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#72628097014133020 - Backyard Baseball Annotated

BackyardBaseballPass2.ltm
In 04:45.05 (17103 frames), 4002 rerecords
Game: Backyard Baseball (Windows)
1611 views, 117 downloads
Uploaded 7/6/2021 7:26 PM by TiKevin83 (19 files)
Attempting to bake annotations into my Backyard Baseball TAS

#70258813704663415 - Backyard Baseball 2nd Pass

BackyardBaseballPass2.ltm
In 04:45.05 (17103 frames), 4002 rerecords
Game: Backyard Baseball (Linux)
2692 views, 173 downloads
Uploaded 3/22/2021 2:36 AM by TiKevin83 (19 files)

#70193436428339466 - Backyard Baseball First Pass WIP

bybb.ltm
In 05:08.53 (18512 frames), 894 rerecords
Game: Backyard Baseball (Linux)
2778 views, 191 downloads
Uploaded 3/19/2021 3:56 AM by TiKevin83 (19 files)
First TAS-through of Backyard Baseball using SCUMMVM 2.2.0 and libTAS 1.4.1 interim builds

#68864178803515883 - Winslinator WTP 100 Acre Wood No ELF Resync

Winnie the Pooh - Adventures in the 100 Acre Wood (USA).bk2
In 17:40.64 (63499 frames), 1904 rerecords
3361 views, 180 downloads
Uploaded 1/18/2021 7:13 AM by TiKevin83 (19 files)
Had trouble playing back the submission on console with ELF enabled, disabled ELF and got it syncing

#68796196835180389 - Kwirk Gambatte Console Verified

Kwirk (USA, Europe) 1.bk2
In 15:46.33 (56522 frames), 636 rerecords
Game: Kwirk (GBC)
1472 views, 289 downloads
Uploaded 1/15/2021 5:44 AM by TiKevin83 (19 files)
resync of http://tasvideos.org/4105M.html to work on the Gambatte-Speedrun BizHawk core, this resync file successfully console verified using GBI-SR with the Game Boy Player. Final time by the GBI timestamp export was 15:43.49.

#68532946350294483 - Pokemon Yellow Glitchless RedBar Update

YellowGlitchless2020.bk2
In 1:36:26.54 (346130 frames), 38980 rerecords
2258 views, 293 downloads
Uploaded 1/3/2021 9:12 AM by TiKevin83 (19 files)
72 frame improvement to the current Yellow Glitchless Submission - rearranges red bar hits to allow for saving 72 frames, primarily from Gen 1 Miss Lick on Agatha instead of taking a hit from the Lick.

#63724743075561317 - Pokemon Yellow Theory TAS

YellowTheoryTASPass2.bk2
In 1:46:23.52 (381272 frames), 307043 rerecords
3405 views, 509 downloads
Uploaded 5/31/2020 8:16 PM by TiKevin83 (19 files)
A TAS of the RTA route used by Pokemon Yellow speedrunners. Useful for comparison of possible strategies and menuing techniques in RTA and for comparison when trying to polish execution on specific splits. As a whole the run is generally infeasible due to the amount of RNG necessary to get every split to line up, but a real run could come closer to 1:51 or 1:52. This run takes about 1:46:00 accounting for RTA timing.

#61577240561588605 - Super Mario Land rev1.0 Resync

SML1.0Resync.bk2
In 12:16.83 (44009 frames), 1883 rerecords
Game: Super Mario Land (GBC)
3009 views, 508 downloads
Uploaded 2/25/2020 3:09 AM by TiKevin83 (19 files)
A resync of Mugg's Super Mario Land 1.0 TAS in 12:16.12, using the interim BizHawk builds for improved console accuracy.

#61468991527972019 - Super Mario Land rev1.1 Resync

SML1.1Resync.bk2
In 12:21.31 (44277 frames), 1655 rerecords
Game: Super Mario Land (GB)
6943 views, 328 downloads
Uploaded 2/20/2020 6:09 AM by TiKevin83 (19 files)
This bk2 console verifies on the Game Boy Player with cart rev 1.1/revA, so it's missing the glitch in the original movie. It was made on an interim build of bizhawk as of 2/20 with some updates from upstream gambatte.

#57692685003754860 - DOS Daleks TI-83 Speedcode

TI-83 v1.02.bk2 Daleks Speedcode Take 2.bk2
In 02:44.06 (9844 frames), 21081 rerecords
Game: Daleks (TI83)
8721 views, 404 downloads
Uploaded 9/3/2019 4:32 AM by TiKevin83 (19 files)
Updated optimization of the TI83 Speedcode project. Reordered some code to fix previous issues with updating Dalek sprites multiple times