Tool-assisted movies (3)

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Published on 7/20/2008
Metroid completed as fast as possible without holding back, and without concern for the game's sanity.
A wealth of new tricks contribute to this 33 second improvement over the previous movie.
The run uses a game restart sequence (Up+A on the second controller) to save time in backtracking.
See Metroid Tricks for more information about the door glitch as well as other tips and tricks.
Andy Dick has made a video which plays this run on top of the game map. This provides a unique perspective on the door warping glitches.

Published on 7/5/2009
This is a full completion of Metroid, meaning that all items (100%) were collected.
This is a 8 minute 16 second improvement over the previous movie by Zoizite. Much of the improvement comes from using the Up+A restart sequence, though many new shortcuts and optimizations also save time.
This movie has now been console verified. Watch this run being played on a real NES console.

Published on 1/19/2010
Metroid completed using just one item: the morphing ball.
Uses a game restart sequence (Up+A on second controller) to save time in backtracking.
This is an improvement of 36.7 seconds over the previously published run, thanks to a new route and general optimization.

This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. They can be seen when watching the embedded stream via Archive.org.

Watch a resync of this run being played back on a real console.


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