Emulator Settings

Recorded with VisualBoyAdvance v1.72 rercording v19.2
  • Aims for fastest time with 100% completion
  • Manipulates luck
  • Takes damage to save time

This is my second run on this site, which I've been working for a little bit over a month. It is obviously much longer than my last movie (4 min). I will honestly say that I had never played this game before I decided to run it, though I had played other Kirby games which I liked. As the game was on the "List of ideas", I gave it a shot and I think it turned out nicely in the end.

Game Info

In the game there are 6 different abilities to copy. The game consists of 7 worlds, the first three containing 3 stages. The ones coming after that increment the number of stages by one for each world. After all the stages in a world are complete, there will be a boss fight to proceed to the next world. After you’ve beaten the boss you can at any time to go back to the boss room to play a bonus game. If you fail them you have to restart the game to redo. Also throughout the game there are 7 hidden Rainbow Pieces. There is one in each world, and are mostly not hidden very well. Though the Rainbow Pieces are protected by a barrier, and the barrier can only be broken with a special power, which differs from piece to piece.
General information:
  • It is possible to control Kirby ~10 frames before the screen goes normal after entering a door.
  • Pressing A every second frame makes the owl go faster than normal flying, however he is harder to control.
  • Jumping is a few frames slower than walking with Kirby, so I try to stay in the air as short time as possible when I’m just Kirby. The exception to this is up slopes, where jumping is faster.
  • Using abilities is always slower than flying, the best being lightning only being 2 frames slower.
  • Falling with the stone is faster than flying downwards or falling downwards.
  • Rick the hamster sucks.
  • Sometimes running into a wall with the fire ability is faster than jumping/flying upwards.
  • A boss or miniboss cannot take more than two hits simultaneously, which leads to some different solutions.
  • What is counted to 100%:
    • Completing stages and beating bosses.
    • Collecting the rainbow pieces.
    • Boss bonus stages.
    • Acquiring the Girl Chu. After each miniboss pre-world 7, you get an animal friend out of the sack. If you already own a friend when that happens, a Chu pops out. Either it’s black and gives some health back, or it’s the girl Chu.

A few notes about the run...

...as going level specific would make no sense. Listed in order of appearance:
  • At the end of 2-3, it seems like I kill an enemy too much. This is however to manipulate the upcoming boss, which refused to be manipulated to the right place in any other way. This costs me ~18 frames.
  • Around frame 35000, there indeed is a door there, it just isn’t seen if you don’t have the light bulb power.
  • Fifth boss: After the moon is defeated, it seems as though I hit the sun with an attack, but it doesn't do any damage. In fact it does, as the sun DOES NOT share HP with the moon. It replenishes all its HP when the moon dies. Then we have that cleared out.
  • I take damage around frame 106200. I couldn't find any other way to break the blocks without taking damage, so it is unavoidable.
  • Levels 7-4 to 7-6 are simply copies of the previous three, running backwards and being harder.
  • Right at the start of the fight against King Dedede, he sleeps and then starts to sleep again. Both of these are unavoidable. Or rather, the alternatives were slower. Also letting him suck me in was faster than waiting for him to finish the attack.

Thanks to:

Tompa: As usual, you're reviewing my WIPs to see that there are no mistakes or missed shortcuts. You supported me through it all.
zefiris: Also reviewing my WIPs extensively and giving me feedback and support.
FrostyTheDragon: For providing me with very useful information about the game in its early phases.

Enjoy the run.

adelikat: Nice viewer response. I am accepting this movie. Also Maza is in the process of encoding it, so I am setting to publication underway.

Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Anon wrote:
Watched it. Liked it. Yes on publication. And for what it's worth the "black blob" is Gooey, and the "girl blob" (if it's the one with the bow that I'm thinking of) is Chu. Both are in Kirby's Dream Land 3.
I didn't know that actually. Thanks for correcting and yes vote. :)
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Actually, it's Chu Chu. http://www.vgmuseum.com/end/snes/a/kirby3.htm Rick the Hamster Coo the Owl Kine the Fish Nego the Cat Pitch the Bird Chu Chu the Octopus Gooey the ...blob.
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 4/30/2007
Posts: 150
wow so the girl percentage point was an octopus? or just for kdl3 anyway... after however many days ill vote yes
Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Whoever voted no on this, would you please care to tell why you thought this run wasn't enjoyable?
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Xkeeper said he voted no, he also "said" he voted meh... So well =P.
Joe
Joined: 6/10/2006
Posts: 152
Location: Wisconsin
Actually I found the Owl, Coo to be my favorite part of the run, and kept an already long run from getting too long. The route seemed spot on and found it funny that Rick is not used at all, though I suppose he's just too damn slow. Overall, well played and entertaining.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Hard to say how I felt about this. It was entertaining for large chunks, then boring enough to elicit some turboing. Overall, I think I watched about 3/4 of the run, of which I was mostly impressed. The fact that Kirby games drag on for as long as they do always makes me wish that people wouldn't run them, but whatever. MYehs vote...
hi nitrodon streamline: cyn-chine
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Joe wrote:
Actually I found the Owl, Coo to be my favorite part of the run, and kept an already long run from getting too long. The route seemed spot on and found it funny that Rick is not used at all, though I suppose he's just too damn slow. Overall, well played and entertaining.
It's not so much that he's too slow, it's that HE CAN'T DO ANYTHING. It would be more beneficial if there were long vertical sections, since he climbs the walls, but outside of that, he sucks.
Taking over the world, one game at a time. Currently TASing: Nothing
Active player (325)
Joined: 2/23/2005
Posts: 786
I enjoyed this movie, so I'm voting yes. I don't like this particular Kirby game, though. It's just the whole fact that the gameplay turns from classic Kirby level design into nothing but autoscrollers and gauntlets of doom later in the game. It just doesn't feel Kirby enough, in my opinion.
Joined: 11/26/2006
Posts: 115
your movie is great, especially cuz i played the game myself when i was a little kid :) all movements were great and everything was planned good what u did. its a bit sad that u didnt use rick one single time, but if he has no abilities of use its ok so i am voting YES
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
Soulrivers wrote:
Whoever voted no on this, would you please care to tell why you thought this run wasn't enjoyable?
Xkeeper wrote:
Soulrivers wrote:
Xkeeper wrote:
No, it is partially your fault. Turbo-Aing to the point that an entire channel of music is gone, as well as using a character that changes the theme to one song for 50% of the game, greatly reduces my enjoyment of the run. Sorry.
Actually turboing A with the owl doesn't remove any sound - it makes no sound in the first place. This is however true for the fish, which isn't even used that much. I also cannot understand how it is my fault for picking the fastest way of travel?
Fast ≠ entertaining not entertaining ≠ enjoyable to watch Therefore I voted no. And in any case, it still removes music and it makes the game play the same song too damn much.
Reading is fundamental! To nictpick, I actually said "Meh." as an "undecided-I-didn't-really-like-it-but-I'm-not-voting-yet" bit. As you can see I actually voted no. In any case, it's distressing to see that this was even a reply to the very person who asked the damn question in the first place.
Perma-banned
Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Heh, that one post must've slipped me by. I only remembered your first post saying "Meh." and that's why I wondered. As there is one no vote and one meh vote I assumed you did the meh one. My mistake then. :p Looks like this submission is taking some time, eh? D:
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
This has been here for a while now... Is anyone going to judge it?:O
Joined: 4/30/2007
Posts: 150
yeah this does seem like longer than normal for acceptance
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14884
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [907] SGB Kirby's Dream Land 2 "100%" by Soulrivers in 48:18.67
Joined: 3/25/2007
Posts: 5
I enjoyed watching this ^^ (And I'm impressed that you cleared the game 100% in less than an hour... kudos!)
TheKDX7
He/Him
Player (115)
Joined: 7/9/2011
Posts: 392
Location: Switzerland
Should not Sorry to return on this TAS but be noted as a TAS 100% in the publication?
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
Thank you for pointing that out! The publication now has the correct category.