Emulator: BizHawk version 2.7
ROM version: Rockman Megaworld (J) (alt 1)
This file starts from a save state because it's from my full file after the Mega Man 1 credits. Thus the actual run time of this run from power on would add about 224 frames total.
I feel pretty proud about this part of the collection since I feel like I've got a better understanding on when to do damage boosts and how to keep moving without pausing. There's some parts that I feel like someone more experienced to route out better but overall I feel good about it.
Approximate time from "power on" until end of inputs to reach credits: 132813 frames, or 36:56.404