This is a further improved TAS of Summer, a cryptic and difficult Super Mario Bros. 1 ROM hack created by Mana in 2002!
This hack may not be notable for being complex, but it requires a vast amount of skill and will sometimes force players to use glitches against their will.
My newer run beats Zejoant’s run (which also beat my 2021 run by 43 frames) by 84 frames due to, yes, improved optimization still.
Your IPS patch, sir? Better to lay off the heat and enjoy this run while you still can. ;)
#638527762384281957 - Ret's Escape Puzzle World (SMB1 Hack) “World 4-4 Ending, no shortcut”
Ret's Escape Puzzle World is a Super Mario Bros. 1 ROM Hack created by Excel in 2004. The levels were designed to puzzle and frustrate players, sometimes by gruesome level design, and other times, tricky puzzles.
There is also a secret fourth world after you manage to complete the hack, along with a hidden warp pipe in World 4-4 leading to a mysterious level that tests your Big Mario skills. View them here or here.
This TAS created by me solves the levels quickly and beats Zejoant’s TAS by about 9 seconds due to major optimizations in various levels.
Air is a Super Mario Bros. ROM hack created in 2001 by U1 who, at their time, had firm knowledge of the game's quirks. In it, Mario must navigate through the psychadelic-looking hack with the "infinite jump" cheat, collecting coins and traversing through the airborne obstacles along the way. Emulator tools are encouraged to beat the hack but is not required. In TASVideos, the first Air hack was succeeded by its sequel, Air 2, due to its sheer complexity and difficulty.
You may download the IPS patch here! NOTE: You will be downloading a compressed .lzh file of the IPS patch; you will need to convert the file to a ZIP in order to see it.
Air 2 is a Super Mario Bros. ROM hack created by U1 in 2003, and is the second of the Air series. In the series, Mario must save the angelic damsel who went to "-Air-".
Besides all hidden blocks being marked, Air 2 is much harder than the first Air because it removes the infinite jump cheat from the prequel, with the level design being changed in a few places to account for the former. Emulator tools and glitches are required to complete the trial-and-error platform puzzle hack.
While no longer publication-worthy because the original Air 2 publication was intended to be a showcase, my TAS beats periwinkle's "rough draft" by 131 frames and my previous 2024 run by 48 frames mostly due to better optimization on a timesave I found in Air 1-2. The rest of the input remains unchanged from my previous run besides near the end of Air 4-3. Overall, an 81-frame improvement over my first run in 2023.
Parallel Air is a Super Mario Bros. 1 ROM hack that differs from the easier Air and the harder Air 2, all hacks of which are created by U1.
Parallel Air is easier than Air 2 because it still retains its midair jump cheat. It also has 3 levels, each with separate rooms, which are remixes of levels from the original Air. Besides the fact that Parallel Air doesn't mark where the hidden blocks are, it is harder than the original Air because some of the rooms have changed their designs to be more difficult.
This is an unexpected improvement of almost three seconds over my original 2018 run, mostly thanks to a new strategy involving avoiding the Super Mushroom in Air 1-1!
HL Coins Land is a Super Mario Bros. ROM hack created by HappyLee somewhere in the mid-2000s where your goal is to collect 100 coins by World X-3 to get extra lives and proceed in the game. Like Air 2 and Hard Relay Mario, savestates and abuse of complex Super Mario Bros. glitches are required to collect every coin and beat every level, making this hack practically impossible to complete in real-time.
My TAS beats HappyLee's 2011 run by 14.19 seconds thanks to better optimization on most stages.
Actual rerecord count is 18910.
Download the IPS patch here, but be warned of this hack's difficulty...
#638196864586404291 - Super Mario Bros. 3 (Low Score Run)
Super Mario Bros. Plus (SMario+ for short) is an insanely hard hack created by U1 in 2002, taking all levels from the original SMB, and putting huge amounts of difficulty on them. This is said to be COMPLETELY impossible to complete without the usage of save-states, slowdowns, etc.
A secret level is apparently available known as World 52-1 (What I'd call in the hack The Shaded World). My run takes advantage of that, completing the hack completely in just over 1 min. 15 sec.! Astonishing!
There is also a run of its easier, but still insanely hard sequel, Super Mario Bros. Minus (SMario- for short), if you're looking for more hard level design action here.
Super Hammer Bros. 3 is a Super Mario Bros. 3 ROM hack created by Mitch "mitchflowerpower" Fowler.
The first "level" is merely just an unskippable Spade Panel. The player must go through that "level" to continue.
Following after is a group of Hammer Bro battles. Seven, to be exact. All consist of a battlefield made exactly like in World 1's only Hammer Bro battle in the original game and are shuffled up thanks to the first "level" of the game.
Six of their chests contain Jugem's Clouds, while only one of them contains a hammer, required to enter the final "battle" with Bowser and win the game.
My run breaks the system of luck and brainwashes the Hammer Bros to make the least amounts of movement possible for me to pass through. And in under a minute!
Super Frig Bros. 3: Revenge of the Frigs, or simply Super Frig Bros. 3, is a Super Mario Bros. 3 ROM hack created by Mitch "mitchflowerpower" Fowler, built for his second ROM hack competition. It features 12 levels, along with a special mechanism that allows for Mario's hat and overalls to change colors between appearances (such as entering from a warp, growing/shrinking, etc.).
My TAS, made in May 2018, speeds through the hack in record time, beating Extronic's existing run by 4.6 seconds.
Your chance to join in on the fun in Mitch's competition may be over, but your chance to download the hack's IPS patch certainly won't be! ;)
#58569247638889305 - SMB1 Hard Type (SMB1 Hack) “warps”
SMB1 Hard Type is a Super Mario Bros. 1 ROM hack that minorly increases the difficulty of many levels from the original along with several graphical changes. In other words...
Quoting Maru
This game appears to reuse many levels from the original SMB1, only providing minor changes and cosmetic updates.
I race through the hack in record time, obliterating kierio04's best attempt by at least one second.
NOTE: I copied HappyLee's input for the third room of 8-4 from his current fastest warps run and modified it due to my lack of ability to put the run at full optimization myself.
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.
My TAS beats the game in the fastest amount of time possible as Mario, utilizing warps present in the game to create the best and fastest possible route, while also beating my previous run by 1.55 seconds thanks to a couple of new glitches I haven't known of earlier.
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.
My TAS beats the game in the fastest amount of time possible as Mario without making use of the warpzones, yet still creating the best and fastest possible route. This run also beats MarioUniverseZone's effort by almost two minutes.
XXXX is a Super Mario Bros. 1 ROM hack created by 79.
Quoting Romhacking.net
This is one of those rare SMB hacks out there that have a lot of replay value. The object is to find stars in order to reach Bowser’s castle, this is a fun hack that will most definitely keep you busy. And the music in this hack is really good too. The spikes can kill you in an instant, so be careful. If you like SMB hacks then this game is right up your alley…
My TAS understands the ins and outs of the rooms that the player will end up in and manipulates luck to get the best rooms wherever possible. It also achieves the good ending with Princess Peach being spawned after the end of this movie.
Sonic ERaZor is a hack of Sonic the Hedgehog (16-bit) created by Selbi. This hack is unlike many other hacks, featuring a heavy in-game story line, unique challenges, and never seen before gameplay mechanics. These elements are often somehow related to explosions, which is why this hack is sometimes called, "What if Michael Bay directed Sonic 1?"
A notable aspect about this hack is that it contains many cutscenes, chapter screens and story screens.
This is a work-in-progress TAS for a Sonic the Hedgehog 1 ROM Hack known as Sonic Erazor.
Must be actual walljumps. Jumping inside a wall and hitting the block directly above you does not count as a walljump. Cramming yourself between a wall and the edge of the screen and jumping from there also does not count as a walljump.
Here is an improved TAS of Super Mario Bros. that doesn’t actually complete the game, but instead performs 10 walljumps as quickly as possible.
In this category, players must catch the wall and jump off of it 10 times in total. Most of the time, players would be able to perform those walljumps in World 1-1’s underground bonus room. They would also perform one of the easiest walljumps first at the first pipe.
I perform those walljumps in World 1-1’s first pipe rather than the first pit, and oddly enough, it seems to be a more suitable place to perform as many walljumps as a TASer would like in record time instead of the latter. The reason why is that even though I can perform a walljump by pressing A and holding it for five frames, the pipe is actually closer to the start position than the pit, meaning the walljumps are executed faster than usual.
Because of that, this run is 3.88 seconds faster than my other TAS submitted in the userfiles.
This is a work-in-progress TAS for the NES version of Family Feud.
Game Objectives
Aims for the fastest game completion
Slightly abuses the word recognition program (by entering the shortest answers possible)
Manipulates luck
I am planning to beat this TAS while in the making of my own, but I have currently stopped at the second fast money round, on the third question ("Name an expensive hobby").
I would appreciate some help from you. Please let me know in the comments on if you'd like to collaborate with me and/or what I can do myself in the movie.
Mutya is an extremely difficult Super Mario Bros. 1 created by Yuu in 2003. While this isn't too popular for being challenging, it has four levels that require the use of glitches, tricks, and such to conquer the hack.
Down Mario is a Super Mario Bros. 1 ROM Hack created by Beta in 2004. This hack was designed to show off the ability for Mario to warp through vertically (from bottom to top) with two sample levels designed especially for that.
This TAS runs, or in fact, falls through both levels with ease (first on the normal game, then on the hard game) and beats this TAS by Chatterbox (티어) by almost a second.