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#638539506846324308 - Monopoly (RTA-ending timing) in 1738 frames.

Monopoly_rta_ending.bk2
In 00:28.92 (1738 frames), 697 rerecords
Game: Monopoly ( NES, see all files )
9 downloads
Uploaded 2 days ago by FractalFusion (see all 79)
Bankrupt at frame 1976. Fastest RTA-ending TAS (faster than adelikat's TAS by 37 frames)

#638045382211316561 - Battle Chess (U) [!] - stockfish(30s) vs battle chess.bk2

Battle Chess (U) [!] - stockfish(30s) vs battle chess.bk2
In 5:00:14.05 (1082623 frames), 94 rerecords
Game: Battle Chess ( NES, see all files )
94 downloads
Uploaded 11/20/2022 10:50 AM by FractalFusion (see all 79)
Battle Chess (U) [!] - stockfish(30s) vs battle chess.bk2
Move_number Frame Your_move Stockfish_rating CPU_move CPU_thinking_time
1 622 e4 (0.51) e5 3146 2 4668 Nf3 (0.40) Nf6 12717 3 19983 Nxe5 (0.80) d6 12641 4 35166 Nf3 (0.74) Nxe4 7445 5 45901 Bd3 (0.77) d5 11916 6 58587 O-O (0.62) Bc5 16948 7 77645 Nc3 (0.64) Nxc3 29471 8 111269 dxc3 (0.65) Nc6 27941 9 141718 Re1+ (0.92) Kf8 13899 10 156473 Rb1 (1.80) Qd6 58635 11 216094 b4 (2.30) Bb6 65582 12 282484 b5 (2.45) Na5 78047 13 362124 Ng5 (6.13) g6 104085 14 467381 Qf3 (7.64) f5 138818 15 607172 Ba3 (11.1) Qxa3 60526 16 669712 Qxd5 (M12) Kg7 145893 17 817582 Qe5+ (M9) Kg8 11585 18 829957 Rb4 (M8) Qxa2 102032 19 933951 Qe8+ (M7) Kg7 31662 20 966636 Qe7+ (M6) Kg8 30305 21 997794 Qd8+ (M5) Kg7 20062 22 1018500 Re7+ (M4) Kf6 31642 23 1051632 Re6+ (M3) Kg7 28309 24 1080918 Qe7+ (M2) Kg8 871 25 1082618 Qf7# (M1)

#638045376344965016 - Battle Chess Lua form (actually uses forms!)

battlechessform.lua
Game: Battle Chess ( NES, see all files )
96 downloads
Uploaded 11/20/2022 10:40 AM by FractalFusion (see all 79)
Just a small script to reduce the tedium of entering moves and waiting for CPU to move (especially on the hardest difficulty).
  • Auto move allows to enter the move and the script will execute the move optimally (type in move like "e2e4"; "5254" is also acceptable). Must be run when it is your turn.
  • Option to go forward until CPU finishes moving (to the beginning of your turn), then pauses. Will also return information such as what the CPU's move was, as well as CPU thinking time for the move. Must be run during your turn (before or during your move).
Script may be buggy; may not recognize CPU pawn promotion moves. The script is dumb and cannot tell when captures, castling, pawn promotion and/or en passant has occurred. All it cares about is the starting square and the ending square.

#73498944014628346 - Equinox (SNES)

Equinox (USA).smv
In 1:20:57.50 (291930 frames), 36015 rerecords
Game: Equinox ( SNES, see all files )
194 downloads
Uploaded 8/15/2021 12:41 AM by FractalFusion (see all 79)

#72350904303461963 - NES The Wit.nes (43-frame improvement)

brunovalads-fractalfusion-thewitnew.bk2
In 03:48.46 (13730 frames), 1971 rerecords
Game: The Wit ( NES, see all files )
211 downloads
Uploaded 6/24/2021 7:50 AM by FractalFusion (see all 79)

#71479921346882023 - NES Solitaire (edit with music ON)

Solitaire-3103-music.bk2
In 00:44.06 (2648 frames), 6584 rerecords
Game: Solitaire ( NES, see all files )
275 downloads
Uploaded 5/16/2021 2:26 AM by FractalFusion (see all 79)
Same as Jigwally's NES Solitaire in 00:41.07, but with an edit to enable music.
Edits:
  • The right input used to turn music off was deleted.
  • 180 blank frames were added after starting a new game.

#70434774147980912 - King's Quest V (NES)

King's Quest V.bk2
In 30:59.69 (111765 frames), 33089 rerecords
272 downloads
Uploaded 3/30/2021 12:47 AM by FractalFusion (see all 79)

#67844602834281745 - Xardion final(?) WIP 1

Xardion (USA).bk2
In 05:36.26 (20209 frames), 7980 rerecords
Game: Xardion ( SNES, see all files )
333 downloads
Uploaded 12/3/2020 9:13 AM by FractalFusion (see all 79)
BizHawk 2.5.2

#67664784261855625 - Rockman 7 EP (new hack by Rockman 4MI author)

Rockman 7 EP - test run 2 finished.smv
In 52:38.12 (189799 frames), 27055 rerecords
Game: Mega Man 7 ( SNES, see all files )
387 downloads
Uploaded 11/25/2020 6:51 AM by FractalFusion (see all 79)

#66801025376452262 - Xardion 2nd test run

Xardion (USA).smv
In 24:11.76 (87249 frames), 8096 rerecords
Game: Xardion ( SNES, see all files )
353 downloads
Uploaded 10/17/2020 9:16 AM by FractalFusion (see all 79)
Snes9x 1.51 v7
May desync if Space Ship boss is fast-forwarded through (to avoid this, don't use fast-forward during this boss)

#63354109123294333 -

testing_j.dsm
In 45:47.33 (164362 frames), 2191 rerecords
376 downloads
Uploaded 5/15/2020 3:40 AM by FractalFusion (see all 79)

#58732884454006571 -

Pokemon_Gen3RNG v0.01.lua
544 downloads
Uploaded 10/20/2019 12:50 AM by FractalFusion (see all 79)
Fixed version of Pokemon Gen 3 RNG Lua script.

#58692469321661997 - RNG script

pokemonGen3RNG.lua
576 downloads
Uploaded 10/18/2019 5:09 AM by FractalFusion (see all 79)
A Lua script to analyze RNG in Gen 3 Pokemon

#54252537410849537 -

Pocket Monsters Aka (Japan) - softlock2.bk2
In 01:20.63 (4816 frames), 580 rerecords
582 downloads
Uploaded 4/1/2019 6:16 AM by FractalFusion (see all 79)
BizHawk 2.2.2

#52849058282505417 - (Intellivision) Las Vegas Blackjack and Poker (1979) (Mattel)

Las Vegas Blackjack and Poker (1979) (Mattel).bk2
In 01:04.95 (3892 frames), 215 rerecords
561 downloads
Uploaded 1/28/2019 1:19 AM by FractalFusion (see all 79)
14 blackjacks in a row

#45747743132301443 - Pokemon Diamond (J ver.)

testing_j - round3.dsm
In 21:00.14 (75389 frames), 12554 rerecords
998 downloads
Uploaded 3/14/2018 5:53 AM by FractalFusion (see all 79)
Up to Floaroma Town.
0577 - Pocket Monsters - Diamond (Japan).nds

#45747701013813013 - Another Pokemon DPPt script

pearl_plat_rng_v2_3_1.lua
928 downloads
Uploaded 3/14/2018 5:50 AM by FractalFusion (see all 79)
Modified to include AABB autofire, battle analysis, and a "minimal mode"

#45437177458522052 -

testing_j - round3.dsm
In 11:57.80 (42943 frames), 6648 rerecords
758 downloads
Uploaded 2/28/2018 6:12 AM by FractalFusion (see all 79)

#45171049311956410 - Pokemon Diamond/Pearl RNG (w/ critical hits and misses)

pearl_plat_rng_v2_2_fortranm_battle.lua
979 downloads
Uploaded 2/16/2018 6:33 AM by FractalFusion (see all 79)
red=critical hit; also max range
blue=95% miss
magenta=both
probably works for other gen 4 games, but i haven't tested

#37725665042430604 - megaman7

Megaman VII (USA).smv
In 35:00.18 (126218 frames), 36978 rerecords
Game: Mega Man 7 ( SNES, see all files )
580 downloads
Uploaded 3/17/2017 11:14 PM by FractalFusion (see all 79)
snes9x 1.51 v7

#36202932133589606 -

Rockman 7 - Shukumei no Taiketsu! (Japan).smv
In 00:48.92 (2940 frames), 142 rerecords
Game: Mega Man 7 ( SNES, see all files )
543 downloads
Uploaded 1/8/2017 9:24 AM by FractalFusion (see all 79)
snes9x v1.43
wily 1 quick kill

#35593301208919904 - Pocket Monsters Red in 3602 frames

Pocket Monsters Aka (Japan) - 3602.bk2
In 01:00.31 (3602 frames), 881 rerecords
818 downloads
Uploaded 12/11/2016 10:28 PM by FractalFusion (see all 79)
ROM name: "Pocket Monsters - Red Version (J) (V1.0) [S].gb" (also known as "Pocket Monsters Aka (Japan)")
Must set GB -> Settings -> Equal Length Frames to be FALSE.

#32932974928196080 -

Rockman X3 (Japan)_quickmosquitus.bk2
In 00:13.07 (775 frames), 266 rerecords
Game: Mega Man X3 ( PSX, see all files )
738 downloads
Uploaded 8/14/2016 3:04 AM by FractalFusion (see all 79)
for Hetfield90

#32931964250533981 - no srsly2

Rockman X3 (Japan)_glitchedzero2.bk2
In 00:18.32 (1086 frames), 33 rerecords
Game: Mega Man X3 ( PSX, see all files )
766 downloads
Uploaded 8/14/2016 1:58 AM by FractalFusion (see all 79)
for Hetfield90

#32931876839471937 - no srsly

Rockman X3 (Japan)_glitchedzero.bk2
In 00:52.15 (3092 frames), 62 rerecords
Game: Mega Man X3 ( PSX, see all files )
827 downloads
Uploaded 8/14/2016 1:53 AM by FractalFusion (see all 79)
for Hetfield90