labeled as "any%," for purposes of site standardization. (Why Super Mario 64 got special treatment is beyond me). Originally, that wasn't a problem, as no one was clamoring for a 1 star run over a 0 star run. Now, it has to be dealt with as a separate category.
That said, a precedent for this has been set, in #2136: Saturn's SNES Super Metroid "glitchless low%" in 42:37.13. I'll quote mmbossman:
"Quoting the JudgeGuidelines: ‘’Keep the number of different branches per a game minimal.’’ This run is an attempt to resurrect a movie branch that is now obsolete, ..., and I see no need to resurrect a dead category."
The majority of the audience has stated things in agreement with that last sentiment. As there is no major reason to revive this category, I am rejecting for goal choice.

Joined: 7/16/2010
Posts: 7
Dwedit wrote:
Great run, lots of impressive tricks, horrible category.
Great, impressive and horrible, wow.
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
You've got a great run in this game..... However this one was already obsoleted and I don't think this is the good goal choice..... I'm very sorry to say but I only vote Meh!
Joined: 9/13/2008
Posts: 30
I view this run sort of like a hold-me-over until someone completes a 100% run. Had to vote no, for the reason Glitcher gave: "You can either have a completist run or a minimalist run, but this isn't either."
nfq
Player (93)
Joined: 5/10/2005
Posts: 1204
hell, eight different authors. awesome run, it's interesting to see because it can be compared to the unassisted run. but if you have so much free time to do a run that won't get accepted, maybe you could make the remaining levels for the perfect dark TAS, there's only 3 levels left. for a mega-team with 8 TASers, it should go fast.
ALAKTORN
He/Him
Player (99)
Joined: 10/19/2009
Posts: 2527
Location: Italy
sonicpacker wrote:
ALAKTORN wrote:
sonicpacker wrote:
ALAKTORN wrote:
sonicpacker wrote:
Anytime you do a first frame wall kick, you are starting a chain of HSWK
a chain doesn't exist with just 1 piece, ever saw "1 hit combo" in fighting games?
I said starting a chain.
you can't start something that doesn't happen
I also said that with the clear intention of Mario wall kicking more than once.
no you didn't, nice try saving yourself =_= bolding "anytime" was exactly to make people think it'd be impossible to ban HSWK, because you wouldn't be able to WK anymore
Editor, Player (44)
Joined: 7/11/2010
Posts: 1022
This was great fun to watch, the category issue's the only thing that might potentially hold it back from publication (although I don't see why we don't have as many categories for a run as people are willing to watch...) This should at least go in Gruefood Delight if it's rejected (which seems likely atm).
Joined: 2/20/2010
Posts: 209
Location: I'm in space
ALAKTORN wrote:
sonicpacker wrote:
ALAKTORN wrote:
sonicpacker wrote:
ALAKTORN wrote:
sonicpacker wrote:
Anytime you do a first frame wall kick, you are starting a chain of HSWK
a chain doesn't exist with just 1 piece, ever saw "1 hit combo" in fighting games?
I said starting a chain.
you can't start something that doesn't happen
I also said that with the clear intention of Mario wall kicking more than once.
no you didn't, nice try saving yourself =_=
OMG guys, take it up on IRC before I do a backward long jump and wall kick you both
Oh, play it cool. Play it cool. Here come the space cops.
Active player (420)
Joined: 9/21/2009
Posts: 1047
Location: California
ALAKTORN wrote:
no you didn't, nice try saving yourself =_= bolding "anytime" was exactly to make people think it'd be impossible to ban HSWK, because you wouldn't be able to WK anymore
When I said "starting a chain," it clearly implied that I was talking about doing more than one. Stop twisting my words. I'm done replying here. I got my point across.
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
I do not think that this submission serves because it is obsolete. I Vote NO I'm Sorry Nahoc
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2738
Location: The dark corners of the TASVideos server
om, nom, nom... juicy!
Skilled player (1307)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Chaos will ensue in 3...2...1.
NitroGenesis
He/Him
Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
Hi dudes. I'm Chaos.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Active player (490)
Joined: 1/12/2007
Posts: 682
XD Good job, guys. It's like you actually think 0 star is more entertaining than 16 star. Oh well.
Joined: 12/10/2006
Posts: 118
Well 17 is more entertaining than 16 i suppose, Link?
Former player
Joined: 11/13/2005
Posts: 1587
As a moderator, I advice everyone to leave Swordless Link's obvious provocations alone and continue the possible discussion in a civil manner. I am pleased with DarkKobold's decision, as a 16 star run is just pointless. The 120 star run covers every star in the game (yes I know that it is outdated, but I judging from this submission, it is possible to patch up a run with less effort than starting a new one from scratch) and the 0 star run covers the fastest possible playthrough. Wheter there should be a low-glitch 70 star run, I can't say anything meaningful about that.
Active player (490)
Joined: 1/12/2007
Posts: 682
As a moderator, I advice everyone to leave Swordless Link's obvious provocations alone and continue the possible discussion in a civil manner. Okay guys, he obviously knows what he's talking about. Let's not mess with him, he might delete our posts. :/
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Good job making provocations more obvious. :P As a moderator, Brushy may and will forestall flamewars. The fallacy of your argument has been quite well demonstrated by thommy3, so it's better to leave it there as is.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
When in doubt, you can always count on moozooh. Its like watching a man having sex with his words. Go mooz!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 5/19/2010
Posts: 259
Location: California
Critical levels of...something detected in this thread. I actually liked the previous 16-star TAS more than this one, being easier to follow and all.
#3201
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
thommy3 wrote:
Well 17 is more entertaining than 16 i suppose, Link?
Sorry, had to comment that the above rebuttal is phenomenal and makes a perfect point.
Active player (490)
Joined: 1/12/2007
Posts: 682
oh u guys
Joined: 10/20/2006
Posts: 1248
Voting yes for a "no passing through walls" 50 stars run! :D
Joined: 1/13/2007
Posts: 335
The thing about an optimized 16 star run is that 16 stars can be performed without tool assistance. I personally have BLJed up the endless stairs on the real console. SO that is why this category is not arbitrary.
Noxxa
They/Them
Moderator, Expert player (4138)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
zaphod77 wrote:
The thing about an optimized 16 star run is that 16 stars can be performed without tool assistance. I personally have BLJed up the endless stairs on the real console. SO that is why this category is not arbitrary.
1 Star has been done without tool-assistance. So it is arbitrary now since it's not the lowest "real time" category (never mind that 0-star is technically also possible). EDIT: There's also a 0 star run on Nicovideo.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.