Post subject: Glitchy TAS of 2013 - Pokémon Yellow by Fractalfusion
Emulator Coder, Skilled player (1141)
Joined: 5/1/2010
Posts: 1217
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Spikestuff wrote:
[2329] GBC Pocket Bomberman by Robert_Ordis in 06:33.22
I second this.
Spikestuff wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
Warepire wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
You guys think a run which avoid major glitches are eligible for glitchiest run?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Nach wrote:
Spikestuff wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
Warepire wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
You guys think a run which avoid major glitches are eligible for glitchiest run?
It does glitch the hell out of the game, it just doesn't use the reset-while-saving glitch.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Warepire wrote:
Nach wrote:
Spikestuff wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
Warepire wrote:
[2457] GB Pokémon: Blue Version "warp glitch" by MrWint in 28:07.28
You guys think a run which avoid major glitches are eligible for glitchiest run?
It does glitch the hell out of the game, it just doesn't use the reset-while-saving glitch.
Okay then, I guess that is reasonable, and a good nomination.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4016
In particular, the pokemon gen 1 TASes are notable for each using a COMPLETELY DIFFERENT glitch to memory corrupt the hell out of the game. There's, what, probably a dozen distinct ways by now? If the nominations were for 'glitchy game of 2013' pokemon gen 1 would take the cup.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Experienced player (703)
Joined: 2/5/2011
Posts: 1417
Location: France
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Joined: 5/29/2004
Posts: 757
[2466] SNES EarthBound "save glitch" by pirohiko in 04:04.35 [2380] SNES Super Mario World "game end glitch" by Masterjun in 01:39.74 Both of these totally blew my mind.. and they are not Pokémon. :) Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Joined: 3/11/2008
Posts: 583
Location: USA
Did we miss any of the numerous recent "arbitrary code execution" TASes? It seems like there were a lot of those this year. edit: some ones I liked. [2445] NES Final Fantasy III "game end glitch" by AmaizumiUni in 06:23.90 [2329] GBC Pocket Bomberman by Robert_Ordis in 06:33.22
Editor
Joined: 11/3/2013
Posts: 506
It's a shame that nowadays this award seems to be about movies that execute one glitch and end the game, rather than movies that perform a variety of entertaining glitches all the way through.
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
We now have a TAS that just starts the game at a later level by getting a perfect power-on and actually finishes one of the most glitched games in existence: [2487] NES Cheetahmen II by adelikat in 01:11.68
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
THC98
He/Him
Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Dark_Noob
He/Him
Experienced player (732)
Joined: 8/24/2011
Posts: 319
Location: Brazil
[2317] SNES Kaizo Mario World 3 by ISM, Mister in 17:11.23 notable and excellent hack nothing to say. [2380] SNES Super Mario World "game end glitch" by Masterjun in 01:39.74 OMG great movie no words this is my choose.
Someone who still enjoy playing fighting games ;)
WST
She/Her
Active player (442)
Joined: 10/6/2011
Posts: 1690
Location: RU · ID · AM
I even have no idea what to choose, since this is not listed… Okay, voting for [2406] NES Kirby's Adventure (USA PRG0) in 35.96 by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor, was0x, just in appreciating efforts of so many people put in one single TAS…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)