Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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feos wrote:
TASeditor wrote:
Window position isn't saved in newest release.
Works fine here.
It doesn't remember it anymore after I removed the old config. Will look into it. I see now. It resets the position if you movie it above the screen edge and close, causing its position save. Not a bug.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Should I post the battletoads script?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess the only addition to the script will be this:
hd ? last.FrameRate > 60 ? ChangeFPS(60) : 0 : 0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What does Famtasia even have to do with this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Remind me what youtube does to things like 31 or 40 fps?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Firstly, the underflow glitch can not really be compared to the GT code or ACE or anything like that, except aesthetically. It is not a "major skip glitch", which is an official term here, simply because it doesn't cut most of the previous run's time. The overall time difference is a bit over a minute, and some part of that is other route changes and optimizations. So it's technically a usual case of the "heavy glitch abuse". Secondly, [1368] SNES Super Metroid by Taco, Kriole in 38:41.52, [1908] SNES Super Metroid "ingame time" by Saturn in 39:15.30, and this submission are all unvaultable, which means that to co-exist as separate branches they have to: 1) be significantly entertaining, 2) have significantly different content with little overlap, 3) have the majority of the vocal audience support the separation, 4) have some definable aspects that could prove that there's really enough difference. So for those who are super metroid professionals there's a task that would help judging this run properly: please list things that can only be seen in the branch that uses underflow, and then list such things for a branch that would be similar in all other conditions, but would avoid underflow. Because the way I read the thread now, it's the only difference between the proposed two new branches. I'm asking you guys to help, because even though I generally know the game, I would miss some aspects that are important to a trained eye. On the other side, exactly because I'm not an SM pro, I can evaluate the significance of the factors that the layperson could see, which matters too because we're not an SM TAS site, and we want to meet the expectations of a much broader audience. And finally because SM uses to have exceptionally large amount of branches here. Not that it's a negative thing, it just becomes harder to differentiate between them with the above criteria as that number increases.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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HOORAAAAAY! Toads! But can tasbot really run super metroid?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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TASeditor wrote:
Window position isn't saved in newest release.
Works fine here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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RGamma has stepped down as a publisher. You've been a real hero bro, a true professional. Hope to see you come back someday.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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feos in his GEG judgment wrote:
if a new version of the real-time run is made, that issue will be brought back up, since these 2 are the runs with the most content overlap. It's just currently, Saturn's movie is way more up-to-date than Tako & Kriole's.
So what do you guys think now? I'd say it makes perfect sense to obsolete the in-game-time run now, that its time has been beaten.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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What about also running some lua scripts that display stuff like hitboxes? That always feels neat imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mame-rr 0.139 v0.1-beta released! Downloads Changes What's new
  • Split AVI at 2GB
  • Report intended aspect ratio for games
  • Statically link Lua 5.1.4
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I applied the requested fixes already.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I went from the framerate of the original video, which means that game runs at that rate in FBA. If the site uses plain 60, and you guys also want that, I can change it. For the screenshot, we prefer not to show final boss fights in the screenshots, as it's a spoiler of sorts, while what we want it a teaser. The borderline is thin, so I might digress here too if you guys insist. But then you'd have to explain why that frame is special.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No known improvements isn't our requirement. We just want it not to be sloppy, and this run isn't. You can leave that one for future and have this published, since that would indeed require redoing the entire run.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I know a great emulator that you should try and start enjoying and advocate everywhere. http://fms.komkon.org/iNES/#Downloads I think it will perfectly fit your tastes and make you hate all the other emulators.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It lists native res and other stuff, but not target res of their screens. EDIT: https://github.com/mamedev/mame/blob/master/src/emu/rendlay.h EDIT: I examined FBA-rr code, and whenever it does aspect ratio correction via user option, it uses 4:3 or 3:4, depending on the game orientation. So this is now known to match the regular CRT aspect ratio. MAME, among its systems, emulates arcades such as pinball machines and LCD based ones that can have arbitrary aspect ratio and it won't change it. But for all the rest, there's a bunch of possible layouts that determine the resulting aspect ratio. Again, 4:3/3:4 dominates here, even for multi-screen ones, but when I have time I'll make a list of games that need no aspect ratio correction, for future reference. Bottomline: Whenever in doubt, apply regular CRT aspect ratio. If it's a multi-screen system, each screen usually is also a regular CRT. To be continued... http://tasvideos.org/forum/viewtopic.php?p=451786#451786
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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When a new prereq is out we usually report that, and if it's not installed, bizhawk will warn you, so don't worry.
StarvinStruthers wrote:
3. i tried several quick ways that might put the fights back together but no complete luck 4. i dont mind fixing this up i just dont want to do it today lol maybe i'll fix soon.. i will let you know if i have given up hope
If you can't resync it, I'll accept the current run, just take your time and make sure it does or does not sync.[/quote]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Aspect ratio of arcade games
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Arcade machines used to use regular CRT screens, which were 4:3 back in the days. I've heard that vertical arcades used 3:4 screens, which were basically the regular screens flipped. And there seems to be widescreen arcades too. We've been encoding arcades without aspect ratio correction for years, and it seems wrong, and I'd like to fix that finally. Does anyone has any insight on that? Links/resources/photos/personal experience/visions/prophecies/stolen top secret papers?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That's odd, I have it working well at importing this movie with a fresh unzip if 1.12.0. Does this one work? https://yadi.sk/d/mPlX52lx3EekHt
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does anyone have a screenshot suggestion?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://tasvideos.org/userfiles/info/37291400092696783 I improved leaving the room before the first Ursula fight by 2 frames. Would you like to resync the latter part and have the movie replaced?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ABSOLUTELY FUCKING NOTHING LETS ME PASS THE DESERT LEVEL. Also, if someone else will be dumping it, they'd need a state captured with 48000 sound, or it will glitch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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