Count: 55
- Jumpman Junior Coleco
- Raiders of the Lost Ark A2600
- Gordo - The Mutated Lab Monkey Lynx
- Crayon Shin-Chan 4 SGB
- E.T. - The Extra-Terrestrial A2600 (co-authored with Cardboard)
- Flintstones: The Rescue of Dino & Hoppy NES
- Dragon Egg PCE
- Zanac NES
- New Super Mario Bros DS co-authored with terrotim, mindnomad & Y05H1
- Batman - Return of the Joker GB
- Castle of Dragon NES (co-authored with Randil)
- Mike Tyson's Punch-Out NES
- Pit Fighter GENS
- Chuck Rock GENS
- Spider-man 2 DS
- Ninja Gaiden GG
- The Terminator Sega CD
- The Simpsons Arcade
- Teenage Mutant Ninja Turtles NES
- Virtual Boy Wario Land "100%" VBoy
- Super Mario Bros 3 "warpless" NES co-authored with andymac, Lord Tom, and Tompa
- Virtual Boy Wario Land "any%" VBoy
- Tempo 32X
- Bubble Bobble NES (co-authored with Tompa, Bablo, Baxter, CtrlAltDestroy, & Cardboard)
- Castlevania - Rondo of Blood PCECD "Maria version" (co-authored with arukAdo)
- Castlevania - Rondo of Blood PCECD "100%" (co-authored with arukAd0)
- Eggerland - FDS
- Speedy Gonzales - GBC (co-authored with JXQ)
- Akumajou Special - Boku Dracula-kun NES (co-authored with Randil, arukAdo, DarkKobold)
- Transformers NES
- Double Dragon 2 NES 2 Player, mode b
- Earnest Evans GENS
- Karnov NES
- Trojan NES
- Super Spy Hunter NES (co-authored with Randil)
- Batman Begins GBA
- R.B.I. Baseball NES "playaround"
- Duck Tales 2 NES
- Ninja Gaiden SMS
- Tecmo Super Bowl NES
- Beavis and Butt-head GENS
- River City Ransom 2-player "All Aspects" NES (co-authored with JXQ)
- Super Mario Bros. 2 USA "Princess only" NES
- Glover N64
- Midnight Resistance GENS
- Holy Diver NES (co-authored with Vatchern)
- Mercs GENS
- Operation C GB
- Super C NES 2 Player (co-authored with Baxter)
- Jaws NES
- Gradius NES
- Whomp 'Em NES
- Wrath of the Black Manta NES
- Dragon Warrior 4 NES
- Cobra Triangle NES
(Go vote!)
- none
Count: 14
TODO: update these with obsoleting movie
- Flintstones NES (co-authored with Brushy)
- Marble Madness NES (co-authored with Deign)
- obsoleted by Marble Madness in 2:43.01
- Super Mario Bros. 2 USA "Warpless" NES (co-authored with Cardboard)
- obsoleted by Super Mario Bros 2 in 18:29
- Super Mario Bros. 2 USA "Warped" NES (co-authored with Cardboard)
- obsoleted by Super Mario Bros 2 in 7:41.16
- New Super Mario Bros DS 8
- obsoleted by New Super Mario Bros in 25:00.75
- Super Mario Bros. "warpless" NES (co-authored with andrewg and klmz)
- obsoleted by Super Mario Bros in 18:41.7
- Super Mario Bros. 3 "warps" NES (co-authored with Cardboard, Deign, and JXQ) 6
- obsoleted by Super Mario Bros. 3 in 10:26.42
- Duck Tales NES in 7:18.9 5
- obsoleted by Aglar's Duck Tales in 7:14.48
- SNES Super Punch-out!! in 15:57.35 4
- obsoleted by my SPO in 15:59.88 3
- obsoleted by Phil's SPO in 15:59.37
- obsoleted by my SPO in 15:59.88 3
- Genesis Marble Madness in 2:49.43 2
- obsoleted by SprintGod's Marble Madness in 2:39.43
- NES Mega Man 6 in 31:12.33 (co-authored with AngerFist) 1
- obsoleted by Shinryuu's Mega Man 6 in 30:54.55
Count: 23
- New Super Mario Bros DS obsoleted by [1863] DS New Super Mario Bros. "warps" by adelikat, TRT, mindnomad & Y05H1 in 21:08.08
- Super Mario Bros. 3 "warpless" NES (co-authored with Cardboard, Deign, and JXQ)
- obsoleted by my SMB3 in 47:04.7
- Wario Land VBoy
- obsoleted by myWario Land in 18:39.56
- Tempo 32X
- obsoleted by my Tempo in 14:52.62
- Castlevania - Rondo of Blood PCECD "Maria version" (co-authored with arukAdo and paul_t) 15
- obsoleted by my Rondo of Blood in 24:21.75
- NES Double Dragon 2 in 09:21.64 14
- obsoleted by my Double Dragon 2 in 8:54.05 13
- obsoleted by my Double Dragon 2 in 8:40.13
- obsoleted by my Double Dragon 2 in 8:54.05 13
- NES Marble Madness in 02:50.55 12
- obsoleted by my Marble Madness in 02:49.48 11
- obsoleted by Marble Madness in 02:48.4 (with Deign)
- obsoleted by my Marble Madness in 02:49.48 11
- NES Megaman 6 in 31.33.9 (with AngerFist) 10
- obsoleted by Megaman 6 in 31.12.33 (with AngerFist)
- NES Teenage Mutant Ninja Turtles in 16:56.0 9
- obsoleted by my TMNT in 16:41.4 8
- obsoleted by my TMNT in 16:33.5
- obsoleted by my Teenage Mutant Ninja Turtles NES in 16:26.89
- obsoleted by my TMNT in 16:33.5
- obsoleted by my TMNT in 16:41.4 8
- Duck Tales 2 NES (co-authored with Brushy) 7
- obsoleted by my Duck Tales 2 in 08:45.82
- Glover N64 in 41:23.88 6
- obsoleted by me Glover in 37:15.28
- Contra - Pacifist NES in 09:46.38 5
- obsoleted by my Contra "pacifist" in 09:41.36
- NES Mike Tyson's Punch-out!! in 17:51.87 4
- obsoleted by my MTPO in 17:50.53 3
- obsoleted by my MTPO in 17:50.0
- obsoleted by my MTPO in 17:47.71
- Zanac NES obsoleted by my Zanac
- NES Zanac in 37:54.2 2
- obsoleted by my Zanac in 03:49.88 1
- obsoleted by my Zanac in 03:26.22
Count: 16
- Phred's Cool Punch-out 2 NES (hack)
- Canceled due to improvements found (would have been rejected anyway)
These were apart of a series of "Frame wars" involving me, andrewg, klmz, and Happy Lee on the SMB sidestroller movie.
- NES Super Mario Bros "Sidestroller" in 6:47.38 co-authored with andrewg
- Obsoleted before publication by Happy Lee's Version
- NES Super Mario Bros "Sidestroller" in 6:47.66
- Obsoleted before publication by Happy Lee's Version
- NES Super Mario Bros "Sidestroller" in 6:48.59
- Obsoleted before publication by Happy Lee's Version
- NES Transformers - Convoy no Nazo in 4:31
- Cancelled due to known improvements
- NES Hogan's Alley in 03:37
- This was done to help test zapper support in the .fm2 file format. It got no audience approval and was rejected.
- NES Color a Dinosaur
- The audience clearly doesn't know a good submission when they see it >:| And it is clearly superior than Deign's movie. This may or may not have been submitted on April 1st.
- Genesis Ninja Gaiden in 00:04.88 This was a goofy submission intended to prove a point.
Nevertheless it is the current fastest game completion submitted :PNot anymore :(- And bested a 2nd time! :(
The fast completion time is because this was an incomplete rom that left the gamer's debug codes in. So it was simply a matter of level selecting and hitting the end level code.
- NES Track and Field in 08:40.52
- Cancelled due to improvements possible. People seemed to prefer Phil's 2 Player version so I have no plans to improve the movie.
- GB Operation C in 10:53
- Version 1. Cancelled because Aqfaq pointed out a time saving glitch.
- NES Tecmo Super Bowl in 08:15
- Over a 5 minute improvement to the published movie. The entertainment value wasn't as good according to many people. Cancelled due to poor response.
- NES Marble Madness in 2:54.63
- Version 2. Cancelled because I found some minor improvements. (Version 1 is a test run that I never submitted and no longer have).
- NES Mike Tyson's Punch-out!!in 19:28 "Clock Stopping Glitch"
- This movie uses the clock stopping glitch to achieve lower clock times for many opponents but it is over a minute slower in real time. Cancelled due to lack of interest.
- NES Mike Tyson's Punch-out!! in 19:57.6 "Clock Stopping Glitch"
- My 2nd submission! Rejected for not responding to a question. And for failing to aim for real time as a secondary goal.
- NES Cobra Triangle in 17:11
- Version 1. Cancelled because I found a significant improvement.
- NES Duck Tales in 08:09.97
- Version 1. Cancelled because of a minor improvement.
- NES Contra (Gryzor) in 09:39 "1-Player Pacifist"
- Version 1. Cancelled when it was shown that the level 5 tanks didn't have to be destroyed by dying and running through them. While this is much slower it better achieves the pacifist goal.
- GB Operation C in 10:56.78
- Version 1. Cancelled because a bug was found that could improve it.
Count: 5
- NES Archon in 1:31
- Never submitted. I personally don't think this makes a very good game choice for a TAS and it is a very unknown game.
- NES Dragon Warrior 4 in 2:26:07
- My first version of DW4 and intended as just a test run. I didn't submit because there were so many known improvements. It was a bit too unpolished for publication.
- N64 Glover in 1:00:35.97
- This was just a test run to learn the basics of the game and find some tricks/glitches. Nothing was optimized. The next version improved it by almost 20 minutes.
- SMS Ninja Gaiden in 15:59
- Version 1. This was just a test run to see the potential this game has.
- SNES Ardi Lightfoot
- A test run to see this game's potential. Verdict: Not much. Didn't think it was publish worthy so I didn't try to do a more optimized version.
TODO: dig up links + add info
- NES RC Pro AM.
- Abandoned because it didn't meet my expectations. But I might return to this at some point. If someone is interested, I have ram address info & new info about the "orange car" glitch
- NES Dragon Warrior 4 v3
- Abandoned due to heavy desync issues, a rom crashing bug, and a weird input bug that made me lose a huge chunk of work. I guess this wasn't meant to be >.<
- N64 Hexen
- Abandoned because the N64 port of this game is just too highly problematic. In addition, there were significant plugin problems. Too bad I can't make a TAS of the PC version ^^
- TMNT v4