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#64274492952534962 - Blue Catch 'em all - right TID and DVs

right DVs and TID.bk2
In 02:27.379 (8825 frames), 3008 rerecords
704 downloads
Uploaded 6/25/2020 2:28 PM by DJ_Incendration (see all 115)
I don't know anything about botting, so 4 1/256 events is going to really suck for me, unless I can get some help. I understand that there are ways to manipulate the TID by waiting for certain numbers of frames, I can't seem to figure any of that out. Edit: I found a small time save in the name entry. I will still need help with the optimal Gen 1 misses, but I can do eerything up to the DVs.

#64104275995628430 - Correctned names; DVs manipulated again

Blue Catch 'em all.bk2
In 02:27.530 (8834 frames), 2498 rerecords
695 downloads
Uploaded 6/17/2020 10:29 PM by DJ_Incendration (see all 115)
It turns out I had commas instead of semicolons the first time. Fixed now. Hopefully I still have the right DVs...

#64032738408665734 - updated WIP, gets 999999 gold to help out later

FF1_Stairsglitch_fullgame_v2.fm2
In 12:48.651 (46195 frames), 588 rerecords
Game: Final Fantasy ( NES, see all files )
767 downloads
Uploaded 6/14/2020 5:10 PM by DJ_Incendration (see all 115)
Start of a glitched run of FF1 up to the bridge. It will be an improvement over my first WIP.

#64006462748476895 - How long does it take to do the SRAM Glitch in Pocket Monsters - Yellow?

Pocket Monsters Yellow.bk2
In 00:45.373 (2717 frames), 249 rerecords
801 downloads
Uploaded 6/13/2020 12:46 PM by DJ_Incendration (see all 115)
For comparison with Japanese Red. Again, chooses the first names that come up.

#64006259231510984 - How long does it take to do the SRAM glitch with the default names in Japanese Red?

Pocket Monsters Red Default Name Save glitch.bk2
In 00:46.512 (2787 frames), 269 rerecords
704 downloads
Uploaded 6/13/2020 12:33 PM by DJ_Incendration (see all 115)
for comparison with Japanese Yellow which I will post soon

#63826676771155697 - Super Punch-Out!! new best TAS

SPO_V2.bk2
In 15:53.896 (57328 frames), 102 rerecords
710 downloads
Uploaded 6/5/2020 10:27 AM by DJ_Incendration (see all 115)
Improved Masked Muscle and Nick Bruiser.

#63768285002171298 - Pocket Monsters - Pikachu up to Veridian City (second time)

Pocket Monsters - Pikachu TAS up to Veridian City (second time).bk2
In 05:00.280 (17958 frames), 2602 rerecords
737 downloads
Uploaded 6/2/2020 7:20 PM by DJ_Incendration (see all 115)
There's definitely room for improvement, but I wanted to win the rival fight since this is not going to be glitchless, and I need the money.

#63592930168450692 - up to the first rival with optimal DVs for Charmander

Pokemon Blue Catchemall - DVs manipulated.bk2
In 02:28.853 (8913 frames), 1486 rerecords
8 comments, 690 downloads
Uploaded 5/25/2020 9:48 PM by DJ_Incendration (see all 115)
Using the new route, I started making this TAS. I don't know how to get the Growl fails, but it is going to be less than 32 minutes if everything goes smoothly.

#63213056815532604 -

mtponew.fm2
In 17:39.189 (63656 frames), 5413 rerecords
653 downloads
Uploaded 5/8/2020 7:13 PM by DJ_Incendration (see all 115)

#63209072378267996 - MTPO New TAS

mtpo_v9_nocs.fm2
In 17:39.189 (63656 frames), 3765 rerecords
638 downloads
Uploaded 5/8/2020 2:54 PM by DJ_Incendration (see all 115)
Not every fight is perfect. Bald Bull 1 was improved to 52.82, Bull 2 was improved to 1:08.48, and more.
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