Movie for Genesis Sonic 3 & Knuckles

#4013288162007150 - Sonic the Hedgehog series timer

sonictime.lua

Uploaded 1/19/2013 5:18 PM by oneeighthundred (1 files)

For Sonic 3 & Knuckles (Genesis)

22022 views, 1107 downloads


This script adds a more accurate in-game timer overlay to Sonic the Hedgehog series games. It displays the subsecond time on the main clock as well as an additional display of the time it actually took to go from the timer starting to the post-stage score screen.
This includes a breakdown of frames added from lag, pausing the game, and most importantly, post-stage actions that delayed the score screen.
Works with the entire main Sonic series.

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#16955344100364339 - TAS - Sonic 3 & Knuckles - Tails - Flying Battery 1 - 46::58

TAS-Tails-fb1.gmv

Uploaded 8/25/2014 1:41 PM by Tee-N-Tee (1 files)

For Sonic 3 & Knuckles (Genesis)

In 01:29.14 (5342 frames), 640 rerecords

20514 views, 1330 downloads


Download (16.09 KB) Info

#19351628431942712 - Marzojr & Aglar's Sonic 3 & Knuckles "newgame+" from SRAM

marzojr,aglar-hypersonic+tails-v2-sonic3k-sram.gmv

Uploaded 12/11/2014 11:42 AM by marzojr (1 files)

For Sonic 3 & Knuckles (Genesis)

In 27:31.29 (98950 frames), 201240 rerecords

20095 views, 1278 downloads


Hex edited version of the submission that does not have the savestate dependency; instead, it requires valid SRAM. You can either use this one or generate your own as described here.

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#41116930443853757 - S3K - Knuckles 100% improved special stages

joojamoi-Evil_3d-S3K-Knuckles-100percent-14-specials-improved.gmv

Uploaded 8/17/2017 4:40 PM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 44:27.73 (159858 frames), 34105 rerecords

14116 views, 1090 downloads


This is a improved version of my previous Knuckles 100%. Tha main improvements is thanks to joojamoi for improved the 14 special stages thanks to a new glitch to save time.
The bad side is the movie desync in some zones and I helped him in this part and luckily I improved some zones.
These are
LevelNew timeOld time
Flying Battery 21:16.301:17.04
Sandopolis 21:03.181:08.40
Lava Reef 20:42.070:44.14
Sky Sanctuary0:57.070:57.06
Sky Sactuary I lost 1 frame because Mecha Sonic has a very unfriendly attack patterns and with the new times the patters changes drastically, so when SSZ start I do micro pauses to manipulate his attack patterns. It's a shame to have lost 1 frame here, but hey, if I had not done the pauses I would have lost 10+ seconds.

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#41475077960575424 - Sonic and Tails newgame+ ring-attack LBZ1 wip

Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv

Uploaded 9/2/2017 7:47 PM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 41:45.32 (150126 frames), 48747 rerecords

14046 views, 1024 downloads


This is a LBZ1 Wip showing first 2:12 minutes in-game time
Savestate for Gens 11b is required: Click here

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#41776512898163931 - Sonic + Tails newgame+ Ring-attack LBZ2 WIP 13

Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv

Uploaded 9/16/2017 9:35 AM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 50:23.59 (181182 frames), 58472 rerecords

13899 views, 1016 downloads


Here is the lastest WIP of the "newgame+ ring-attack" (Idk what to really call it) up to LBZ2, Sonic 3 levels are done, I will start with S&K levels now.

Save state for Gens-11b is required!: Click here


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#42185670270865281 - Sandopolis 2 S+T ring attack (no screen wraps)

Sandopolis 2 S+T ring attack (no screen wraps)/Sandopolis 2 S+T ring attack (no screen wraps).gmv

Uploaded 10/4/2017 7:49 PM by kaan55 (1 files)

For Sonic 3 & Knuckles (Genesis)

In 03:39.49 (13153 frames), 16538 rerecords

13692 views, 1040 downloads


This is a testrun of Sandopolis 2 Sonic and Tails ring attack.
The movie requires a savestate for gens 11b
This is my first time using the userfiles so I hope this was uploaded the way I wanted it to. EDIT: It didn't. I added a link to the savestate above. I also added a link to the youtube encode below for convenience sake.

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#42659172582870843 - ST maxrings up to MHZ2 wip 15

Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv

Uploaded 10/26/2017 3:36 AM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 57:22.99 (206314 frames), 67805 rerecords

13760 views, 1111 downloads


Sonic + Tails newgame+ Rings-attack up to Mushroom Hill 2
MHZ2 start: frame 193470 In-game time: 2:48:35 Rings: 718

Save state for Gens-rr 11b: Click here


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#43984298463057588 - GEN Sonic & Knuckles & Sonic 3 "Sonic, no zips"

KnuxMasterS3Kzipless.bk2

Uploaded 12/24/2017 7:52 PM by KnucklesMaster368 (4 files)

For Sonic 3 & Knuckles (Genesis)

In 25:28.91 (91617 frames), 6952 rerecords

13725 views, 751 downloads



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#44787462186883189 - Sonic + Tails newgame+ Ring-attack - WIP 21

Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv

Uploaded 1/29/2018 11:58 PM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 1:11:03.90 (255505 frames), 342721 rerecords

12682 views, 1072 downloads


This is the newgame+ Ring-attack up to Sandopolis ACT 2
Sandopolis ACT 2 starts at frame 243479
Savestate for Gens-rr 11b: Here

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#46659538698090573 - S3K - Knuckles glitchless - WIP 1

Evil_3D-S3K-K-glitchless.gmv

Uploaded 4/24/2018 7:23 AM by Evil_3D (6 files)

For Sonic 3 & Knuckles (Genesis)

In 05:27.08 (19600 frames), 68922 rerecords

11716 views, 1032 downloads


This is a work in progress of my recent new project, Knuckles glitchless.
This tool-assisted superplay movie plays the levels as it is supposed to be played, showing a more natural gameplay that prohibits major technical glitches that break the game.

Glitches banned

  • Horizontal Underflow
  • Zips
  • Slope glitch
  • Spindash trough objects
  • Glitches that affect characters gravity
  • No cliping trough Surfaces, Objects, Bridges
  • Respect the Sky boundary, no taking shortcuts trough him

Allowed tricks

  • Frame rules / Minor tricks that can save time
  • Luck Manipulation
  • shortcuts with character abilities ( gliding, climbing, badnik-monitor bounce )

Wip 1 Timetable

LevelTime
Angel Island 10:41'34
Angel Island 20:32'19
Hydrocity 10:36'55
Hydrocity 21:46'48
Hydrocity 2 needs to be redone because I forgot a shortcut in the first big ramps, the rest is fine.

Download (58.86 KB) Info

#48787084640167542 - Blue Knuckles Attempts

BlueKnux-2.bk2

Uploaded 7/29/2018 2:56 AM by DDRKhat (1 files)

For Sonic 3 & Knuckles (Genesis)

In 02:58.58 (10701 frames), 1439 rerecords

10383 views, 633 downloads


Credit to marzojr and aglar for their inputs (in Angel Island and Special Stage).
This input leads to a volatile state but does not successfully cause a crash (or lead into "wrong character" glitches).

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#49065907235942714 - AIZ2 crash

s3k-aiz2-crash.gmv

Uploaded 8/10/2018 4:18 PM by joojamoi (3 files)

For Sonic 3 & Knuckles (Genesis)

In 02:28.65 (8908 frames), 201549 rerecords

10420 views, 829 downloads


Rather curious looking crash which seems to be caused by interrupt handlers being overwritten with more or less random garbage.
First 7200 frames are from currently published TAS. The crash happens on frame 8848.

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#63404872837707951 - 122 faster route for S3&K special stage 5

s3&k special 5.gmv

Uploaded 5/17/2020 10:32 AM by joojamoi (3 files)

For Sonic 3 & Knuckles (Genesis)

In 29:00.97 (104324 frames), 40223 rerecords

4949 views, 356 downloads


Saves 122 frames over current published TAS ( http://tasvideos.org/3521M.html ) on S3&K special stage 5. Route is 123 frames faster but loses 1 frame on ring bonus.
Fast forward to frame 100000.

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#69549026926965929 - GEN Sonic & Knuckles & Sonic 3 "Sonic, no zips"

gavinward-ifitzgerald-knsonic3.bk2

Uploaded 2/18/2021 3:26 AM by KnucklesMaster368 (4 files)

For Sonic 3 & Knuckles (Genesis)

In 11:11.63 (40246 frames), 162602 rerecords

2980 views, 194 downloads


Reset the development of this TAS to work off a really old TAS by SprintGod that had only 1 zip in Hydrocity 1.
I'm still dedicated to putting this on BizHawk so I'm mainly resyncing the old TAS right now before putting in improvements.
Also, encode is shitty because I forgot to pass it thru VDub first. Only two levels so far I can say I have had to do basically without a pure copy paste of inputs from 331M: Marble Garden 2 and Carnival Night 2, both of which are slower than 331M.

Note about the Userfile: it requires BizHawk 2.1.1


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#69749377997963944 - GEN Sonic & Knuckles & Sonic 3 "Sonic, no zips"

gavinward-ifitzgerald-S3Kzipless.bk2

Uploaded 2/27/2021 3:59 AM by KnucklesMaster368 (4 files)

For Sonic 3 & Knuckles (Genesis)

In 22:20.05 (80300 frames), 2907 rerecords

2890 views, 186 downloads


An update to last week's TAS: Now it's synced up to the start of Flying Battery 1.
I'm still dedicated to putting this on BizHawk so I'm mainly resyncing the old TAS right now before putting in improvements, though some have been put in.

Note about the Userfile: it requires BizHawk 2.4.2


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#70003590543205647 - GEN Sonic & Knuckles & Sonic 3 "Sonic, no zips"

km368S3Kzipless.gmv

Uploaded 3/10/2021 2:45 PM by KnucklesMaster368 (4 files)

For Sonic 3 & Knuckles (Genesis)

In 28:43.51 (103278 frames), 13027 rerecords

2739 views, 174 downloads


sorta restarted the project again to make more efficient use of the resources and TASes available to me. all but four of the Sonic/Sonic+Tails any% TASes have some input either pasted in or referenced here (the four that don't are 156M, 1400M, 1595M, and 2741M)
no encode this time, sorry.

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#73248627736988346 - 14 frames faster route for S3 special stage 5

s3 special 5.gmv

Uploaded 8/3/2021 6:08 PM by joojamoi (3 files)

For Sonic 3 & Knuckles (Genesis)

In 08:47.84 (31630 frames), 40222 rerecords

1352 views, 101 downloads



Download (94.95 KB) Info