Posts for Cooljay


1 2
8 9 10
18 19
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Had the chance to watch GoddessMaria's encode(Before it was made Unlisted) and hearing all about the Run from Grincevent. It is well done and entertaining for me. Yes vote.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Very nice speedrun. Thanks for posting! HL2 has some crazy programmer errors and physic glitches heh.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I wasn't particularly interested in this one. No vote from me for if i found this entertaining. Just alot of running to the right and repetitive music.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Really nice work here. I will be voting yes for the improvement.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I think the no damage is kind of a vague goal for a pacifist run.There looks like there was a good amount of time was lost in some places, because you wanted to avoid taking damage.I think taking some damage would be fine if it speeds up some places where waiting for danger to go away is involved. I have to vote meh for this one.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Isn't $200 is a bit low for that kind of work ? The programmers who code these things deserve a bit more than that.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Warp wrote:
Truncated wrote:
Based on Morimoto's old TAS!
Where did you get that from? A reference would be nice.
http://www.youtube.com/watch?feature=player_detailpage&v=yEvqsnAhEB8#t=47s He probably watched the behind the scenes here.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
This is a tricky question in choices, but i will try my best to answer. Overall 99 levels would rack up a lot time even with item manipulation. It would probably head for the vault tier regarding entertainment. I'd have to go with 4. The TAS should still show the final ending and credits. As well as ending on a weaker boss wouldn't look as good as ending on the boss who reverses your controls, and causes massive frustration.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Interesting game you have here. Thanks for the update, Nach.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
This was quite enjoyable to watch throughout, and had various ways to complete objectives that i haven't seen before. You have a yes vote from me as well.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Pretty neat improvements from what I seen Sonic R and Sonic 3D Blast Bonus no longer render the UV seams, but there is still some geometry corruption going on. Nights into Dreams no longer has an unstable spasm of numbers across the call log to load a level and less corrupted graphics on the menu. FMV or prerendered video runs better with some minor speed or sound skips. Virtua Fighter Kids gives me this error and hangs on the loadscreen Slave SH2 invalid opcode R0 = 260FA16C R12 = 060E4AAC R1 = 260FA16C R13 = 00000000 R2 = 260FFC48 R14 = 00000000 R3 = 0000001E R15 = 06001000 R4 = 260FA16C SR = 000003F1 R5 = 060F9C34 GBR = 060FFC00 R6 = 0000001F VBR = 06000400 R7 = 0000001F MACH = 00000000 R8 = 00000000 MACL = 00002D88 R9 = 00000000 PR = 060D02C0 R10 = 060E46A8 PC = 060D02A6 R11 = 060E2018 Overall I am glad they are continuing with Saturn emulation. They are making great progress.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
McBobX wrote:
Now I'll uncancel this run,for the vault Nach,complete your judging please
Vault doesn't accept password movies just so you know. Entertainment is not a concern but the integrity of the movie itself is. I will be voting no as well.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
This wasn't a really entertaining move. All you did was spam King's powerhouse moves. There was no combos attempted in the movie at all. Would've been nice to see it be polished to entertain instead of aim for fast speed. I am going to have to vote meh for this one. It will make an okay vault movie all in all. Was just expecting something else.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I nominate [1960] DS Super Mario 64 DS by mkdasher & ALAKTORN in 09:50.65 It was pretty good to see the DS port get heavily broken as it's N64 brother
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Nahoc is my choice as well
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I'll nominate [1984] N64 Tony Hawk's Pro Skater 2 by Nahoc in 05:18.72 Pretty cool tricks displayed while still aiming for the fastest time
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
This was a tough choice, but for the best GBA TASer for the year it would have to go with nominating Mukki. He shows that he works on his TASes until there is no more things to improve. BioSpark is another nomination as well for similar reasons.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
Aqfaq and Aglar
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I nominate feos. He spends a great deal of time on working his TAS projects to ensure there will not be much to improve on and every possible option thought of is cleared up before moving on.
Cooljay
He/Him
Experienced Forum User, Published Author, Active player (392)
Joined: 5/1/2012
Posts: 468
Location: Canada
I nominate Marx for getting the hang of TASing in such a short amount of time and progressively improving in his technical skills by the end of the year.
1 2
8 9 10
18 19