In Cheetahmen II the player again assumes the role of one of the three Cheetahmen (Aries, Apollo and Hercules); after defeating a boss at the end of the second level, they switch to the next Cheetahman for the following two levels, as in the Action 52 version. Due to a bug, it is impossible to get to the levels in which one plays Cheetahman Aries without altering the ROM image or experiencing a glitch that very rarely starts the game on these two levels. Though PacoChan released fix patch in order to able to play other 2 levels. You have to download the patch from here to play this movie.

Game Objectives

  • Bizhawk v1.4.0
  • Applied IPS patch
  • Aims for fastest time
  • Abuses programming errors
  • Takes damage to save time

Trick/Glitch

Stop Walking: Enemy spawns are determined by frames or your character x position. So you should stop walking to manipulate enemy spawn. This is used in Level 4~6.
Infinite Jump: Physical attack can be cancelled with jump then you can do attack, cancel repeatedly. Apollo can't use this glitch.

Comments

114 frames faster than my previous run (you need nico account). I switched FCEUX to Bizhawk but there were no extra/reduced frames as far as I looked.

Improvements in Stage by stage

Level 1

Reduced lag from killing enemies in frames: 400~420. (1 frame saved)

Level 2

Better Dr. Morbis fight. (1 frame saved)

Level 3

Reduced lags with changing jump frame. jumped at 4454. (4 frames saved, 6 frames in total)

Level 4

Better Ape-Man fight. (2 frames saved, 8 frames in total)

Level 5

Using walking trick in some places. This allowed me not to kill or jump over enemies later. (68 frames saved, 76 frames in total)

Level 6

Walk tricks could reduce waiting frames and jump to cancel attack in Dr. Morbis fight. (38 frames saved, 114 frames in total)

Noxxa: Judging.
FractalFusion: Added Nicovideo module.
Noxxa: As stated in the previous submission's comments, the hack that allows completing the full game can be used to obsolete it. Therefore, accepting this run to obsolete the previous publication.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #3896: illayaya's NES Cheetahmen II in 03:31.14
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
Epic.
Editor, Expert player (2079)
Joined: 6/15/2005
Posts: 3282
Link to video I didn't know that らるく⇔あんど⇔こっぺぱん is was0x. Edit: Apparently was0x changed username again. I don't get it.
Joined: 5/8/2010
Posts: 177
Location: Entropy
I can't believe I just watched this again. If the AVGN were to see this I think he could kill himself. God action 52 games were bad, I just can't thing why I wouldn't give a yes to a horrible game like this!
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
As epic as fresh Guga meat. Voting yes.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 6/4/2004
Posts: 284
I find it so appropriate that the last level has the Cheetahmen kill the Action Gamemaster (shut up, it's personal canon), and then immediately get a game over. Yes vote.
Joined: 7/7/2012
Posts: 16
This is the best game ever made, A+ 10/10. Yes vote from me.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
Nice run. I thought it was entertaining, so yes vote. I'm glad you decided to run the patched version too; it's interesting to finally see the fifth and sixth levels.
Joined: 1/22/2008
Posts: 319
Location: Brasil
this game is a joke, but nice run vote yes
Run..Run...Run.....
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
voting no, the game is boring as hell and the run didn’t even look optimized
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
It's good to see a run on the bugfixed version. The health bar looks a lot better, and the Aries stages are fairly interesting since they have so many enemies. However, those stages do feel pretty sloppy too. I can't say anything about whether the run is optimized. With a game this clumsy, even optimal play is going to look bad. I'd say this gets a Meh for entertainment. It has novelty, but ultimately the run has fairly few ways to show off.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 5/12/2010
Posts: 38
I vote meh for good execution of a lousy game. Decent Vault submission, though. Ugh, if I paid money for this I would probably never have played another video game again. How can the "you can't get past level 4" bug make it onto a cartridge? Did they not have QA or beta test teams?
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11492
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This is probably the worst game I've ever seen (I mean, even E.T. can at least be finished). It definitely had a "so-bad-it's-good" vibe to it, but that doesn't prevent the movie from being monotonous. Besides that, I agree that it doesn't look completely optimized. If the run was faster, I could easier accept the uninteresting gameplay. Guess that's a meh vote for me.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
NFITC1 wrote:
I vote meh for good execution of a lousy game. Decent Vault submission, though. Ugh, if I paid money for this I would probably never have played another video game again. How can the "you can't get past level 4" bug make it onto a cartridge? Did they not have QA or beta test teams?
In this case the game was not intended to be released. But someone found some box-load of copies and sold them, then the game got dumped and here we are.
Joined: 5/2/2009
Posts: 656
I love how fans takes their "jobs" way more seriously than Active Enterprise took theirs
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Spikestuff
They/Them
Editor, Publisher, Expert player (2655)
Joined: 10/12/2011
Posts: 6446
Location: The land down under.
Game made no sense to begin with taking the broken pixels come from the patch. Makes this the perfect image.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2345] NES Cheetahmen II "all levels" by illayaya in 03:31.14