Posts for feos


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Post subject: Re: New tag suggestion: Special Goals
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Niamek wrote:
You are being nitpicky for the walkathon in my opinion. in my eyes, Walkathon is perfectly fine even for the obsoleted one. The first one was published when it was thought that warpless wasn't possible. And it got obsoleted, but it's still a walkathon. It just got improved by pushing the boundaries.
It is exactly why it needs a compound label: to highlight the difference. And it's not possible to fix utter mess without being nitpicky. You just need to come up with good principles and reasonably apply them, that's all. And I think we're set in regards to both. Also, I fixed these: http://tasvideos.org/movies.cgi?id=696,862 The glitch used there is not a Major skip glitch, just a regular time-saving technique that cuts small amount of overall time. And avoiding such glitches is uncommon, while avoiding major skip glitches is common. So I put the branch "no X" to the newer run and cleared the branch of the older one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ThunderAxe31 wrote:
[2210] FDS Super Mario Bros. 2 "warps, Luigi" by HappyLee & KFCMARIO in 08:13.77 (also 4 obsoleted movies) Should be "warps, Luigi" or "Luigi, warps". [3348] FDS Super Mario Bros. 2 "warps, Mario" by HappyLee in 08:04.83 (also 12 obsoleted movies) Should be "warps". [3622] DS Newer Super Mario Bros. DS "warps" by Soig in 26:04.37 Should be "warps". [2810] GBC Super Mario Bros. Deluxe "warps" by negative seven in 04:55.99 Should be "warps". [3643] Wii New Super Mario Bros. Wii "warps" by Monster in 25:02.10 Should be "warps".
Only if there are warpless counterparts:
If the condition is not overwhelmingly common, we label each unique approach, if there are counterpart runs of the same game. Most of the time such a condition is internal.
ThunderAxe31 wrote:
[1639] SGB Pocket Monsters: Green "warp glitch" by p4wn3r in 04:24.37 [941] SGB Pocket Monsters: Green "warp glitch" by primorial_soup in 04:24.53 (obsoleted) These need the label "warp glitch", for the same reason I noted above.
Yes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ThunderAxe31 wrote:
[1895] NES Super Mario Bros. "warpless, walkathon" by Mars608 in 25:30.05 Should be labelled just "walkathlon"; the warpless part is already omitted in the "maximum coins" and "all items" runs.
PublisherGuidelines wrote:
A branch name can consist of more than one focus if concise and most accurately reflects the branch used, for example, "pacifist, warps". When adding a second goal, make sure it's not a subset of the main one nor implied by it. Still avoid having more than two goals in the label. All the extra conditions can instead be put into movie description.
While "warpless" is indeed not a default category for SMB (neither is "warps"), the very goals of "maximum coins" and "all items" contain warp usage definitions in them. Also:
PublisherGuidelines wrote:
If the condition is not overwhelmingly common, we label each unique approach, if there are counterpart runs of the same game. Most of the time such a condition is internal.
In this case, we don't have counterpart warp usage runs for "maximum coins" and "all items". They only exist in one version. And since warp usage is not a default condition, we don't have to mention it everywhere. So instead of changing "warpless, walkathon" to "walkathlon", change the obsoleted warped walkathons to "warps, walkathlon". Those are legacy branches that no longer work, just like dropping "warps" no longer works for any%.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes you are not.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Fixing all branch labels
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Hi guys. Recently we updated the Publisher Guidelines regarding branch names. http://tasvideos.org/PublisherGuidelines.html#BranchName This approach was in use since 2014. Before it was introduced, a few enthusiasts who decided not to listen to common sense ended up having branch labels like SNES Super Mario World (USA) "no null sprite spit, no stun glitch" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 for real. They "fixed" literally all publications retroactively to have branch labels that were only comprehensible to them. Staff members united in order to come up with an actually usable long-term approach, and that's what we use now, but there remained one problem: not all old and obsoleted runs were made to meet the updated guidelines. So I decided to finish fixing all the labels, because ThunderAxe31 felt like helping. Together we figured out how to properly label all Pokemon runs, current and obsolete. Here's what we fixed: If you feel we're wrong, or ignoring the rules, or the rules are bad, tell us. Otherwise, suggest branch labels to fix. We will ponder them and fix appropriately, with compliance to the guidelines. Note: all goals that are uncommon, like Playaround, need labels, so please don't limit your suggestions to only Major skip glitch category. Note to users who have privs for editing branch labels: DO NOT edit anything before prior agreement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't think publishers/editors can make such decisions. It's usually the author's choice, and then it's approved by a judge (or not).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The rules don't ban that, and you can edit your submission right away.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Optimal input has no authorship, entertaining decision has. Reusing someone else's input that's known to be optimal doesn't require co-authorship, because there's a limit on how different it could be. But when one copies someone's playaround segments, it's clearly a copy, and deserves credit. Also there are frame wars. When new submissions keep arriving that beat each other, we don't demand that each of them lists all the competitors. But after the frame war is over, and a new run that contains all improvements is made, then we add all the contributers, since they start working together in the end. That's why DTC resulting runs have so many authors.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha wrote:
Neat, I'll give it a yes. If you are interested MrWint, you might want to try to get 32.67 in Barnstorming. It's another legendary Todd Rogers time but this one is probably possible, although no one else has reproduced it yet. Should be kind of straight forward from a bot perspective though.
Yes please!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is it what I think it is? Sorry, unable to read because my eyes popped out.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TiKevin83 wrote:
Another would be to use a proper bot to find more efficient RNG setups (I found everything in this movie by hand).
You better call MrWint in before he does it alone and submits a new run :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah it's just sad that this game doesn't have much to offer for a highly entertaining tas, because it still has quite a few cool puzzles to solve in a clearly superplay manner. This is why watching the twitch stream instead is important: there's some talking that distracts you from the boring parts, so it's way more enjoyable overall (this way the intense parts also get extra highlight).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Also post your tasproj.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Quick question. Does it support TR-DOS?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If I do it, it'd be a rejection. The author might prefer to cancel it instead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Should I delay this submission? Or is it better to reject/cancel and wait for a more optimized submission? I don't think I can accept it when a 10-second improvement is already there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is it during normal replay of a regular movie, or in tastudio?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Make a bug ticket.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks. It indeed looks like Easy is the way to go here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Have you even tried? http://tasvideos.org/Bizhawk/LuaFunctions.html client.pause_av()
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm still watching the commentated run, thanks a ton for making it! I had this game for an NES, it was insanely hard and boring at first, then I started loving its puzzles. Awesome job with the run. I advice everyone to watch the stream too in order to understand what's going on here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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