News

posted by Samsara on 9/20/2025 5:28 PM
BizHawk 2.11 has been released! Yes, it runs Doom. BizHawk 2.11 features three new cores:
  • DSDA-Doom, for Doom, Heretic and Hexen
    • Warning: Analog Weapon Selection does not work at all! Wait for 2.11.1!
  • DOSBox-X, for DOS
  • Opera, for 3DO
It also contains a huge number of fixes, improvements, and updates to other cores and aspects of BizHawk.
Downloads: https://github.com/TASEmulators/BizHawk/releases/tag/2.11 Full Changelog: https://tasvideos.org/Bizhawk/ReleaseHistory#Bizhawk211 Documentation for DSDA-Doom: https://tasvideos.org/Bizhawk/Doom Documentation for DOSBox-X: https://tasvideos.org/Bizhawk/DOSBox
posted by Bigbass on 8/16/2025 6:39 PM
The following message was written by eien86.
Do you like TASing? Do you like Pac-Man!? Do you like competitions!!?? Then sign up for the Pac-Man Championship Edition Max Score Competition! You got three months to make a 5-minute Max Score TAS. You will compete with other players for the chance to crown yourself the best Pac-Man TASer in history! In the end, we will crown the best players in a twitch event with live commentary and special guests. Sign up now by posting in the event thread.
posted by ikuyo on 5/6/2025 2:59 PM
The following message was written by Darkman425.
Inspired by the recent thread by Memory discussing possible TASVideos content, I have decided to host a new type of site hosted event. The TASVideos TAS Jam is about making a TAS with a given theme, with the goal of completing a TAS during the event time. Everyone is welcome to join in, whether you're a newcomer who wants to learn how to make a TAS, a seasoned author who wants to expand their horizons, or anywhere else in their TAS production skills. Please check out the event's forum thread for more details and consider joining in. The deadline to submit to the TAS Jam is 30 June 2025 at 11:59 PM UTC.

Latest WIPs

posted by teoheel on 11/15/2023 12:34 AM
Famicom: Captain Tsubasa II - Super Striker Successfully dribbled and passed the ball into penalty area. Need to find the way to not waste lots of time with manipulation to get a penalty kick. Author: me Link to video
posted by teoheel on 11/10/2023 2:43 AM
Famicom: Captain Tsubasa II - Super Striker Entered the password for rematch with Brazil (final match of the game, rematch is available after the first match is ended in a draw) with all players on level 1 and Tsubasa has both Drive Overhead and Cyclone unlocked, manipulated the game so Japan will start the game with the ball. Author: me. Just want to know if that game will be approved on TASVideos. I want to make a TAS in the same matter as the TAS I mentioned in description in the video. Link to video
posted by Blazingmo on 9/7/2023 4:21 PM
DS: Sonic & Sega All-Stars Racing Completed: 2 3/4 of All Cups Authors: Just Me Link to video
posted by Winslinator on 11/8/2020 9:26 PM
Thunder Castle WIP file: http://tasvideos.org/userfiles/info/67300471300731446 This completes the first loop of stages in 2:04.566. After four loops, the difficulty stops increasing and thus would be the point of completion accepted on TASVideos. I have no plans to continue working on this so anyone may feel free to continue where I left off! Link to video
This page stands as my personal Front Page, in which I've gathered every links or module I find useful in order to fit my needs.
New forum postsIRC ChannelText formatting rulesList of modulesGruefood DelightsFull recent changes
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1003M (r10) mklip2001 The "2.5 years" comment is no longer close to being a record. 12:01 AM Diff
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Bizhawk/CommandLine (r5) adelikat document fullscreen commandline param 12:33 PM Diff
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GameResources/SNES/SuperMetroid (r75) amaurea A bit more information about the uncharged murder beam and charged tile beam 12:01 AM Diff
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2548M (r4) Spikestuff Hehe derped up. 11:46 AM Diff
2548M (r3) Spikestuff GBA ~60fps using the module because useful = Actual freaking number. I'm probably off by 1 frame. 11:45 AM Diff
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GameResources/SNES/SuperMetroid (r71) Ilari Fix [x] 2:52 AM Diff
GameResources/SNES/SuperMetroid (r69) amaurea Formatting 2:45 AM Diff
GameResources/SNES/SuperMetroid (r67) amaurea Added detailed description of the glitched beams and arbitrary code execution 2:29 AM Diff
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2548M (r1) Spikestuff Castlevania: Harmony of Dissonance 12:45 AM Diff
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