I was thinking about what it would take to get a playaround for PSX Ehrgeiz published on the site, figured I could ask here. I've made a few playarounds for the game, where the goals specifically are "use all of the characters moves", "get a perfect every round", and "do the previous goals as fast as possible." My goals felt pretty loose, there aren't any agreed-upon speedrunning categories for the game, and I do questionable stuff like setting the rounds-to-win to 1 to keep the movie shorter. That is all to say I never bothered to try to make it "publication worthy" as a result.
The fighting game playarounds that
are published on the site are all very extreme examples where the game is broken pretty badly, fast insane situations are set up, 2 players are used to make the action even more insane. I'm wondering, for a fighting game playaround, is that necessarily where the bar is set? I'm talking about TASes like Marvel vs. Capcom, Ultimate Mortal Kombat 3, etc.
I don't think it's even possible to play Ehrgeiz at a level that is comparable to things like Marvel vs Capcom, so does that mean it's a non-starter? If it's not a non-starter, what kind of goals or constraints might make an Ehrgeiz playaround publishable?
The playaround I talked about is here:
http://tasvideos.org/forum/viewtopic.php?p=497018#497018