News

posted by ikuyo on 8/16/2026 10:34 PM
We've recently become aware of a website (toolassisted.run), heavily developed using GenAI, that has been mass-copying TAS content from TASVideos with dubious consent from authors. While it claims to require consent before importing any TASes, in practice it only requires the consent of a single co-author. Once a single author consents, the TAS movie, submission notes (minus the judge's comments), and related metadata are copied onto the site. Whether you create an account or not, this site also automatically creates profile-like pages for all co-authors of imported TASes. While our content is hosted under the CC-BY 2.0 license, which legally permits reuse with proper credit, doing so in this manner at such a large scale without full consent, is unethical. We want to make it clear that we are not, in any way, associated with that site and do not condone its actions. If you choose to use that site, be wary of what private or sensitive information you share there (e.g. passwords, personal details, etc). There is no privacy policy and we have serious concerns towards the safety of anyone using that site. Additionally, the site has been attempting to use our wiki pages in order to authenticate a person's identity. Since we are not associated with that site, we strongly discourage using TASVideos for this purpose. However, we will not ban users who choose to do this on their own homepages.
posted by Samsara on 8/11/2026 5:15 PM
In response to the rapid proliferation of generative AI across the tech sphere and the numerous environmental, ethical, and mental health concerns that are arising from it, we as TASVideos staff have put out a statement describing our stance and the actions the site will be taking against generative AI use going forward: This page explains our stance and the rules that will apply to all TASVideos users going forward. This page has been drafted and discussed amongst staff and community members for the past several weeks and is unlikely to change further, apart from minor changes to wording and clarity. For more information on how this policy came into place, please see this discussion thread.
posted by Memory on 8/2/2026 4:12 PM
I'd like to announce that I am opening a Discord server for Transgender and Nonbinary TASers called the Trans/NB Assisted Superplayers! This is a place for trans and nonbinary tasers to interact and support each other. We also would like to host events and such as well! This is not a space restricted to TASVideos members by any means, so any trans/nb TASers are free to join! To access it simply fill out the application form. Social media updates can be found on our Bluesky: @tnbas.bsky.social. Plans are already underway to collaborate with Really Really Long A Thon and Frame Fatales for a marathon event taking place August 28th through September 1st 2026 where trans and nonbinary TASers are encouraged to submit! More information can be found in the discord. For those who might be worried, no I am not leaving TASVideos or anything, nor should this impact my duties in any way. I simply want to do more for TASing at large and give back to the trans and nonbinary individuals who contribute so much to our communities.
posted by ikuyo on 8/1/2026 6:19 PM
Well, it was a matter of time. As of a couple days ago, our submission form officially allows the submitter to report an alternate timing method or optimization metric, such as in-game time or score! You can now see titles like #1312: ikuyo's PC Sayonara Wild Hearts "maximum score" (2,116,350) in 48:23.136 or #4444: (a lot of author)'s N64 Super Mario 64 "120 stars" in 1:14:04.444 (Console Timing) Here's also an example of this information in the submission queue (image sourced from a development build of the site) While we have officially allowed TASers to use whatever metric they want as an optimization target, this decision was not reflected in the way we display submissions and publications on the site, most notably in publication titles and YouTube encode titles. This has been a historical source of confusion, leading to several communities assuming we don't support in-game timers at all, or even causing casual audiences to assume TASes are slower than their real time counterparts. You will find both a drop-down to select the metric or timing used in the movie, and a field to type how it should be displayed. This information will be used to fill the title data for the movie wherever needed. If you plan to use this feature, we recommend you explain to us how to calculate or measure the reported metric if it is not obviously apparent, such as when using real time speedrun metrics. This will make it easier for judges or anyone unfamiliar with the game's speedruns to know what to look for. By the way, if you have or know of a publication that you would like to use an alternate timing method, we have opened a thread for Publication timing/score update requests, as it can only be changed by people with editing permissions. Keep in mind that this could take us a while, as we are as usual working on a lot of things. Also, this feature is likely to get further revisions and changes in the future, as we find more cases that could use it. Thanks for your patience, and happy TASing!

Latest WIPs

posted by teoheel on 11/15/2023 12:34 AM
Famicom: Captain Tsubasa II - Super Striker Successfully dribbled and passed the ball into penalty area. Need to find the way to not waste lots of time with manipulation to get a penalty kick. Author: me Link to video
posted by teoheel on 11/10/2023 2:43 AM
Famicom: Captain Tsubasa II - Super Striker Entered the password for rematch with Brazil (final match of the game, rematch is available after the first match is ended in a draw) with all players on level 1 and Tsubasa has both Drive Overhead and Cyclone unlocked, manipulated the game so Japan will start the game with the ball. Author: me. Just want to know if that game will be approved on TASVideos. I want to make a TAS in the same matter as the TAS I mentioned in description in the video. Link to video
posted by Blazingmo on 9/7/2023 4:21 PM
DS: Sonic & Sega All-Stars Racing Completed: 2 3/4 of All Cups Authors: Just Me Link to video
posted by Winslinator on 11/8/2020 9:26 PM
Thunder Castle WIP file: http://tasvideos.org/userfiles/info/67300471300731446 This completes the first loop of stages in 2:04.566. After four loops, the difficulty stops increasing and thus would be the point of completion accepted on TASVideos. I have no plans to continue working on this so anyone may feel free to continue where I left off! Link to video
This page stands as my personal Front Page, in which I've gathered every links or module I find useful in order to fit my needs.
New forum postsIRC ChannelText formatting rulesList of modulesGruefood DelightsFull recent changes
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4/14/2008
HomePages/adelikat (r132) adelikat Movie Update 4:40 PM Diff
1098M (r1) adelikat 4:21 PM Diff
1097M (r1) adelikat 4:19 PM Diff
1888S (r5) adelikat 2:42 PM Diff
1936S (r2) DeHackEd another rejection 2:08 PM Diff
1892S (r9) adelikat 1:59 PM Diff
1937S (r2) DeHackEd 1:48 PM Diff
1937S (r1) Daniel_Maroto 1:41 PM Diff
1936S (r1) Daniel_Maroto 1:08 PM Diff
1935S (r3) upthorn 5:29 AM Diff
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1881S (r4) adelikat 3:59 AM Diff
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1934S (r1) Chamale 3:14 AM Diff
1933S (r4) Samoht 2:29 AM Diff
1933S (r3) Samoht I decided to cancel this submission. I started a redo of this TAS just to see, and part of level 1 turned out 50 frames faster. I plan to redo this TAS, in short 1:06 AM Diff
1929S (r3) DeHackEd Rejection for not using rerecording, and apparently it shows. 12:10 AM Diff
4/13/2008
1933S (r2) Samoht 11:08 PM Diff
1933S (r1) Samoht 11:03 PM Diff
GameResources/SNES/SuperMetroid (r50) P.JBoy re-placed magic frame 10:57 PM Diff
GameResources/SNES/SuperMetroid (r49) P.JBoy various stuffs 10:50 PM Diff
1931S (r7) Zowayix 10:46 PM Diff
1932S (r2) girfanatic501 9:33 PM Diff
1932S (r1) girfanatic501 9:24 PM Diff
1931S (r4) Zowayix 9:11 PM Diff
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1931S (r1) Zowayix 4:49 PM Diff
1930S (r1) Shiru 4:40 PM Diff
1929S (r2) DeHackEd All caps went out of style in 1998 1:17 PM Diff
1929S (r1) Daniel_Maroto 12:45 PM Diff
4/12/2008
1007M (r4) BoltR Touching to log screenshot change. 8:38 PM Diff
1928S (r3) girfanatic501 12:34 PM Diff
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4/11/2008
HomePages/P.JBoy (r22) P.JBoy more welcoming greeting ;-) 7:45 PM Diff
4/9/2008
1925S (r2) BigBoct 7:29 PM Diff
1927S (r3) Mukki 6:07 PM Diff
850M (r8) DeHackEd That movie has been obsoleted! Please update the link to see the new movie. 6:04 PM Diff
HomePages/Randil (r53) Randil updated the page in general 4:18 PM Diff
1923S (r3) HappyLee 10:33 AM Diff
1095M (r6) moozooh no anomaly there, it's a usual trick used throughout the 90s 7:46 AM Diff
1095M (r5) mmbossman This ain't no place for jokes, Bimmy! Also, some less sarcastic wording. 2:09 AM Diff
1927S (r2) Mukki 1:03 AM Diff
1927S (r1) Mukki 12:44 AM Diff
1095M (r4) mmbossman Disclaimer added:) 12:35 AM Diff
4/8/2008
1095M (r3) moozooh new description, very sarcastic. 11:28 PM Diff
1096M (r2) moozooh forgot to mention that i described this movie. 9:41 PM Diff
HomePages/mmbossman (r42) mmbossman Solitaire 8:59 PM Diff
1096M (r1) adelikat 8:46 PM Diff
1902S (r4) adelikat 8:11 PM Diff
HomePages/adelikat (r131) adelikat submissions/projects update 7:46 PM Diff
1926S (r1) adelikat 7:41 PM Diff
HomePages/mmbossman (r41) mmbossman Overhaul with Turok, current and future projects 7:38 PM Diff
1095M (r2) mmbossman Changes of future tech, and reasons for fog. Could still use some more info 4:47 PM Diff
1925S (r1) BigBoct 4:00 PM Diff
1095M (r1) DeHackEd 3:58 PM Diff
4/7/2008
1094M (r1) adelikat 3:20 AM Diff
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1886S (r3) adelikat 1:52 AM Diff
4/6/2008
1900S (r5) adelikat 10:11 PM Diff
1900S (r4) Bisqwit updated movie 8:59 PM Diff
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1923S (r2) HappyLee 6:30 AM Diff
4/5/2008
1922S (r2) adelikat 9:21 PM Diff
1089M (r1) Bisqwit 9:05 PM Diff
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1923S (r1) HappyLee 1:23 PM Diff
HomePages/moozooh/Quotes (r45) moozooh expanded the context 12:38 PM Diff
1916S (r2) Bisqwit 11:52 AM Diff
1922S (r1) HappyLee 7:17 AM Diff
HomePages/klmz (r48) klmz Emu info updated. 7:11 AM Diff
1921S (r3) Zowayix 12:13 AM Diff
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4/4/2008
1917S (r2) Zowayix EDIT: Run cancelled, re-doing with improvements. 9:24 PM Diff
1920S (r1) Nitrodon 1:12 PM Diff
1897S (r5) Bisqwit 10:27 AM Diff
1919S (r1) Bisqwit 10:15 AM Diff
1088M (r2) Bisqwit minor fixups to the description 10:08 AM Diff
HomePages/klmz (r47) klmz Updated EMU info. 7:43 AM Diff
1899S (r14) TASVideoAgent added screenshots 7:24 AM Diff
1899S (r13) Bisqwit new screenshots please 7:21 AM Diff
1088M (r1) Bisqwit 7:18 AM Diff
1899S (r12) Bisqwit revert+publishqueuing 7:10 AM Diff
1918S (r1) Dammit 4:15 AM Diff
1889S (r5) adelikat 4:09 AM Diff
1917S (r1) Zowayix 1:14 AM Diff
4/3/2008
1916S (r1) Lord_Tom 9:45 PM Diff
OtherEmulators/ZMV (r13) Nach Header suggested that some ZMVs don't contain a ZST which is incorrect 8:37 PM Diff
EmulatorResources/Requirements (r13) FractalFusion fixed link and removed arguable POV reasoning 8:08 PM Diff
EmulatorResources/Features (r47) FractalFusion fixed link 8:06 PM Diff
GameResources/N64/ZeldaOcarinaOfTime (r49) Mitjitsu Will add in sidehop manipulation trick next 7:51 PM Diff
1087M (r1) adelikat 5:36 PM Diff
HomePages/moozooh/Quotes (r44) moozooh i'm hitting it head-on! brain damage inevitable! 5:17 PM Diff
GameResources/NES/SuperMarioBros (r80) Bisqwit deleting a little too obvious trick that had also a link to a missing image 3:16 PM Diff
1898S (r5) adelikat 3:09 PM Diff
1854S (r6) adelikat 3:08 PM Diff
1085M (r2) adelikat added a little somethin 1:45 PM Diff
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HomePages/Critical_five/Homepage last edited by adelikat on 8/23/2022 4:07 PM
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