Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Indeed, a whole bunch of discussion is happening on Discord lately. But I feel we're not advertising it well enough in the Guidelines. I'll add the link now. Added.
Also if it was an actual WIP movie, ideally uploaded to userfiles and linked somewhere on the forum/wiki, it'd be a significant flaw to miss that and lose time to it. For a chat-only glitch demo, I think it's understandable to miss.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I can say that CasualPokePlayer's assessment looks correct regarding not reaching the game end, which it has.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Not sure. The routing is better except for the second-to-last level which is a few frames longer in this movie. So I tried to randomly tweak inputs and improved it by 29 frames by the start of the cutscene:
http://tasvideos.org/userfiles/info/72095754353028060
Midlevel crap turned 7-frame improvement on level 1 into 2-frame:
http://tasvideos.org/userfiles/info/72095741720032955
Some level in the middle is 18 frames shorter:
http://tasvideos.org/userfiles/info/72095753184632048
While I see that midlevel stuff advances at random pace depending on random input, I still improved 3 out of 3 that I tried to randomly tweak. I kinda suspect every level is like this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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A peaceful resolution is possible if both parties are ready to discuss the problem, present their vision of it, accept each others' vision of it, and see what's still common and more important than sticking to their own visions. You can't resolve a conflict without some kind of a compromise. And you can't come to a compromise that would satisfy both sides without having a genuine discussion.
We tried to turn this into a productive discussion several times. We explained our motives, we admitted what we could have done wrong, we presented our values, we cared. But if the same doesn't come from the other side, there's no way to solve this.
It's not about us fighting back. It's about finding something more important than fighting. I think when you moderate a community, you need to know how to de-escalate problematic situations. If you don't, then you get constant fights among users.
And for people who don't want to participate in any fights, there's still a possibility that someone attacks their work or their character. We do not want them to be on their own in such situations. We also don't want to take sides. We want to be wise, and we want people to be wise. A wrote a page about this:
http://tasvideos.org/Feos/SoftSkills.html
Not everyone on this site is into the New Testament, and they don't have to be! We don't want to preach some values by asking people to act in a certain way. We want to preach values by showing how they practically solve problems and remain relevant in the modern day.
My personal values are not out of tradition or conservatism. My personal values are meant to make people happier than they were. That requires understanding what they are coming from, regardless of their values. If I can be helpful to them regardless of their political views, religion, tastes, etc, then my values are met. Does this instantly boil down to a certain religion or political views? Do I look like a traditional democrat, republican, jew, buddhist, atheist, christian, marxist, liberal, libertarian? I don't have to!
This is important because creativity requires certain conditions. Inspiration requires a certain mood. If we can't help people keep that mood, we're a bad place for creativity and inspiration. I have another page on the matter:
http://tasvideos.org/TasingGuide/TASArt.html
If our users are getting bullied, they can't focus on creating art. And xipo did attack tasers. We don't want tasers to fight. We want them to co-operate. But we don't want them to force themselves to co-operate with someone they don't enjoy working with. If joy of friendly co-operation is not there anymore, and joy of friendly competition is not there anymore either, there's no more joy to have in tasing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's even v87 currently.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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naruko, you probably have BBCode disabled in your forum profile, or just in the above post. To make forum tags (like "quote") work, you need to enable it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The exact point when we consider the ending has occurred may indeed feel arbitrary. But if the basic ending routine doesn't change, every run that reaches it can be clearly and unambiguosly compared to another.
Another important aspect:
You can potentially delay the ending indefinitely with your shorter input. We wouldn't want t to watch a 10-second movie that makes the game end 10 hours later.
But you can't indefinitely speed it up in your ending-based movie. There's only so much you can do to end the game faster, and it gradually gets harder and harder to come up with new timesaves. You can't make it happen instantly.
And you can't indefinitely delay movie end to make the game end faster. After some point it becomes unnecessary.
So in terms of obsoletion criterion, ending-based movie is clear cut.
I think for this game, judging movie optimality by when the game ends is a better idea.
Jigwally, does this game have any kind of consistent in-game timer, even if it's just in memory and not displayed anywhere?
While the no-music version is not particularly enjoyable in terms of audio, I didn't feel like music improves the experience. It's hard to really hear it behind the constant sound effects, and it's not even that great imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If we keep calling memory-corrupted full completion legitimate full completion, the full completion definition becomes moot with every newly discovered more powerful memory corruption technique, that would potentially gradually reduce the category to just hacking the full completion metric directly. So clarity of the goal blurs.
It may or may not remain entertaining. But I don't know accepted examples of hacking the main metric of a category to appear true in terms of formal statistics, but not intended in-game mechanics. Even for entertaining non-full-completion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If you're skilled in TASing and you enjoy working patiently, staying focused, and being helpful to others, you might be interested in becoming a TASVideos Judge!
Here's a post that talks about our requirements in details:
http://tasvideos.org/forum/t/21833
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If it's a branch that's meant as full completion, we have a rule for that.
Full completion criteria must be reached through in-game actions only.
RTA rules probably allow it because degree of memory manipulation they can pull off is much much lower than in a TAS.
Can you provide more details on this instead?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That's a silly accusation and I already debunked it. Using Koh1fds's example movie, I figured out everything necessary to make that glitch work and implemented all the input for it. I changed Xipo's last level to make use of that glitch and made him the primary author in my submission. I also kindly explained how it works to Xipo. He improved it even further and never asked my name to be dropped. But then, after a few years, suddenly it became a crazy problem. Interestingly he never replied to the explanation I provided there. Welp.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
The poll needs to actually matter and be concise. Is it a "should this run be accepted" poll, or is it "was this entertaining"?
It was "should this run be accepted" in 2004-2012, and it's "was this entertaining" since 2012.
Acumenium wrote:
Why is the poll used as both?
Because some people subjectively like to use it as something it isn't. And there's no way to order them to only use it as one thing, because it's impossible to enforce, and we don't want to pretend that we can know their thoughts, in advance or after the fact. We assume good faith. The only thing we do not allow regarding polls is having multiple alt accounts to mess with statistics.
Acumenium wrote:
When the Judge randomly decides to ignore the results of a poll or to change what the poll means, why get annoyed when people are saying "Yes vote, should be submitted. Not entertaining"? They're the ones muddying the waters and complaining that it's muddy?
So far you're randomly hallucinating reality again, conveniently accusing others for things you didn't properly verify.
Acumenium wrote:
Yes, the wait-in-walls/ABC run was already accepted, but using the same logic that accepted it, this run should be, too.
This movie is an impressive technical achievement and while it wasn't unanimous, it entertained a large majority of the audience (75% approval, 8% disapproval).
This submission has 21% approval, 65% disapproval. There's no way to apply the same logic to both and end up accepting both based on that logic.
adelikat wrote:
While it is an atypical goal choice, it is one that has clearly defined rules.
Furthermore, the publication demonstrates many techniques that other publications do not offer, and distinguishes itself in gameplay from those other categories even for the general audience.
We now know that polls do not matter whatsoever for entertainment (comments for the wait-in-walls/ABC run weren't particularly positive, most just defending its right to be submitted) if the Judge does or doesn't like a video.
Stop blaming judges for your consistent ignorance. Most of ABC SMB posts are in favor of the movie.
And there's no such thing as "right to be submitted". It has never been a thing and I'm seeing that phrase for the first time in my life. You can submit absolutely anything that is technically possible to submit, but not everything will be accepted and published.
Acumenium wrote:
So the next question is, do past runs impact what future runs may be submitted? If so, objectively, this run needs to be accepted, as the polls not only do not matter but a run with a literally arbitrary, everchanging goal was accepted.
Oh, that's a new accusation. "Everchanging", huh? It has been "fewest jumps" from start to end, pretty consistently. And no, most of the audience didn't agree with your stance that ABC is arbitrary. Deal with it.
This is the last time I'm doing your reading homework. This is the last time I'm wasting time on deconstructing your nonsense accusations. Enough information has been provided. If you can't work with information, stop participating in discussion that require reading and being logical.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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brunovalads wrote:
I agree with all these facts, but I still vote yes because it's still the fastest completion of the game, so it's very Vaultable
I know it's vaultable, and it is fastest completion. Is this movie entertaining because of that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gameplay gets old after a minute because it's so simplistic and never changes. Music is sad and slow. Graphics look like it's the same level for 7.5 minutes. Bosses instantly die from mere spam. Voted No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know this franchise at all, so I watched this side by side with the original game. And I think gameplay quality is up to par with the original, even if there are no obvious new gimmicks. Different level layouts mean it's a different game/mode, so it's not a problem. Also there's no hack of this game this movie would have to compete with, so I don't see a problem with publishing a hack people support.
I watched it in the emulator with the green char colors and got confused, but the video with default palette has now been uploaded and I agree that it looks much better. I support replacing the movie file with the one that uses the default color scheme, because it syncs anyway.
In terms of personal entertainment, DKC just doesn't meet my tastes on how games sound and look, but I still see that this is a high quality hack. Subjectively voting Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
The discussion was precisely about whether or not people got entertained by that other run, and about clarity of the goal. Most people were entertained, and most people considered the goal clear. Therefore it became a new Moon branch.
Acumenium wrote:
It had "Yes" votes because of who submitted it.
I already called you out on mindreading several times, you ignored it several times, and you're doing it once again. Stop it. Don't hallucinate reasons for people to give their votes on something. Collect actual data of what they say and how they explain it, and use that instead. Because you're assuming they're not honest, which means you're not honest yourself, or you're in denial of the reality you don't like.
Moreover, saying the audience is biased because people just personally like the authors completely disregards what happened in their previous submission.
Acumenium wrote:
The key difference is that Masterjun's SMB3 is not an arbitrary goal---the poll and thread were to determine Moons, which it, for whatever reason, got.
Stop hallucinating reality and presenting that as an undeniable proof that your uneducated opinion is the only one that's right. Start checking things you claim to be real. I called you out on that as well in the other thread and you decided to just move here with similar nonsense.
Acumenium wrote:
The SMB1 arbitrary jump amount got Moons due to votes because people saw HappyLee and SMB1. The actual thread no one commented on its interest factor---because there just isn't any, it's literally waiting in a floor for just over half of the run.
Should this run in this thread be accepted?
Yeah, if the arbitrary jump amount one was, and it was.
We've spent several pages explaining to you how it works and why "known minimum" is not "arbitrary number". You've lost that argument there and you're repeating the same nonsense once again in a different place. Stop it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
Although one could question why it's necessary. I think everybody understands that certain degree of civility and good manners is to be expected. I highly doubt that someone scours such rules pages with a fine tooth comb and if they don't find something explicitly forbidding "hate speech", they take it as sign that they can freely engage in it, but if they see the sentence there, they will abstain from doing it. Forbidding something in some rules page isn't really any sort of deterrent.
It's a bit like saying "murder is not allowed here". Well, duh. I think that's clear to anybody without having to explicitly state it.
It's not how this works. People who care read it and act within those rules. Those who don't, get reminded and warned. And if someone ignores explicit mod warnings, they get banned.
New freenode staff removing the part about hate speech from their rules is not the main and only reason for us to move away. It's a combination of factors that clearly shows the new trend. The part that convinced me something is very very wrong is this document linked in the OP: https://fuchsnet.ch/freenode-resign-letter.txt
Then I literally saw a certain IRC channel I've been in got hijacked and... canceled... for mentioning "libera.chat" in its topic. Similar to what DeHackEd describes. If we add "libera.chat" to the freenode version of #tasvideos, we will lose it too. Does that look like freedom of speech to you? Have you even read https://fuchsnet.ch/freenode-resign-letter.txt?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
Where your principles start playing more of a role is if you are offering a public forum for people to express their opinions, but then silence opinions you personally don't like. The forum might be your personal property and you may have 100% the legal (and even moral) right to ban anybody you want for whatever reason you want, but your banning actions reveal your attitude towards other people's free speech. If two people, other than you, are having a conversation in your forum, the conversation is relatively civil, no insults and threats are being posted, no illegal material is being posted, do you intervene if the conversation is about topics you abhor? Do you have an attitude of "this is my forum, owned by me, I decide what topics are allowed", or do you have an attitude of "as long as the conversation remains civil and legal, I'm fine with the expression of any opinion, even if I personally don't like it." Do you defend their right to express their opinions, or do you want to restrict what is being discussed in your forum because you don't like certain topics?
I guess I have to repeat my question, because we do offer a public forum which has rules that are relevant to this discussion.
Warp wrote:
There is no "implicit endorsement of hate speech". They either endorse it or they don't. Show me where they endorse it and I'll agree with you. Removing some BS social justice language from some random policy page is not endorsement of anything.
TASVideos appears to have similar rules. Are they also "some BS social justice language"?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
There is no "implicit endorsement of hate speech". They either endorse it or they don't. Show me where they endorse it and I'll agree with you. Removing some BS social justice language from some random policy page is not endorsement of anything.
TASVideos appears to have similar rules. Are they also "some BS social justice language"?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why is it a valid branch and why should it obsolete?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Acumenium wrote:
Super Mario Bros., like many NES games, likely has an ACE vulnerability in the form of a DPCM attack
Does it even have DPCM samples?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So is TASVideoAgent being moved?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.