Tool-assisted movies (7)

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This movie has been obsoleted!
Obsoleting Movie
Published on 3/20/2006
Unlike the other Castlevania: Aria of Sorrow run, this plays as Julius who is only playable after beating the game. Julius' abilities are much greater than those the other Castlevania heroes have.
Watch Julius show off his skills and beat Graham in the fastest inhuman time yet!
Note: this movie starts where the previous movie by Atma left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/17/2008
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.
The improvement of 61 seconds came from these new movement techniques and better boss fights.

Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/24/2009
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.
This is an improvement of almost 13 seconds, mostly due to better boss fights.

Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/27/2009
Everyone who has at least once attempted to gather a soul from each of the 120 enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. Even TASers who were trying their hand at this category since 2006 had to put their progress on hiatus due to the amount of luck manipulation going on in nearly every room.
But all that only made the awaited result sweeter, as this first complete all-souls TAS beats the game on Hard mode in less than half an hour without even using glitch warps.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.
Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle. Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/1/2010
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, which beats the game on Hard mode and without using glitch warps in a little more than 25 minutes, even more impressive.
Upon completing his warpless any%, Kriole decided to take another jab at this category, improving upon his earlier effort by 2 minutes and 14 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.

Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle.
Note: Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/25/2010
The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.

Published on 3/13/2011
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.
Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the any% run by klmz.

Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.
Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.