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#638393124074849204 - Joe & Mac (SNES) WIP 2 - Stages 6-9 done

Joe & Mac (USA) - Stage 9 v2.bk2
In 11:04.04 (39908 frames), 104827 rerecords
Game: Joe & Mac ( SNES, see all files )
33 downloads
Uploaded 12/27/2023 10:20 PM by Challenger (see all 127)
"Project on hold", but I made progress months ago.

#638393120865408657 - Blackthorne Full WIP

Blackthorne (USA) second full draft (115927).bk2
In 32:08.94 (115927 frames), 147974 rerecords
Game: Blackthorne ( SNES, see all files )
28 downloads
Uploaded 12/27/2023 10:14 PM by Challenger (see all 127)
This is another project I've started some years ago.
Several changes were done after the last WIP posted here, including two big ones: a completely new strategy for 2-4 skip, and skipping most of 1-3 using bombs.
The game is complete, but optimizing the RNG to the fullest potential requires lots of dedication.

#638159941363021611 - Joe & Mac (SNES) WIP - First 5 stages done

Joe & Mac (USA) WIP 1.bk2
In 05:33.90 (20067 frames), 79584 rerecords
Game: Joe & Mac ( SNES, see all files )
65 downloads
Uploaded 4/2/2023 1:02 AM by Challenger (see all 127)
Very high rerecord count because redos between stages... but hey there are some interesting stuff I've included on it.

#638053435032062832 - Prince of Persia SNES "warp glitch" - v6 with a notable change

Prince of Persia SNES - no level 17 reset.bk2
In 07:15.50 (26173 frames), 60057 rerecords
79 downloads
Uploaded 11/29/2022 6:31 PM by Challenger (see all 127)
Level 17 change: implemented the boss skip from my "no warp glitch" 2016 TAS, killing the prince while finishing the stage, so no reset this time.
Levels 18 and 19 remains corrupted while Level 20 plays normally.

#638053430271228576 - Prince of Persia SNES "warp glitch" - v5.4

Prince of Persia SNES warp glitch TAS - Level 19 update.bk2
In 07:18.71 (26366 frames), 60364 rerecords
72 downloads
Uploaded 11/29/2022 6:23 PM by Challenger (see all 127)
Added two little timesavers for level 19, after the first wall clip and after the second wall clip, respectively.

#638012228001458051 - Porky Pig's Haunted Holiday "no demo glitch" TAS v2 (WIP) - First 3 Levels Done

Porky Pig's Haunted Holiday WIP (new TAS).bk2
In 22:56.48 (82725 frames), 57306 rerecords
79 downloads
Uploaded 10/13/2022 1:53 AM by Challenger (see all 127)
Nearly 5 years have passed since the last time I've worked on a TAS of this game.
This time I'm working on a improvement for "no demo glitch" TAS (a.k.a that 2016 run) with better gameplay optimization, more lag reduction, some new speed tricks, a new strategy for the first part of the third level, and some improvements from Droodbot's cancelled submission, such as weather manipulation, sprite glitch and a new zip (a.k.a new shortcut) for the third level.
Currently 2042 frames (34 seconds) ahead, and the new TAS stops after finishing the third level.

#637991222174805377 - Castlevania any% TAS update

Castlevania_anyP_bk28_final_v2_36788_neshawk.bk2
In 10:12.13 (36788 frames), 0 rerecords
Game: Castlevania ( NES, see all files )
86 downloads
Uploaded 9/18/2022 6:23 PM by Challenger (see all 127)
8 frames gained with a new strategy for the entire dracula phase 1 battle.

#76365256923336628 - Prince of Persia 2 SNES Improved TAS

POP2 SNES TAS v3.bk2
In 07:59.84 (28838 frames), 99925 rerecords
126 downloads
Uploaded 12/22/2021 2:44 AM by Challenger (see all 127)
173 frames faster

#74378685126672182 - Level 16 Improved Again

Prince of Persia SNES (warp glitch TAS v3.1).bk2
In 07:18.98 (26382 frames), 54138 rerecords
185 downloads
Uploaded 9/23/2021 3:33 PM by Challenger (see all 127)

#73003599819213111 - Prince of Persia (SNES) "warp glitch" TAS - major discovery and new TAS

Prince of Persia SNES (warp glitch TAS v3) - new warp glitch route.bk2
In 07:19.68 (26424 frames), 52416 rerecords
213 downloads
Uploaded 7/23/2021 5:18 PM by Challenger (see all 127)
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