A log of all tests run by owners of NESbot or true's bot for movies that do not yet have a full verification video.
Format is [movie] [user:Name]: Result.
- [891] NES The Karate Kid by nitsuja in 03:09.12 - Brandon: got it to sync by starting the bot after resetting. This doesn't work every time, which is why he has yet to upload a video of this. A modification of the NESBot software could solve this. Strangely enough, its predecessor syncs without this problem.
- [1267] NES DuckTales by Aglar in 07:06.02 - DarkKobold: Dies at the end of the 2nd level boss - may not select hardest difficulty. Also, different gems appear. - true: Confirmed to sync with nes-snes replay bot. (video creation in progress)
- [562] NES Ninja Gaiden by Scumtron in 10:52.68 - dwangoAC: Syncs, needs an encode.
- [1049] NES Batman by Aglar in 09:21.93 - dwangoAC: Syncs, needs an encode.
- [365] NES Blaster Master (USA) "all bosses" by namflow in 33:17.52 - DarkKobold: Probably would sync with a better bot program. Here is a video.
- [2503] NES Bionic Commando by nEilfox in 13:25.22 - true: Makes it to second screen of Area 6, then desyncs when hitting the thrown spikeball.
- [951] NES Darkwing Duck by AnS & Randil in 10:59.50 - DarkKobold: Syncs through 50% of the run.
- [1817] NES Friday the 13th by jlun2 in 03:00.69 - Brandon: Sometimes begins to sync, but fails when entering a house.
- [416] NES Friday the 13th by Phil in 03:03.90 - Brandon: Same concept.
- [529] NES The Little Mermaid, Disney's by AnS in 06:48.40 - Brandon: Desyncs at the last level. Also tested by adelikat with the same result.
- [1372] NES Little Nemo: The Dream Master by Randil in 22:06.95 - DarkKobold: Doesn't jump soon enough to bounce off the bee, to do the shortcut after key #5 in the first level. Also tested by Brandon with the same result.
- [1034] NES StarTropics by Aglar in 1:01:26.30 - Brandon: This run actually very well might run through the entire game if the bot was better made. The first time I tested it, it got about 12 minutes in flawlessly, and then the bot just stopped working. It didn't desync; it stopped running. After a software update by micro500, it would desync at the Octopus boss fight. The last time I tested it, it didn't get past the title screen. Bizarre...worth testing again.
- [1573] NES Hook by GlitchMan in 23:19.64 - DarkKobold: Syncs through about 10 minutes of the movie. Fails at a level transition at Neverland. (Right after Ice level)
- Startropics II by Brandon and Randil (WIP) - Brandon: Syncs flawlessly, but as the WIP doesn't actually complete the game, it belongs in this tab.
- [1241] NES Mega Man 6 by Shinryuu in 30:46.78 - Desyncs half-way through the game. - true: Syncs farther than this video, to a later X stage. A jump to successive invisible platforms is performed but Mega Man falls through the last one.
- [1594] NES Teenage Mutant Ninja Turtles by adelikat in 16:26.89 - true: Syncs pretty reliably to the Dam level, but often fails to get the ninjastar drop before the chainsaw guy at the ladder. If the drop is obtained, desyncs at ~1:59 left on the timer in the next level.
- [1686] NES Mega Man by Shinryuu & finalfighter in 12:23.34 - Desyncs at the NMI race condition. Feel free to put it to the Failures tab.
- [1119] NES Castlevania II: Simon's Quest by zggzdydp in 29:45.02 - DarkKobold: Luck doesn't sync well enough to get the first crystal.
- [988] NES The Adventures of Bayou Billy by Xipo in 17:14.10 - Brandon: Doesn't make it far in the first level.
- [1153] NES Astyanax by dragonxyk in 15:43.25 - Brandon: Doesn't make it past the first level.
- [1388] NES Donkey Kong Jr. by Aglar, Aqfaq & Ferret_Warlord in 01:12.81 - DarkKobold: Doesn't climb the first set of vines high enough
- [2481] NES Double Dragon II: The Revenge "1 player" by Xipo in 09:17.78 - dwangoAC: Desyncs at the first large enemy after climbing a ladder.
- [1156] NES Double Dragon III: The Sacred Stones "1 player" by Xipo in 10:10.23 - DarkKobold: Needs a frame inserted before Hiroku's face. Doesn't make it past the intro.
- [1625] NES Felix the Cat by Randil in 22:29.01 - Brandon: Doesn't get past the first level.
- [760] NES Hydlide by Inzult in 09:07.32 - DarkKobold: Barely makes it past the first title screen. Pauses indefinitely. Also tested by Brandon with the same result.
- [1551] NES Kid Kool and the Quest for the Seven Wonder Herbs by Randil in 13:26.37 - DarkKobold: Can't even get past the first enemy.
- [1358] NES Kung Fu by Phil in 03:41.14 - Brandon: Doesn't make it past the first level. Jackie Chan gets grabbed by a few enemies and barely even resists.(DarkKobold um, you mean [405] NES Jackie Chan's Action Kung Fu by Baxter in 16:36.17??
- [969] NES Legacy of the Wizard by Lord Tom in 13:42.88 - DarkKobold: Syncs up through the first few screens - drops are correct, enemy movements appear not to be.
- [1218] NES Solstice: The Quest for the Staff of Demnos by Randil in 05:40.04 - DarkKobold: No prayer of syncing. Can't leave the first room
- #1851: Xipo's NES Top Gun: The Second Mission in 12:54.85 - Brandon: Just fires into the sky randomly...
- [571] NES Teenage Mutant Ninja Turtles II: The Arcade Game "1 player" by Baxter in 27:03.42 - Brandon: Syncs better some times than others, but it never gets past the first level.
- [686] NES Totally Rad by Bag_of_Magic_Food in 12:07.57 - Brandon: Doesn't make it past the first level.
- [1184] NES Trojan by adelikat in 06:16.73 - DarkKobold: Dies after killing 3 enemies - runs against the 4th enemy and humps it till he dies.
- [710] NES Amagon by Tailz in 18:27.60 - DarkKobold: Can pass the first level, but luck never syncs up.
- [1653] NES Star Wars by Aglar in 07:53.35 - DarkKobold: Passes the first level, the Millennium Falcon crashes immediately.
- [1325] NES Gremlins 2: The New Batch by Randil in 07:00.07 - DarkKobold: Resulted in a different sync every single boot - will most likely never sync.
- [1552] NES G.I. Joe: The Atlantis Factor by C0DE_RED in 07:40.36 - DarkKobold: Too much in-game lag, doesn't pass the first level.
- [1164] NES Jackal "1 player" by klmz in 07:25.98 - Desyncs very early because of too much in-game lag.
- [1444] NES Mega Man 4 by GlitchMan in 34:00.02 - Desyncs at boss battle.
- [1228] NES High Speed by dwangoAC in 20:05.56 - dwangoAC: Desyncs entering first bonus stage.
- [2043] NES Low G Man: The Low Gravity Man by goofydylan8 in 10:30.93 - dwangoAC: Desyncs after first warp. Other Battletoads runs may sync, however.
- [2406] NES Kirby's Adventure "game end glitch" by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor & illayaya in 00:35.91 - dwangoAC: Desyncs entering first level; I plan on trying a few more timing settings as I *really* want to see this one work. :)
- [2000] SNES Speedy Gonzales: Los Gatos Bandidos by Ilari in 23:27.42 - Ilari: Often Desyncs before reaching first level, rest of the time desyncs in first stage (tested by sonnyjim). No way.
- [310] NES Battletoads "warps, 1 player" by Phil & Genisto in 13:27.98 - Brandon: Doesn't make it past the first two enemies.
- [842] NES Mickey Mousecapade by Randil & CtrlAltDestroy in 07:23.68 - Brandon: Doesn't make it past the first room.
- Goonies II - DK - fail.