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#638071053836945703 - Christmas Special TAS 2: Sonic 2 Christmas Editon 1st act

[Christmas Special TAS 2] Sonic 2 Christmas Edition 1st act.gmv
In 00:39.13 (2345 frames), 0 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
0 views, 14 downloads
Uploaded 12/20/2022 3:56 AM by Sonic123TTSLives (4 files)
I wanted to make this like longplay style

#638059672926067442 - My first try at Gens TASing.

my first try at gens TASing.gmv
In 00:37.84 (2268 frames), 0 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
0 views, 16 downloads
Uploaded 12/6/2022 11:48 PM by Sonic123TTSLives (4 files)
This was done on Gens version 11a, and I also sucked at this. Used Sonic 2 Delta v0.03 for this TAS.
[Sorry about no rerecords, I couldn't rewind, so I had to stick with the mistake]

#638045608297610990 - Sonic 2 Unimpossible TAS

Sonic 2 Unimpossible TAS.bk2
In 21:19.34 (76662 frames), 557 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
0 views, 13 downloads
Uploaded 11/20/2022 5:07 PM by Sonic123TTSLives (4 files)
Game Over= Skip to next act.

#638037655527687270 - BizHawk on Linux TAStest

BizHawk on Linux TAStest.bk2
In 00:38.26 (2293 frames), 25 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
0 views, 14 downloads
Uploaded 11/11/2022 12:12 PM by Sonic123TTSLives (4 files)
This was done with Sonic The Hedgehog 2 on BizHawk Linux.

#637976937899398584 - All Asterons TAS WIP (27/90 M1 Done!⭐)

bb.bk2
In 03:56.27 (14158 frames), 1671 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
0 views, 25 downloads
Uploaded 9/2/2022 5:36 AM by sumerhays (1 files)
back in 2016 i started routing an all enemies speedrun, the main reason being an excuse to use super sonic. in the category "save the animals", you unlock super sonic via sound test, press start, kill all the badniks, and beat the game. i completed my first run a year later, and lowered my pb till i had a time i was happy with. since then i have been routing save the animals for S3K. while practicing i got hit by the flying shark enemy in hydrocity "jawz", and somehow i never noticed that if they hit you you don't get points and no animal pops out. this raises a big dilemma with what i thought was my sonic 2 all enemy speedrun. there are these badniks in metropolis "asterons" that hide in the walls, once you get close enough they detonate and explode spikes at you. they move towards you and in some cases are exposed enough to kill before detonating. back when i was first routing the category i did see how many asterons i could kill before they detonated, and the most i could find was 13. being that it was 13/90 i never really thought of the possibility of killing all of them before they explode. the way i looked at it at the time, was that whether you kill them first or they SD taking your animal friend with them, they don't respawn so it counts as a kill. so the way i ran the category was as long as i heard the pop sound of the asteron exploding, the kill counted. how the jawz self destructing into sonic denies points and saving the animal, while it can easily be killed first made me change my mind about enemy SDs counting as a kill. luckily joeybaby69 found a way to get slope glitch with the pistons in metropolis, opening up way more possibilities for glitching into walls. i want to say with slope glitch it is possible to kill all the asterons but we will see. this is a work in progress so i will keep revisiting this and see how many i can get. i'm not a TASer, so i would love if any of you real TASers out there would want to collaborate with me!

#637904734321731584 - TAS sonic classic heroes team super sonic

scheroes.bk2
In 32:57.46 (118495 frames), 0 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
27 views, 36 downloads
Uploaded 6/10/2022 3:57 PM by Yezzymane210 (1 files)
first time finishing scheroes.

#62083854750650690 - Sonic 2 adventure edition [WIP]

Sonic2.bk2
In 08:14.01 (29603 frames), 3742 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
6356 views, 224 downloads
Uploaded 3/18/2020 10:43 PM by LAze (1 files)
opinion?

#61546754842962616 - My W.I.P. Sonic 2 TAS

Sonic the Hedgehog 2 (Genesis).bk2
In 02:32.46 (9136 frames), 500 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
4010 views, 476 downloads
Uploaded 2/23/2020 6:12 PM by SonicFan53 (1 files)
:)

#59618595068309632 - Sonic The Hedgehog 2.

Sonic The Hedgehog 2.bk2
In 48:53.77 (175800 frames), 81 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
4283 views, 528 downloads
Uploaded 11/28/2019 10:09 PM by DrakeekarD (3 files)
A glitchless run of Sonic the Hedgehog 2. I utilized Tails in this one yet again, only this time I grabbed the 7 Chaos Emeralds along the way. Enjoy.

#59150444703720022 - Sonic The Hedgehog 2.

Sonic The Hedgehog 2(2 Player).bk2
In 34:20.25 (123456 frames), 68 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
4368 views, 515 downloads
Uploaded 11/7/2019 8:09 PM by DrakeekarD (3 files)
Two Player run of Sonic the Hedgehog 2, utilizing both Sonic and Tails.

#59012736664866618 - Sonic The Hedgehog 2.

Sonic The Hedgehog 2 (W) (REV01) [!].bk2
In 34:46.01 (125000 frames), 64 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
4455 views, 563 downloads
Uploaded 11/1/2019 3:19 PM by DrakeekarD (3 files)
A play through as Tails through Sonic 2 on Sega Genesis using Tool Assistance. The Wing Fortress Skip can be used in speedruns but hard to pull off and not sure if it would save time in a glitchless run. Not sure how I turned the explosion sprites at the end to animal sprites, although I think it has to do with how I killed metal sonic, I know there is a soft lock if you kill him just right.

#58484263492528359 - Sonic Boom by snkenjoi (S2 Hack)

snkenjoy.bk2
In 06:27.43 (23216 frames), 300 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
4400 views, 472 downloads
Uploaded 10/8/2019 8:07 PM by Toirii (1 files)
First TAS on here.

#37101196100573578 - Sonic 2 Interlaced Mode Switch

Sonic The Hedgehog 2 (W) (REV01) [!].bk2
In 01:15.59 (4530 frames), 0 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
10789 views, 472 downloads
Uploaded 2/17/2017 8:17 PM by RaijinXBlade (1 files)
Small example of the game switching to interlaced mode and back to default.

#19101654529619844 - Sonic 2 & Knuckles - Emerald Hill 1 - WIP#2

s2k-eh1-wip.gmv
In 00:44.40 (2661 frames), 2745 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
11791 views, 801 downloads
Uploaded 11/30/2014 5:31 AM by Tee-N-Tee (2 files)

#19056971777110947 - Sonic 2 & Knuckles - Emerald Hill 1 - WIP

s2k-eh1-wip.gmv
In 00:45.10 (2703 frames), 1987 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
11767 views, 799 downloads
Uploaded 11/28/2014 5:14 AM by Tee-N-Tee (2 files)

#17898360884919717 - Sonic 2 first test

GoddessMaria_S2test.gmv
In 00:59.29 (3553 frames), 675 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
13439 views, 1256 downloads
Uploaded 10/7/2014 12:57 AM by GoddessMaria (1 files)
my first attempt at this...

#7270352998944797 - Sonic 2, the Perfect Bonus Challenge, WIP1

SONIC2_Perfect_Bonus.2.gmv
In 02:37.43 (9434 frames), 3344 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
13999 views, 1297 downloads
Uploaded 6/15/2013 9:41 AM by feeuzz22 (2 files)
EHZ1+main part of EHZ2, just need to defeat boss to finish first Zone. saved 11 second in act 1 from Felipe's movie and 12 second in act 2. If you want to continue... you are free to do it, don't forget to tell me if you are working on a zone =)

#7202695340235428 - Sonic 2, the Perfect Bonus Challenge

SONIC2_Perfect_Bonus.gmv
In 01:10.42 (4220 frames), 1723 rerecords
Game: Sonic the Hedgehog 2 (Genesis)
14075 views, 1249 downloads
Uploaded 6/12/2013 8:34 AM by feeuzz22 (2 files)
here are the current rules and conditions:
_ 2 players mode (Sonic + Tails).
_ collect all individual rings (or the maximum for unreachable ones).
_ allow to use glitches or zips to collect rings faster or to reach the "unreachable" ones. _ finish each act WITHOUT losing the rings, but you can lose sheild.
_the last rule about ring monitor isn't decided yet... I'm waiting for advices.
Have a nice work! Don't forget to contact me after each WIP you make =)