News

posted by ikuyo on 8/16/2026 10:34 PM
We've recently become aware of a website (toolassisted.run), heavily developed using GenAI, that has been mass-copying TAS content from TASVideos with dubious consent from authors. While it claims to require consent before importing any TASes, in practice it only requires the consent of a single co-author. Once a single author consents, the TAS movie, submission notes (minus the judge's comments), and related metadata are copied onto the site. Whether you create an account or not, this site also automatically creates profile-like pages for all co-authors of imported TASes. While our content is hosted under the CC-BY 2.0 license, which legally permits reuse with proper credit, doing so in this manner at such a large scale without full consent, is unethical. We want to make it clear that we are not, in any way, associated with that site and do not condone its actions. If you choose to use that site, be wary of what private or sensitive information you share there (e.g. passwords, personal details, etc). There is no privacy policy and we have serious concerns towards the safety of anyone using that site. Additionally, the site has been attempting to use our wiki pages in order to authenticate a person's identity. Since we are not associated with that site, we strongly discourage using TASVideos for this purpose. However, we will not ban users who choose to do this on their own homepages.
posted by Samsara on 8/11/2026 5:15 PM
In response to the rapid proliferation of generative AI across the tech sphere and the numerous environmental, ethical, and mental health concerns that are arising from it, we as TASVideos staff have put out a statement describing our stance and the actions the site will be taking against generative AI use going forward: This page explains our stance and the rules that will apply to all TASVideos users going forward. This page has been drafted and discussed amongst staff and community members for the past several weeks and is unlikely to change further, apart from minor changes to wording and clarity. For more information on how this policy came into place, please see this discussion thread.
posted by Memory on 8/2/2026 4:12 PM
I'd like to announce that I am opening a Discord server for Transgender and Nonbinary TASers called the Trans/NB Assisted Superplayers! This is a place for trans and nonbinary tasers to interact and support each other. We also would like to host events and such as well! This is not a space restricted to TASVideos members by any means, so any trans/nb TASers are free to join! To access it simply fill out the application form. Social media updates can be found on our Bluesky: @tnbas.bsky.social. Plans are already underway to collaborate with Really Really Long A Thon and Frame Fatales for a marathon event taking place August 28th through September 1st 2026 where trans and nonbinary TASers are encouraged to submit! More information can be found in the discord. For those who might be worried, no I am not leaving TASVideos or anything, nor should this impact my duties in any way. I simply want to do more for TASing at large and give back to the trans and nonbinary individuals who contribute so much to our communities.
posted by ikuyo on 8/1/2026 6:19 PM
Well, it was a matter of time. As of a couple days ago, our submission form officially allows the submitter to report an alternate timing method or optimization metric, such as in-game time or score! You can now see titles like #1312: ikuyo's PC Sayonara Wild Hearts "maximum score" (2,116,350) in 48:23.136 or #4444: (a lot of author)'s N64 Super Mario 64 "120 stars" in 1:14:04.444 (Console Timing) Here's also an example of this information in the submission queue (image sourced from a development build of the site) While we have officially allowed TASers to use whatever metric they want as an optimization target, this decision was not reflected in the way we display submissions and publications on the site, most notably in publication titles and YouTube encode titles. This has been a historical source of confusion, leading to several communities assuming we don't support in-game timers at all, or even causing casual audiences to assume TASes are slower than their real time counterparts. You will find both a drop-down to select the metric or timing used in the movie, and a field to type how it should be displayed. This information will be used to fill the title data for the movie wherever needed. If you plan to use this feature, we recommend you explain to us how to calculate or measure the reported metric if it is not obviously apparent, such as when using real time speedrun metrics. This will make it easier for judges or anyone unfamiliar with the game's speedruns to know what to look for. By the way, if you have or know of a publication that you would like to use an alternate timing method, we have opened a thread for Publication timing/score update requests, as it can only be changed by people with editing permissions. Keep in mind that this could take us a while, as we are as usual working on a lot of things. Also, this feature is likely to get further revisions and changes in the future, as we find more cases that could use it. Thanks for your patience, and happy TASing!

Latest WIPs

posted by teoheel on 11/15/2023 12:34 AM
Famicom: Captain Tsubasa II - Super Striker Successfully dribbled and passed the ball into penalty area. Need to find the way to not waste lots of time with manipulation to get a penalty kick. Author: me Link to video
posted by teoheel on 11/10/2023 2:43 AM
Famicom: Captain Tsubasa II - Super Striker Entered the password for rematch with Brazil (final match of the game, rematch is available after the first match is ended in a draw) with all players on level 1 and Tsubasa has both Drive Overhead and Cyclone unlocked, manipulated the game so Japan will start the game with the ball. Author: me. Just want to know if that game will be approved on TASVideos. I want to make a TAS in the same matter as the TAS I mentioned in description in the video. Link to video
posted by Blazingmo on 9/7/2023 4:21 PM
DS: Sonic & Sega All-Stars Racing Completed: 2 3/4 of All Cups Authors: Just Me Link to video
posted by Winslinator on 11/8/2020 9:26 PM
Thunder Castle WIP file: http://tasvideos.org/userfiles/info/67300471300731446 This completes the first loop of stages in 2:04.566. After four loops, the difficulty stops increasing and thus would be the point of completion accepted on TASVideos. I have no plans to continue working on this so anyone may feel free to continue where I left off! Link to video
This page stands as my personal Front Page, in which I've gathered every links or module I find useful in order to fit my needs.
New forum postsIRC ChannelText formatting rulesList of modulesGruefood DelightsFull recent changes
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PageAuthorMessageTimeDiff
1/5/2025
HomePages/CoolHandMike/Bizhawk292ReleaseNotesDraft (r10) feos gui.draw* calls now use the GPU instead of the CPU to draw 10:44 AM Diff
9439S (r5) fsvgm777 8:51 AM Diff
9416S (r7) eien86 6:15 AM Diff
5082S (r8) Spikestuff Claimed for publication 5:48 AM Diff
3296S (r14) despoa Claimed for publication 5:47 AM Diff
9432S (r5) despoa Claimed for publication 5:47 AM Diff
6334M (r1) despoa Auto-generated from Movie #6334 5:46 AM Diff
9453S (r2) SJ 5:36 AM Diff
9453S (r1) SJ Auto-generated from Submission #9453 5:26 AM Diff
5082S (r7) CoolHandMike Accepting to Standard 4:38 AM Diff
5082S (r6) CoolHandMike 4:35 AM Diff
HomePages/CoolHandMike/Bizhawk292ReleaseNotesDraft (r9) Morilli added everything from my commits (that wasn't already included) 1:11 AM Diff
1/4/2025
9450S (r2) nymx Claimed for judging 10:25 PM Diff
9439S (r4) nymx 10:21 PM Diff
6333M (r1) despoa Auto-generated from Movie #6333 10:08 PM Diff
9452S (r2) hiiliketas 9:11 PM Diff
728S (r5) CoolHandMike Updating Rejection reason from Game Choice to Optimization 9:10 PM Diff
9452S (r1) hiiliketas Auto-generated from Submission #9452 8:59 PM Diff
1091S (r5) CoolHandMike Updating Rejection reason from Game Choice to Optimization 8:44 PM Diff
1033S (r6) CoolHandMike Updating Rejection reason from Game Choice to Optimization 8:40 PM Diff
9451S (r1) Mikewillplays Auto-generated from Submission #9451 6:13 PM Diff
9447S (r3) CoolHandMike Claimed for judging 4:24 PM Diff
9450S (r1) starleaf Auto-generated from Submission #9450 3:04 PM Diff
9446S (r2) nymx Claimed for judging 2:49 PM Diff
9432S (r4) nymx 2:49 PM Diff
9449S (r1) eien86 Auto-generated from Submission #9449 2:01 PM Diff
9448S (r5) nymx Claimed for judging 1:34 PM Diff
9448S (r1) eien86 Auto-generated from Submission #9448 12:30 PM Diff
6332M (r2) Mikewillplays This is not true 10:14 AM Diff
9415S (r7) despoa Claimed for publication 10:09 AM Diff
9425S (r4) fsvgm777 9:20 AM Diff
9404S (r11) despoa Claimed for publication 8:07 AM Diff
9447S (r2) KusogeMan 6:34 AM Diff
9447S (r1) KusogeMan Auto-generated from Submission #9447 6:32 AM Diff
9404S (r10) CoolHandMike Accepting to Standard 5:13 AM Diff
3296S (r13) CoolHandMike Accepting to Standard 4:49 AM Diff
3296S (r12) CoolHandMike 4:43 AM Diff
1094S (r8) CoolHandMike Updating Rejection reason from Game Choice to Optimization 4:14 AM Diff
6259S (r7) CoolHandMike Updating Rejection reason from Game Choice to Optimization 3:32 AM Diff
9431S (r4) nymx 2:59 AM Diff
9431S (r3) nymx 2:47 AM Diff
9443S (r3) DrD2k9 Claimed for judging 2:14 AM Diff
9444S (r3) DrD2k9 Claimed for judging 2:10 AM Diff
6332M (r1) despoa Auto-generated from Movie #6332 2:08 AM Diff
973S (r7) CoolHandMike Updating Rejection reason from Game Choice to Entertainment. 1:17 AM Diff
9424S (r8) nymx 1:03 AM Diff
614S (r7) CoolHandMike Leaving Rejection reason as Game Choice 12:18 AM Diff
2456G (r1) Darkman425 12:18 AM Diff
1/3/2025
393S (r6) CoolHandMike Updating Rejection reason from Game Choice to Optimization 11:53 PM Diff
366S (r6) CoolHandMike Updating Rejection reason from Game Choice to Optimization. 11:48 PM Diff
9445S (r3) Ryyudo 9:01 PM Diff
9430S (r2) Takz15x 8:55 PM Diff
9416S (r6) eien86 Claimed for judging 8:45 PM Diff
9428S (r5) eien86 Claimed for judging 8:43 PM Diff
9175S (r5) eien86 8:04 PM Diff
9442S (r3) nymx Claimed for judging 5:20 PM Diff
9441S (r4) Asumeh Aaaaaaaaaaaaaaaaaaand here's the encode :v 4:38 PM Diff
9445S (r2) Darkman425 Claimed for judging 3:46 PM Diff
9446S (r1) PinkyNoice Auto-generated from Submission #9446 1:38 PM Diff
9445S (r1) Ryyudo Auto-generated from Submission #9445 12:58 PM Diff
36S (r8) CoolHandMike Updating Rejection reason from Game Choice to Optimization. 12:34 PM Diff
6331M (r2) fsvgm777 9:41 AM Diff
6331M (r1) fsvgm777 Auto-generated from Movie #6331 9:40 AM Diff
9444S (r1) Fortranm Auto-generated from Submission #9444 9:24 AM Diff
9443S (r1) nymx Auto-generated from Submission #9443 4:18 AM Diff
9404S (r9) CoolHandMike Replaced movie with one that fixes cycle count. 4:07 AM Diff
9441S (r2) Asumeh Added suggested screenshots and additional comments. 2:29 AM Diff
9404S (r8) CoolHandMike Replaced movie with improvement from author 1:36 AM Diff
15S (r5) CoolHandMike Updating Rejection reason from Game Choice to Optimization 12:19 AM Diff
1/2/2025
3523S (r13) Spikestuff Claimed for publication 11:18 PM Diff
3523S (r12) CoolHandMike Accepting to Standard with branch "Beetle Mania, maximum score" 11:13 PM Diff
9442S (r2) Walgrey 11:12 PM Diff
3523S (r11) CoolHandMike 11:06 PM Diff
9442S (r1) Walgrey Auto-generated from Submission #9442 9:47 PM Diff
System/SupplementalUserFileExtensions (r16) feos we unreject those now because the rules changed, but for a verif movie we don't have a parser lol 9:25 PM Diff
3922M (r6) CloakTheLurker changed flashing lights warning 5:55 PM Diff
3028M (r7) CloakTheLurker changed flashing lights warning 5:54 PM Diff
2835M (r10) CloakTheLurker changed flashing lights warning 5:54 PM Diff
9404S (r7) Twisted_Eye 3:18 PM Diff
9384S (r5) EZGames69 Claimed for publication 2:14 PM Diff
9384S (r3) feos 1:50 PM Diff
6330M (r1) despoa Auto-generated from Movie #6330 6:53 AM Diff
9424S (r7) curhob 5:27 AM Diff
9427S (r8) nymx 3:48 AM Diff
9441S (r1) Asumeh Auto-generated from Submission #9441 3:04 AM Diff
6329M (r1) despoa Auto-generated from Movie #6329 2:51 AM Diff
1/1/2025
2774S (r12) CoolHandMike Updating Rejection reason from Game Choice to Optimization. An existing submission is faster. 9:54 PM Diff
2059S (r12) CoolHandMike Updating goal to playaround. Updating Rejection reason from Game Choice to Entertainment since it failed to entertain audience. 9:16 PM Diff
7258S (r10) CoolHandMike Updating Rejection reason from Game Choice to Optimization 7:02 PM Diff
7075S (r6) CoolHandMike Updating Rejection reason from Game Choice to Optimization 7:00 PM Diff
7017S (r9) CoolHandMike Updating Rejection reason from Game Choice to Optimization 6:57 PM Diff
6816S (r5) CoolHandMike Leaving as Game Choice for Rejection since this is indeed not a game. 6:52 PM Diff
6791S (r14) CoolHandMike Updating Rejection reason from Game Choice to Incomplete 6:51 PM Diff
6711S (r7) CoolHandMike Updating Rejection reason from Game Choice to Incomplete 6:46 PM Diff
6705S (r6) CoolHandMike Updating Rejection reason from Game Choice to Incomplete. 6:44 PM Diff
6423S (r28) CoolHandMike Updating Rejection reason from Game Choice to Optimization. 6:42 PM Diff
5780S (r6) CoolHandMike Updating Rejection reason from Game Choice to Optimization 6:21 PM Diff
5758S (r7) CoolHandMike Updating Rejection reason from Game Choice to Optimization 6:19 PM Diff
5714S (r7) CoolHandMike Updating Rejection reason from Game Choice to Optimization. 6:07 PM Diff
5675S (r15) CoolHandMike Updating Rejection reason from Game Choice to Optimization. 6:05 PM Diff
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HomePages/Critical_five/Homepage last edited by adelikat on 8/23/2022 4:07 PM
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