Introduction
Hello fellow TASers, I'm Kyman. I love making tool-assisted speedruns, and I always will. I'm from Ontario, in Canada. Also, I'm 13, making me one of the youngest TASers to have published content on the site (if not the youngest?) Also, as of August 3rd 2010, I am a publisher.
I also enjoy casually speed running Super Mario 64. If I had some form of a DVD recorder, or a "Dazzle", I would be more serious about this.
I first learned about TASing by watching an obscure Super Mario 64 TAS on YouTube (No it wasn't spezzafer's famous 16 star TAS or any other published movie on this site). Then I found TASvideos shortly after around 2007 back when I was 10-11. I started making very bad SM64 TASes on YouTube. After a while, I slowly started to get better. I then came out from lurking the forums and joined in 2008. At the time, I made some very stupid posts, that good thing nobody (hopefully) noticed. I will not quote what I said because I have edited those posts, although it would be a fun read for you guys. I still do make stupid posts from time to time, but hopefully I have matured enough to handle this site.
Published on 5/20/2010
Bobby's World is a platformer for the SNES inspired by the TV show of the same name.
The author exploits a throwing glitch, and manages to complete the game in just over 10 minutes.
Game:
Bobby's World
Genres:
Platformer
Prerelease
Bobby's World
Genres:
Platformer
Prerelease
Game Version:
Bobby's World (U) (Beta).smc
Tags:
Takes intentional damage
Bobby's World (U) (Beta).smc
Tags:
Takes intentional damage
Video Downloads:
Compatibility MP4
Compatibility MP4
Emulator Replay:
Snes9x 1.51 v6
This was my second published run on TASvideos, of a not very well known game. I decided to do this game when I stumbled upon it and noticed it could be a good game choice. I am proud of this run, although it might not be very entertaining, I put a lot of effort into the optimization of it, and I think it shows. I currently do not know of any improvements to it, but I wouldn't be too surprised if someone found a few frames.
This movie has been obsoleted!
Obsoleting Movie
Obsoleting Movie
Published on 7/15/2010
Digger T. Rock is searching for the Lost City and must dig through eight caverns to find it. On the way he must battle... dinosaurs!
This run underwent several revisions before reaching the form you now see before you.
Game:
Digger: The Legend of the Lost City
Genres:
Platformer
Digger: The Legend of the Lost City
Genres:
Platformer
Game Version:
Digger - The Legend of the Lost City (U) [!].nes
Tags:
Takes intentional damage
Uses warps
Digger - The Legend of the Lost City (U) [!].nes
Tags:
Takes intentional damage
Uses warps
Video Downloads:
High Quality MKV
High Quality MKV
Emulator Replay:
FCEUX 2.1.4a
This was my third published run on TASvideos, and my second team run. I improved my previous submission by a lot of time due to new ideas and tricks discovered by me and SilentSlayers. I feel great about this one, as we put a lot of effort into it, and I also had a lot of fun working with SilentSlayers.
This movie has been obsoleted!
Obsoleting Movie
Obsoleting Movie
Published on 7/24/2010
Tiny Toon Adventures (1993), based on a cartoon show of the same name, is a fairly easy game to play. However, it has a nasty bug lurking within it: if you press left and right simultaneously (you can do it if you break your controller's directional pivot), you can get some impressive momentum.
This is an improvement of 17 seconds over the previously published run.
Game:
Tiny Toon Adventures
Genres:
Platformer
Tiny Toon Adventures
Genres:
Platformer
Game Version:
Tiny Toon Adventures (U) [!].nes
Tags:
Heavy glitch abuse
Tiny Toon Adventures (U) [!].nes
Tags:
Heavy glitch abuse
Video Downloads:
High Quality MKV
Compatibility MP4
High Quality MKV
Compatibility MP4
Emulator Replay:
FCEUX 2.1.4a
This was my fourth published run on TASvideos. I finally got this one done, and I am very proud of it. I ended up saving a lot of time over Randil's run. Of course I owe him a lot of thanks for that.
This movie has been obsoleted!
Obsoleting Movie
Obsoleting Movie
Published on 7/30/2010
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.
However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped.
This new movie improves upon the previous movie by about 13 seconds.
Game:
The Addams Family
Genres:
Platformer
The Addams Family
Genres:
Platformer
Game Version:
Addams Family, The (U) [!].smc
Tags:
Major skip glitch
Heavy glitch abuse
Addams Family, The (U) [!].smc
Tags:
Major skip glitch
Heavy glitch abuse
Video Downloads:
High Quality MKV
Compatibility MP4
High Quality MKV
Compatibility MP4
Emulator Replay:
Snes9x
This was my fifth published run on TASvideos, my third team run, and the first time I obsoleted one of my own runs. We broke the game even more with more careful speed optimization and using more crazy zip warps.
http://tasvideos.org/2873S.html
SilentSlayers & sonicpacker & Moltov & Kyman & Johannes's N64 Super Mario 64 in 05:05.08
This is what my life has been dedicated to for the past 1.5-2 years. Finally it is done, and it looks amazing. Go watch and vote!
This movie has been obsoleted!
Obsoleting Movie
Obsoleting Movie
Published on 12/6/2009
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.
However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped, saving 22.9 seconds over the previous run.
Game:
The Addams Family
Genres:
Platformer
The Addams Family
Genres:
Platformer
Game Version:
Addams Family, The (U) [!].smc
Tags:
Major skip glitch
Addams Family, The (U) [!].smc
Tags:
Major skip glitch
Video Downloads:
High Quality MKV
High Quality MKV
Emulator Replay:
Snes9x
This was my first published run on TASvideos, which was also my first team run. Sonikkustar submitted an improvement that saved a couple of seconds by autofiring while swimming. I messed around with the game and realized how useful zipping is and contacted him. After we found a lot of improvements, we made this run. I was very proud of this run.
http://tasvideos.org/2236S.html
SNES Clue in 00:27
I canceled this one because of bad response and bad game choice, but I personally think it should be a gruefood delight.
http://tasvideos.org/2652S.html
SNES Bobby's World in 10:27
I canceled this one because of improvements that I later found and then submitted.
http://tasvideos.org/2647S.html
GBC Daffy Duck - Fowl Play in 08:27
I canceled this one because of tons of improvements that added up to be around a minute. I should of put a lot more of time and effort into this one.
http://tasvideos.org/2733S.html
NES Digger - The Legend of the Lost City in 03:44.66
I canceled this because of improvements that were found and then later submitted.
Super Mario 64
120 Star Run
We are currently 1% done this TAS. Working with too many authors to mention them all. A ton of minutes will be saved, but this is a huge project and won't be done for a few years. Low priority at the moment, but this will be the best TAS I will ever be a part of if it gets completed.
16 Star Run
We are currently route planning this TAS. I am working with SwordlessLink. We plan to save a minute, maybe less. This TAS will be a good one too and we may submit it here, but it probably will just end up on YouTube. Low priority, this one might not get done.
Battle of Olympus
I am working on this TAS with SilentSlayers. Currently 116 or so frames ahead. 11% done the TAS. This one has seemed to die off though, any help with this would be great.
Wario Land 4
We are currently 7% or so done this TAS. I am working with andymac on this TAS. This run has halted because of some technicalities regarding using super hard mode. Not sure if this one will ever be done, but if it does get completed it will be a great TAS. Very low priority at the moment though.
Yoshi's Story
We are currently 0.00001% done. I am working with a lot of people, I don't even know who is in this anymore. This will use a speed glitch I found that makes it more fast paced, should be a pretty good run if it gets completed. Although I would like to wait for mupen64plus so I could reset record and skip the stupid text at the end of every world. This is very low priority at the moment.
Chameleon Twist 2
We are currently nowhere. I am working with bobmario511. I found a technique that saves time when gliding so we had to restart again. It doesn't help that this game is very hard to optimize. Another thing is that the first level is way too long. This TAS is very low priority at the moment.
Rocket: Robot On Wheels
I was going to do this TAS at some point, but it seems Azorae has taken this one on. I wish the best of luck to him in his improvement to his published movie.
Super Mario 64 70 Star BLJless Run
I was doing this before, but lost motivation. Probably will never do this one, although it would be a very neat concept in my opinion.
Addam's Family (NES)
I had a brief look at this one, a few improvements are known. Just kind of lazy to do this game. Hopefully I can find a glitch to not need a million dollars, but I don't ever see that happening.
Chameleon Twist
I was considering doing a TAS of this game to obsolete Bobmario511's run, but lost motivation because it isn't the funnest game to TAS.
Bram Stoker's Dracula
This seems like a good game choice that hasn't been done yet. Just too lazy to plan damage routes and death routes. It could be pretty good though.
Aero the Acrobat 1 & 2
Sonikkustar and I were going to do TASes of both of these game but we lost motivation. Although Sonikkustar did find a very cool taking death as a shortcut trick.
If you have interest in TASing any of these games with me, feel free to either PM me on the forums or send a message to me on IRC, I am usually always online.
Majora's Mask
MrGrunz is tearing up this game, can't wait to see the improvement to the published run.
Super Mario Bros. 2 (USA)
The last I heard andrewg and Aglar were improving this. From what I have seen so far, looks very promising.
Super Mario World 96 Exits
ISM is doing this TAS, although according to Mister he restarted. This should be a good run when finished though, definitely star worthy in my opinion.
Megaman 1
Shinryuu and finalfighter were working on this, what they finished looked very promising. Also the new glitches should be a nice touch to an already amazing run.
Just PM me on the forums or on IRC if you need anything or want to ask me to work on something with you.