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#639134257610732951 - A little bit of screen 2 in TMNT arcade

TMNT finally.bk2
In 00:42.617 (2557 frames), 20402 rerecords
19 downloads
Uploaded 11 days ago by Memory (see all 91)
my laptop's charger port is acting up, so I'm uploading this as a precautionary measure

#639134251300821766 - TMNT Arcade RAM Watch

TMNT RAM Watch.wch
9 downloads
Uploaded 11 days ago by Memory (see all 91)
Just position values for the 4 turtles so I don't lose it again

#638409285982800423 - bionicle ram watch

BIONICLE useable addresses.wch
Game: Lego Bionicle ( GBA, see all files )
253 downloads
Uploaded 1/15/2024 3:16 PM by Memory (see all 91)
bionicle ram watch, so I don't have to go through multiple emails to get access to my old drop box

#638202754770788130 - TMNT arcade 4 player hardest screen 1

TMNT finally.bk2
In 00:38.133 (2288 frames), 20158 rerecords
332 downloads
Uploaded 5/21/2023 2:17 PM by Memory (see all 91)
20000 rerecords later I got something I'm satisfied enough with. Might mess around with some more playaround stuff later but for now I'm happy.

#637958331378765129 - Blinky Atari 2600 44 Frame Improvement

blinky improvement again.bk2
In 01:35.289 (5710 frames), 3159 rerecords
Game: Blinky ( A2600, see all files )
318 downloads
Uploaded 8/11/2022 4:45 PM by Memory (see all 91)
Improvement to level 3 of blinky of 44 frames.

#637950499119185496 - Improvement to blinky atari 2600

blinky improvement.bk2
In 01:36.458 (5780 frames), 2114 rerecords
Game: Blinky ( A2600, see all files )
319 downloads
Uploaded 8/2/2022 3:11 PM by Memory (see all 91)
Not a finished run, been a while so I don't remember frame counts, but better navigation around ledges above you.

#637934154313145987 - Battle Pinball Stage 1 162 frame improvement

Battle Pinball improvement.bk2
In 03:54.930 (14119 frames), 4257 rerecords
Game: Battle Pinball ( SNES, see all files )
1 comment, 339 downloads
Uploaded 7/14/2022 5:10 PM by Memory (see all 91)
Better optimization all around.

#637918533151640691 - Tower of Turmoil Damage Jump trick

tower of oh my god.bk2
In 05:15.630 (18969 frames), 9157 rerecords
355 downloads
Uploaded 6/26/2022 3:15 PM by Memory (see all 91)
shown off around frame 3500 iirc, gotta go to work lol

#637916331688582390 - rockman claw 24 frame improvement

rockmanclaw improvement thing.fm2
In 19:24.366 (69977 frames), 586 rerecords
Game: Rockman Claw ( NES, see all files )
364 downloads
Uploaded 6/24/2022 2:06 AM by Memory (see all 91)
Improvement is from around frame 8500 to 9050, did not bother syncing to the end yet.

#637916231616383621 - Aliens Invaders Plus potential improvement

Alien Invaders Plus could this lead anywhere.bk2
In 02:06.331 (7587 frames), 2505 rerecords
365 downloads
Uploaded 6/23/2022 11:19 PM by Memory (see all 91)
Saves 5 frames on the first mothership kill but isn't able to maintain this timesave to the next loop.

#637876360836071972 - bruce lee improvement in this one lategame stealth section

bruce lee stealth improvement.bk2
In 22:39.072 (81174 frames), 8034 rerecords
446 downloads
Uploaded 5/8/2022 7:48 PM by Memory (see all 91)
Falling to avoid this guard is completely unnecessary just not hold right for so long you end up in his vision.

#637832132051448539 - Memory game cleaned up inputs

Memory's memory when it comes to Memory Game.bk2
In 00:38.441 (2296 frames), 896 rerecords
350 downloads
Uploaded 3/18/2022 3:13 PM by Memory (see all 91)

#68962035464123494 - NES Earthworm Jim 2 Small Improvement 2

Earthworm Jim 2 NES Improvement 2.bk2
In 09:43.589 (35073 frames), 4030 rerecords
522 downloads
Uploaded 1/22/2021 4:59 PM by Memory (see all 91)
20 frames saved at about frame 19000, probably also applies to other segments, also probably not extremely optimized.

#68962010294720545 - NES Earthworm Jim 2 Small Improvement 1

Earthworm Jim 2 NES Improvement 1.bk2
In 09:43.888 (35091 frames), 3805 rerecords
549 downloads
Uploaded 1/22/2021 4:57 PM by Memory (see all 91)
2 frames saved on the level that starts at frame 5727, probably more possible.

#68720084349038205 - Plok all levels wip with instant egg hatch

Plok all levels.bk2
In 05:03.933 (18266 frames), 15136 rerecords
Game: Plok ( SNES, see all files )
617 downloads
Uploaded 1/11/2021 7:28 PM by Memory (see all 91)
Uploading for analysis

#67916763247932575 - Super Bonk 2 up to first boss

Super Bonk 2.bk2
In 03:01.085 (10883 frames), 8534 rerecords
Game: Super Bonk ( SNES, see all files )
489 downloads
Uploaded 12/6/2020 3:12 PM by Memory (see all 91)
Abandoning because lag is annoying

#67520173636646202 - Plok WIP

Plok.bk2
In 01:24.095 (5054 frames), 5555 rerecords
Game: Plok ( SNES, see all files )
587 downloads
Uploaded 11/18/2020 6:33 PM by Memory (see all 91)
Plok

#65433928737930587 - Ninja Five-O through warehouse

Ninja Five-O.bk2
In 06:14.735 (22382 frames), 114591 rerecords
Game: Ninja Five-O ( GBA, see all files )
623 downloads
Uploaded 8/16/2020 7:38 PM by Memory (see all 91)

#65383598605322965 - Ninja Five-O Faster Bank 1

Ninja Five-O faster Stage 1 thing.bk2
In 04:32.923 (16301 frames), 92125 rerecords
Game: Ninja Five-O ( GBA, see all files )
626 downloads
Uploaded 8/14/2020 1:14 PM by Memory (see all 91)
Saves 1 frame at the end of bank 1 but loses time to luck in Bank 3. I could just intentionally delay entering the door a frame but then I'd just come out even. Uploading in case anyone ever happens to find another frame before then.

#65274877142974390 - Ninja Five-O Glitch

Ninja Five-O Glitch.bk2
In 03:25.098 (12250 frames), 62293 rerecords
Game: Ninja Five-O ( GBA, see all files )
628 downloads
Uploaded 8/9/2020 3:44 PM by Memory (see all 91)
UHHHHHHHHHHHHHH

#65162325048199356 - Ninja Five-O Bank Complete

Ninja Five-O.bk2
In 02:42.588 (9711 frames), 33609 rerecords
Game: Ninja Five-O ( GBA, see all files )
644 downloads
Uploaded 8/4/2020 2:05 PM by Memory (see all 91)
Finishes the Bank stages including the boss.

#65007946151700802 - Ninja Five-O first bank stage

Ninja Five-O.bk2
In 00:43.581 (2603 frames), 5034 rerecords
Game: Ninja Five-O ( GBA, see all files )
618 downloads
Uploaded 7/28/2020 3:13 PM by Memory (see all 91)
Five frames ahead of cardboard disregarding emulation differences.

#64983148124615011 - Ninja Five-O first room improvement

Ninja Five-O.bk2
In 00:22.586 (1349 frames), 2315 rerecords
Game: Ninja Five-O ( GBA, see all files )
624 downloads
Uploaded 7/27/2020 12:25 PM by Memory (see all 91)
Saves one frame over cardboard's last uploaded wip.

#63793208828781864 - f-zero mv through knight 4

F-Zero - Maximum Velocity TAS.bk2
In 19:58.225 (71567 frames), 325945 rerecords
668 downloads
Uploaded 6/3/2020 10:16 PM by Memory (see all 91)
just to avoid losing the file

#63701142567996088 - Rambo Finished

Rambo.bk2
In 16:39.737 (60083 frames), 32509 rerecords
Game: Rambo ( NES, see all files )
1 comment, 681 downloads
Uploaded 5/30/2020 6:46 PM by Memory (see all 91)
TAS of rambo that completes the game, uploading to userfiles to share with dave_dfwm for feedback.