This is a Tool-Assisted Speedrun movie for the Neogeo game "Samurai Showdown" (Japanese "Samurai Spirits"). A player character is Wan-Fu.
Basically a goal is to complete the game as quickly as possible, however, just using normal-strong slashes repeatedly is not attractive as a movie, so I also tried to include as many special moves or combos as I can.
e.g. Jumping strong slash -> strong slash -> Slicing Gust
Measured the time from the beginning of the game = power on, including Dip-Switch control, to the last input at Amakusa stage when I skipped the last score count.
The last input frame is around 46,900, the time is around 13:01.46. Not sure how I can confirm when is the last input, and how to cut movies as such, so this movie is including all Endings in a frame-count even though the input is already over.