User Files for kusoman

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#17722063558211369 - SMB 3 Stage 1

smb3testrun.bk2

Uploaded 9/29/2014 2:24 AM by kusoman (22 files)

For Super Mario All-Stars: Super Mario Bros. 3 (SNES)

In 00:33.06 (1987 frames), 49 rerecords

15166 views, 987 downloads


USE A SUPER MARIO ALL STARS + SUPER MARIO WORLD ROM WHEN PLAYING MOVIE OR WONT WORK!
I use a Left+Right trick so Mario runs faster through the stage

Download (1.79 KB) Info

#17273719299641352 - SM64 fooling around and shit

acrobatics.bk2

Uploaded 9/8/2014 9:48 PM by kusoman (22 files)

For Super Mario 64 (N64)

In 02:12.48 (7949 frames), 57 rerecords

41917 views, 1061 downloads


self explanatory.

Download (6.71 KB) Info

#17207974306429057 - VERY old smb TAS

supermariobros-tas-kusoman.fmv

Uploaded 9/5/2014 10:44 PM by kusoman (22 files)

For Super Mario Bros. (NES)

In 05:30.62 (19870 frames), 113 rerecords

71975 views, 1300 downloads


this tas I made is a fucking dinosaur (by that I mean its old) I made this years ago and felt like posting it (and yes it uses Famtasia)

Download (20.01 KB) Info

#17161463148977107 - Mega Man X4 Iris&Boss Sound Glitch

mmx4irisglitch.pjm

Uploaded 9/3/2014 8:28 PM by kusoman (22 files)

For Mega Man X4 (PSX)

In 01:16.73 (4604 frames), 0 rerecords

11019 views, 995 downloads


this glitch happens when you press start at the title screen too fast to make this happen you must reset the game 2 time (which I did in this) then press start EXTREMLY fast and you will hear the title theme then the game says "Web Spider" then you will Iris say "Ill do it!" and hear the bosses Japanese voices

Download (156.61 KB) Info

#17161132936813598 - Mega Man X4 IntroStage Test Run

megamanx4zero.pjm

Uploaded 9/3/2014 8:07 PM by kusoman (22 files)

For Mega Man X4 (PSX)

In 02:25.68 (8741 frames), 22 rerecords

10969 views, 981 downloads


the Japanese version doesn't work with PSXjin so I needed to use USA version

Download (297.27 KB) Info

#17136869004737846 - Super Metroid Grand Prix TAS

supermetroidgrandprixtas.smv

Uploaded 9/2/2014 5:53 PM by kusoman (22 files)

For Super NES

In 05:31.08 (19898 frames), 312 rerecords

12476 views, 804 downloads



Download (40.17 KB) Info

#17046914637456937 - Super Contra 7 "1 player" (bootleg) Attempt

sc7tas.bk2

Uploaded 8/29/2014 4:40 PM by kusoman (22 files)

For Nintendo Entertainment System

In 07:08.36 (25744 frames), 110 rerecords

12410 views, 624 downloads


...

MESHUGGAH on 8/30/2014 4:04 PM kusoman on 8/31/2014 1:24 AM
Quoting MESHUGGAH
published tas is here: http://tasvideos.org/2094M.html
(in case you didn't saw it already)
i saw that tas before I signed up here this is 1 player that one uses 2 players

Download (11.18 KB) Info

#16967005361602255 - Rockman X5 Beta TestMovie

mmx5betatestrun.pjm

Uploaded 8/26/2014 2:17 AM by kusoman (22 files)

For Sony PlayStation

In 04:58.18 (17891 frames), 36 rerecords

12580 views, 731 downloads


im not sure if this is worthy of being named a WIP so I called it a testrun NOTE: THIS IS NOT A ROMHACK THIS IS A BETA PRE RELEASE VERSION OF THIS GAME. you can find this build at protodudes rockman corner download the build to watch this TAS movie Things Done: I did the intro stage and squid adler I don't want to spoil much about the beta but heres one thing you need to know (the victory music is recycled from X4) not saying anymore

Flip on 8/26/2014 4:45 PM
36 Rerecords on 2 min movie? You're still not understanding how to TAS properly, and the standards required by the site. You should have closer to 3600 rerecords by that point.
kusoman on 8/27/2014 2:24 AM
Quoting Flip
36 Rerecords on 2 min movie? You're still not understanding how to TAS properly, and the standards required by the site. You should have closer to 3600 rerecords by that point.
Why should I have 3600???
dwangoAC on 8/27/2014 4:26 PM
Quoting kusoman
Why should I have 3600???
Because you should be using frame advance. We're going to keep reminding you of this until you stop using fast forward. Slow down, work on one project for a few days, and make something perfect. With the minor exception of entertainment vs. speed tradeoffs, a Tool-Assisted Speedrun should be as close as possible to the theoretically fastest time something can be completed in. Now, you did say that this was just a testrun, but please understand that your continued reluctance to use frame advance and rerecords is still not doing you any favors and is causing the hostility you keep seeing. Keep working, and best of luck!

Download (608.37 KB) Info

#16966104252832376 - Mega Man X6 Intro Stage Practice Strats

mmx6introstage.pjm

Uploaded 8/26/2014 1:19 AM by kusoman (22 files)

For Mega Man X6 (PSX)

In 03:23.25 (12195 frames), 45 rerecords

17160 views, 1021 downloads


I think im doing better next testrun: Rockman X5 beta

Download (414.71 KB) Info

#16957642771899106 - Mega Man X5 Training Stage TAS

mmx5trainingtas.pjm

Uploaded 8/25/2014 4:10 PM by kusoman (22 files)

For Mega Man X5 (PSX)

In 01:33.25 (5595 frames), 19 rerecords

11489 views, 1040 downloads


I was bored. please comment if I did a good job(in gameplay). thanks. Note: this is a PSXjin movie not PCSX

TASeditor on 8/26/2014 11:57 AM
No :( Bad (according to the rerecords)
kusoman on 8/27/2014 2:25 AM
Quoting TASeditor
No :( Bad (according to the rerecords)
Why do I need so many damn rerecords???
kusoman on 8/27/2014 2:26 AM
I just want to know if my gameplay was entertaining
solarplex on 8/27/2014 2:57 AM
Quoting kusoman
I just want to know if my gameplay was entertaining
Entertaining it may be... but that's not what TASVideos is about. It's about being absolutely, perfect, superhuman abilities. All about the quality..
kusoman on 8/27/2014 3:20 AM
Quoting solarplexQuoting kusoman
I just want to know if my gameplay was entertaining
Entertaining it may be... but that's not what TASVideos is about. It's about being absolutely, perfect, superhuman abilities. All about the quality..
but is the quality good did you watch it?
solarplex on 8/27/2014 3:57 AM
You are not even frame perfect on your menuing on the Intro, you are literally spamming buttons to start the game. I also feel you are taking unnecessary damage, during the boss I understand taking damage allows you to damage quicker but there's hits you take earlier that could possibly be avoided.
arandomgameTASer on 8/27/2014 4:01 AM
Honestly it looks like a normal RTA run. This is a tool assisted speedrun community. We strive to create the most perfect speedruns possible, not decent real time runs. There is a tremendous difference that I feel you don't understand at all.
dwangoAC on 8/27/2014 4:16 AM
Quoting kusoman
but is the quality good did you watch it?
I watched the encode (thanks, solarplex!). I wanted to find this entertaining, but there were just too many parts that were not done with frame advance. The slow advancing through text and the sloppy movement down the ladder that could have been optimized far better significantly detracted from the entertainment value due to how distracting the obvious mistakes were.
Quoting kusoman
Why do I need so many damn rerecords???
It's not so much about having a ton of rerecords (I happen to think that rerecord count gets more attention than it ought to). It has a whole lot more to do with the fact that you have a history of neglecting to use frame advance and you submitted a 93 second TAS with only 19 rerecords (an average of one rerecord every 4.8 seconds). The math alone shows that you could not have possibly put much effort into making the gameplay good (which was what you asked about).
We would all like to see you improve and grow in your ability to TAS games. Take some time to try using frame advance to post a short WIP that is perfect and I suspect people will start to believe you are capable of contributing useful material. Until you can show that you have mastered frame advance, expect to see less than favorable comments about your level of quality.
kusoman on 8/28/2014 5:01 AM
Quoting dwangoACQuoting kusoman
but is the quality good did you watch it?
I watched the encode (thanks, solarplex!). I wanted to find this entertaining, but there were just too many parts that were not done with frame advance. The slow advancing through text and the sloppy movement down the ladder that could have been optimized far better significantly detracted from the entertainment value due to how distracting the obvious mistakes were.
Quoting kusoman
Why do I need so many damn rerecords???
It's not so much about having a ton of rerecords (I happen to think that rerecord count gets more attention than it ought to). It has a whole lot more to do with the fact that you have a history of neglecting to use frame advance and you submitted a 93 second TAS with only 19 rerecords (an average of one rerecord every 4.8 seconds). The math alone shows that you could not have possibly put much effort into making the gameplay good (which was what you asked about).
We would all like to see you improve and grow in your ability to TAS games. Take some time to try using frame advance to post a short WIP that is perfect and I suspect people will start to believe you are capable of contributing useful material. Until you can show that you have mastered frame advance, expect to see less than favorable comments about your level of quality.
ok but I forgot how to end a movie file but go back to TASing and still have 1 file and not segment
dwangoAC on 8/28/2014 5:06 AM
Quoting kusoman
ok but I forgot how to end a movie file but go back to TASing and still have 1 file and not segment
Usually, you open the movie and then change from read-only to record (read+write) mode, load a savestate, and start recording input.

Download (190.31 KB) Info