Experienced player (603)
Joined: 2/8/2009
Posts: 656
Alright, you guys are insane. I will start working on a new run this week.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
You don't have to restart entirely right? Edit: How hex-friendly is mupen? I guess really bad?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Post subject: TASing Zelda Majora's Mask/Ocarina of Time
Joined: 5/13/2013
Posts: 180
I figured I might as well start my evolution from TASing puzzle games on the NES to games on the N64, and where else better to start than Zelda? I need some tips for doing this. My first attempt was on OoT about a year ago; the one thing that slowed me down was navigating menus because since I was using a TAS input plugin, moving the cursor required a lot of clicking, dragging, then frame advance, etc. Then the hard part for me was actually playing the game. I remembered how side-jumping is faster than just running, but the problem is I don't really know any time-saving glitches or tricks. Any help would be appreciated. Thanks!
A wise man once said "Damn, that's one hell of a steak."
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Skilled player (1649)
Joined: 7/25/2007
Posts: 299
Location: UK
Post in the original topic please. It's best to have all information in one spot, as opposed to more and more topics being created each time a person wants to ask a single question. You can find tricks and techniques by looking in the Game Resources page, under OOT. And without ever attempting OOT myself, surely menu selections should be one of the easiest things to do? I would've thought it would be quite linear and digital, unlike say Cucco collecting.
Joined: 2/2/2013
Posts: 23
Location: Georgia
MrGrunz wrote:
Alright, you guys are insane. I will start working on a new run this week.
THAT SOON?!?!?!
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
I assume the TAS will pick up from the start of deku tree (or slightly into it) as no improvements have been found prior to it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4042
Link to video The Urn. I think this makes every single OOT category faster?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Experienced player (603)
Joined: 2/8/2009
Posts: 656
Patashu wrote:
Link to video The Urn. I think this makes every single OOT category faster?
how did he get into that position in the first place?
Patashu
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Joined: 10/2/2005
Posts: 4042
Sockfolder's easy setup for 'Castle Escape Void Warp as Adult' saves about 1:50 in almost every category. Link to video This glitch works because you hit a loading zone on the same frame you void out from falling too far, so there will be many equivalent ways of triggering the glitch. Maybe someone will make a setup for any% soon.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 8/3/2009
Posts: 24
Patashu wrote:
Maybe someone will make a setup for any% soon.
This trick doesn't work as child (which is what I actually found the trick as) since he just pops back up.
MrGrunz wrote:
how did he get into that position in the first place?
For the other bombless setup, this is how you get to it: Link to video Though sockfolder's new setup on the other ledge is probably best since in a TAS you can just use rocks to boost you anyway (instead of bombs) so it shouldn't be a problem :)
Joined: 12/6/2008
Posts: 1193
Patashu wrote:
I assume the TAS will pick up from the start of deku tree (or slightly into it) as no improvements have been found prior to it.
Probably slightly before, since the shield should be equippt together with nuts in the new one.
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
Patashu wrote:
Sockfolder's easy setup for 'Castle Escape Void Warp as Adult' saves about 1:50 in almost every category. Link to video This glitch works because you hit a loading zone on the same frame you void out from falling too far, so there will be many equivalent ways of triggering the glitch. Maybe someone will make a setup for any% soon.
I take it you could set that up with an angled sidehop?
Joined: 12/6/2008
Posts: 1193
A tas could ofcourse do that. Can you do this clip as child, is the question on my mind. I Kind oft doubt it. If you could you use a bolder to hit you. They hit people trying it with a bomb in That Palace quite a few times.
r0bd0g wrote:
GaS was able to get OoB by doing this clip and getting pushed by Gohma at the same time... I'm not sure it's possible to kill her and also do it though, and also I worry that gohma wouldn't finish dieing in time, if that's an issue.
Does jumping into the void after Ghoma is defeated get rid of the stone slab? If so that should be usefull for 100%.
GlitchesAndStuff wrote:
I have also found a way to skip the web to B1 by clipping at the wall at top of the ladder using a megaflip. when I performed the trick, I used bombs but I'm pretty sure now that it should be possible from the skullwalltula in a TAS.
Could you maybe put up an unlisted video of that one? I don't really get which place you mean yet.
Experienced player (603)
Joined: 2/8/2009
Posts: 656
Slowking wrote:
A tas could ofcourse do that. Can you do this clip as child, is the question on my mind. I Kind oft doubt it. If you could you use a bolder to hit you. They hit people trying it with a bomb in That Palace quite a few times.
I'm not sure, that this works. IIRC hanging of ledges "resets" the Z button, so you can't keep your angle locked.
Slowking wrote:
r0bd0g wrote:
GaS was able to get OoB by doing this clip and getting pushed by Gohma at the same time... I'm not sure it's possible to kill her and also do it though, and also I worry that gohma wouldn't finish dieing in time, if that's an issue.
Does jumping into the void after Ghoma is defeated get rid of the stone slab? If so that should be usefull for 100%.
You misunderstood. You need Gohma to push you OoB, so this is completely useless.
Joined: 8/3/2009
Posts: 24
Slowking wrote:
Could you maybe put up an unlisted video of that one? I don't really get which place you mean yet.
Link to video <-- this is the sort of thing I was thinking of. It works with a ton of different angles, but the positioning you start the megaflip at is a little stricter for some reason (obviously the positioning is different for every angle though) But after looking at the height of the transition plane for the basement to reload the room, I realise it's higher up than I thought, which means it's less likely to actually save time... Still, it might be worth investigating
Joined: 12/6/2008
Posts: 1193
MrGrunz wrote:
You misunderstood. You need Gohma to push you OoB, so this is completely useless.
100% has chus. I would be surprised if a push from ghoma worked but not a push from an explosion. Otherwise you could let a chu run around, to kill ghoma right after she pushed you.
Experienced player (603)
Joined: 2/8/2009
Posts: 656
Slowking wrote:
MrGrunz wrote:
You misunderstood. You need Gohma to push you OoB, so this is completely useless.
100% has chus. I would be surprised if a push from ghoma worked but not a push from an explosion. Otherwise you could let a chu run around, to kill ghoma right after she pushed you.
I was talking about any% like most people here. Those Gohma physics are quite weird, especially the most recent clip through the stone wall/block. That OoB thing might really only be possible using Gohma. You have to watch a video of it, then you will see.
evilas
They/Them
Joined: 7/31/2009
Posts: 68
Can you get placed in such a way that you can kill Gohma while you're OOB?
Over a decade on this site, holy shit
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
evilas wrote:
Can you get placed in such a way that you can kill Gohma while you're OOB?
Link to video It would be a useless trick if you could not kill Gohma while escaping.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
evilas
They/Them
Joined: 7/31/2009
Posts: 68
Patashu wrote:
evilas wrote:
Can you get placed in such a way that you can kill Gohma while you're OOB?
Link to video It would be a useless trick if you could not kill Gohma while escaping.
I know, I meant out of game bounds, so you can jump into the void.
Over a decade on this site, holy shit
Joined: 12/6/2008
Posts: 1193
MrGrunz wrote:
I was talking about any% like most people here. Those Gohma physics are quite weird, especially the most recent clip through the stone wall/block. That OoB thing might really only be possible using Gohma. You have to watch a video of it, then you will see.
Yeah but I was talking about 100% as can be clearly seen in the post you quoten. ;p Even if only Ghoma can push you oob, maybe you could kill her with a chu at the same time...
evilas wrote:
Can you get placed in such a way that you can kill Gohma while you're OOB?
As far as I can see, there is no OOB ground there. So nope.
Experienced player (603)
Joined: 2/8/2009
Posts: 656
Slowking wrote:
MrGrunz wrote:
I was talking about any% like most people here. Those Gohma physics are quite weird, especially the most recent clip through the stone wall/block. That OoB thing might really only be possible using Gohma. You have to watch a video of it, then you will see.
Yeah but I was talking about 100% as can be clearly seen in the post you quoten. ;p Even if only Ghoma can push you oob, maybe you could kill her with a chu at the same time...
Bombchus can't hurt Gohma and you have to stun here before anyway. Give it up, my friend :P
Joined: 3/15/2012
Posts: 70
Location: Canada
I gave jbop the impossible challenge of using that OoB to warp to Bongo. Good luck, jbop :p.
Experienced player (603)
Joined: 2/8/2009
Posts: 656
r0bd0g wrote:
I gave jbop the impossible challenge of using that OoB to warp to Bongo. Good luck, jbop :p.
Speaking about that: What happens if you void Wrong Warp in the Fire Temple Boss Room? EDIT: I checked myself and theoretically it warps you to Lake Hylia, if I'm not totically mistaken. Kind of pointless.