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#43989121867699348 - Prince of Persia (NES) WIP - First 3 levels finished

Prince of Persia (NES) WIP.bk2
In 04:20.99 (15685 frames), 13990 rerecords
845 downloads
Uploaded 12/25/2017 1:04 AM by Challenger (see all 127)
184 frames ahead of the published TAS (also one of oldest runs of this site).
Level 1 - 117 frames faster
- 100 frames saved by regaining control during the get sword jingle. The rest of the frames is for better optimization.
Level 2 - 2 frames faster
- Actually 3 frames saved on the 2nd guard room, but 1 frame lost later.
Level 3 - 64 frames faster
- After the skeleton path, better optimization on the following rooms.

#43534852190957284 - Rockman Battle & Fighters "Power Fighters" trick

Instant score pickups falling.bk2
In 00:08.53 (514 frames), 18 rerecords
630 downloads
Uploaded 12/4/2017 2:05 PM by Challenger (see all 127)

#43534834145079068 - Rockman Battle & Fighters "Power Fighters" improvement

Airman timesaver.bk2
In 00:08.43 (508 frames), 592 rerecords
596 downloads
Uploaded 12/4/2017 2:04 PM by Challenger (see all 127)

#43498132821178618 - Cadash WIP

Cadash 2p TAS WIP.bk2
In 01:43.47 (6200 frames), 11139 rerecords
Game: Cadash ( Genesis, see all files )
769 downloads
Uploaded 12/2/2017 10:23 PM by Challenger (see all 127)
WIP until before the boss. Test route. 2 players.

#43317524009703471 - Prince of Persia (SNES) 'training mode' TAS

Prince of Persia (SNES) 'training mode'.bk2
In 03:31.32 (12700 frames), 7585 rerecords
802 downloads
Uploaded 11/24/2017 7:11 PM by Challenger (see all 127)
This run beats all 5 training levels on a record time.
EDIT - HD encode added:

#42589032099958068 - TMNT NES shuriken glitch w/donnie

TMNT NES shuriken glitch (donnie).fm2
In 00:00.58 (35 frames), 76 rerecords
931 downloads
Uploaded 10/22/2017 11:47 PM by Challenger (see all 127)
Works a bit different than the known shuriken glitch that works only with Mike.

#42146582768763142 - Sonic Chaos (SMS) - Mecha Green Hill Zone 2 Improvement

MGHZ2 Improvement.bk2
In 00:03.69 (221 frames), 95 rerecords
Game: Sonic Chaos ( SMS, see all files )
829 downloads
Uploaded 10/3/2017 1:34 AM by Challenger (see all 127)
Possibly 15-16 frames faster.

#41835935815333168 - PCECD Prince of Persia TAS 4-frame improvement

Prince of Persia (PCECD) ''Speed 1'' TAS v3.bk2
In 05:14.31 (18804 frames), 25638 rerecords
Game: Prince of Persia ( PCECD, see all files )
604 downloads
Uploaded 9/19/2017 1:49 AM by Challenger (see all 127)
2 frames saved on level 3 and 2 frames saved on level 5 by fixing a input mistake.

#41747970220177775 - StarTropics II 'game end glitch'

StarTropics II - Zoda's Revenge 'game end glitch'.bk2
In 12:04.54 (43544 frames), 5791 rerecords
892 downloads
Uploaded 9/15/2017 2:44 AM by Challenger (see all 127)
A 'game end glitch' run of StarTropics 2!
Most of the run is the same as Ferret Warlord's most recent WIP (no game-end glitch. Also, with some input adjustments) of this game, so I added him as the main author and that's why the rerecord count looks lower.
I have no idea why these triggers to 'glitch worlds' is possible, technically.
Emulator used: BizHawk 2.2

#41679849499696870 - StarTropics II - monkey pit 1 shortcut

StarTropics II - new early exit monkey pit 1.bk2
In 00:04.64 (279 frames), 0 rerecords
868 downloads
Uploaded 9/12/2017 1:06 AM by Challenger (see all 127)

#41679797817843426 - StarTropics II - new game end glitch attempt

StarTropics II 'credits warp attempt'.bk2
In 00:06.99 (420 frames), 2397 rerecords
904 downloads
Uploaded 9/12/2017 1:03 AM by Challenger (see all 127)

#41318877252625228 - PCECD Prince of Persia TAS

Prince of Persia (U) ''Speed 1''.bk2
In 05:23.52 (19355 frames), 24217 rerecords
Game: Prince of Persia ( PCECD, see all files )
604 downloads
Uploaded 8/26/2017 6:57 PM by Challenger (see all 127)
See the topic for more details.

#40724705976887576 - Castlevania NES TAS (w/ high score)

Castlevania TAS.bk2
In 11:19.20 (40819 frames), 26165 rerecords
Game: Castlevania ( NES, see all files )
845 downloads
Uploaded 7/31/2017 12:44 AM by Challenger (see all 127)
11 frames saved at the published run (and more 2720 score points).

#40691688330422581 - Sonic 2 SMS WIP

Sonic The Hedgehog 2 (E).bk2
In 00:32.03 (1919 frames), 2092 rerecords
871 downloads
Uploaded 7/29/2017 1:03 PM by Challenger (see all 127)
Only one level was completed. Dead project. I'm posting for preservation.
No BIOS was included since I TASed 2 weeks before the creation of 'Dega Project'

#40095784595525036 - Cyborg Hunter (JP Version - FM Chip Sound) TAS

Chouon Senshi Borgman (J).bk2
In 08:52.99 (31938 frames), 2192 rerecords
Game: Cyborg Hunter ( SMS, see all files )
752 downloads
Uploaded 7/2/2017 4:58 PM by Challenger (see all 127)

#40035270597139731 - Sonic Blast any% w/Sonic Complete TAS

Sonic Blast GG TAS.bk2
In 11:30.96 (41404 frames), 31519 rerecords
Game: Sonic Blast ( SMS, see all files )
868 downloads
Uploaded 6/29/2017 11:34 PM by Challenger (see all 127)
It's done!

#39992764894075725 - Cyborg Hunter WIP 2

Cyborg Hunter WIP 2.bk2
In 07:17.58 (26221 frames), 16205 rerecords
Game: Cyborg Hunter ( SMS, see all files )
729 downloads
Uploaded 6/28/2017 1:37 AM by Challenger (see all 127)
Areas E & F finished.
40+ seconds ahead of the published run.

#39879655303137427 - Cyborg Hunter WIP

Cyborg Hunter WIP.bk2
In 03:01.66 (10886 frames), 6338 rerecords
Game: Cyborg Hunter ( SMS, see all files )
716 downloads
Uploaded 6/22/2017 11:22 PM by Challenger (see all 127)
Area C completed.
NOTE: SMS USA BIOS (Version 1.3) is required to play on emulator.

#39790075771465581 - Sonic Blast any% w/Sonic WIP 2 v2

Sonic Blast Sonic WIP 2 v2.bk2
In 05:52.15 (21102 frames), 18179 rerecords
Game: Sonic Blast ( SMS, see all files )
875 downloads
Uploaded 6/18/2017 10:33 PM by Challenger (see all 127)
Red Volcano Zone finished.

#39726345738583809 - Sonic Blast any% w/Sonic WIP v2

Sonic Blast Sonic WIP v2.bk2
In 03:46.36 (13564 frames), 11949 rerecords
Game: Sonic Blast ( SMS, see all files )
855 downloads
Uploaded 6/16/2017 1:40 AM by Challenger (see all 127)
I'm abandoning that Sonic 100% run to work on any% run.
Green Hill and Yellow Desert Zones finished.

#39699703557590568 - Sonic Blast 100% w/Sonic (WIP 2)

Sonic Blast (Sonic 100%) WIP 2.bk2
In 03:15.44 (11711 frames), 7364 rerecords
Game: Sonic Blast ( SMS, see all files )
830 downloads
Uploaded 6/14/2017 8:52 PM by Challenger (see all 127)
Green Hill Finished!
Also, Green Hill 1 is improved to 13 seconds.

#39638765830590597 - Cheesestringxx's Rocky (SMS) submission run fix

Rocky new tas2.bk2.bk2
In 03:02.99 (10965 frames), 716 rerecords
Game: Rocky ( SMS, see all files )
766 downloads
Uploaded 6/12/2017 3:00 AM by Challenger (see all 127)
Removed 4826 frames (blank inputs) of Cheesestringxx's submission run for a more appropriate ending input.
Note that Enable FM Chip and Enable BIOS is both enabled. It was unnecessary, I think.
This movie ONLY syncs on the versions prior of BizHawk 1.11.9

#39571840301208155 - Sonic Blast 100% w/Sonic (WIP)

Sonic Blast (Sonic 100%) WIP.bk2
In 00:35.75 (2142 frames), 1019 rerecords
Game: Sonic Blast ( SMS, see all files )
849 downloads
Uploaded 6/9/2017 2:40 AM by Challenger (see all 127)
Green Hill 1 finished on 14 seconds.

#39571797050878360 - Sonic Blast GG Watches

Sonic Blast (W).wch
1 comment, 984 downloads
Uploaded 6/9/2017 2:37 AM by Challenger (see all 127)

#39469564506070150 - Ninja Gaiden SMS WIP 6

Ninja Gaiden WIP 6.bk2
In 11:53.64 (42763 frames), 67858 rerecords
Game: Ninja Gaiden ( SMS, see all files )
874 downloads
Uploaded 6/4/2017 12:07 PM by Challenger (see all 127)