JD
He/Him
Joined: 7/6/2024
Posts: 16
Location: Virginia
A few moments ago I took another look through Gruefood Delight, this time focusing on the "Hacks/Homebrews" category. #2003: max12187566's NES Super Lion King in 05:24.38, #2042: HappyLee's NES Full Moon Mario in 05:11.58, and #2544: True's NES Somari in 24:14.09 all look enticing at first glance, but the first two were submitted 16 years ago and the optimization on the latter was deemed to be less than par. The one that sticks out the most to be is #4563: IgorOliveira666's SNES Super Mario Bros. Enhanced "warps" in 11:02.71, which I believe was judged during a time where the site was much more strict on romhacks than it is now. Then I took another look at Gruefood Delight's "Alternate Goals" category. The runs there that stick out to me the most are #872: Genisto's GBA Mario Kart: Super Circuit "Playaround" in 43:49.38, #1660: Hongbaichaoren's NES Super C in 12:35.93, #1783: Genisto's SNES Super Mario World "playaround" in 52:39.23, #1801: Genisto's SNES Super Mario World "playaround" in 45:30.42, #1991: AngerFist's NES Mega Man 1, 2, 3, 4, 5 & 6 in 02:42.90, #2624: MUGG's GB Super Mario Land "walkathon" in 15:00.23, #2704: Felipe's Genesis Sonic the Hedgehog 2 "Without SpinDash" in 22:29.52, #2828: scrimpeh's NES Castlevania "no subweapons, no damage" in 13:18.44, #3556: Brandon's NES Super Mario Bros. "minimum presses" in 05:48.04, #4121: Sam's N64 The Legend of Zelda: Ocarina of Time "Ganonless" in 31:13.17, #3952: coconou's SNES The Smurfs "Pacifist, No Damage" in 24:10.30, #3965: c-square's NES Super Jeopardy! in 25:28.57, #5656: Soig's Genesis Contra: Hard Corps "100%" in 1:17:21.79, and #6774: Baddap1's NES Extra Mario Bros. "bad ending" in 05:26.78. Wow, that's a lot more games than I thought I would list here.
CoolHandMike
He/Him
Editor, Judge, Experienced player (897)
Joined: 3/9/2019
Posts: 729
JD wrote:
A few moments ago I took another look through Gruefood Delight, this time focusing on the "Hacks/Homebrews" category. #2003: max12187566's NES Super Lion King in 05:24.38, #2042: HappyLee's NES Full Moon Mario in 05:11.58, and #2544: True's NES Somari in 24:14.09 all look enticing at first glance, but the first two were submitted 16 years ago and the optimization on the latter was deemed to be less than par. The one that sticks out the most to be is #4563: IgorOliveira666's SNES Super Mario Bros. Enhanced "warps" in 11:02.71, which I believe was judged during a time where the site was much more strict on romhacks than it is now. Then I took another look at Gruefood Delight's "Alternate Goals" category. The runs there that stick out to me the most are #872: Genisto's GBA Mario Kart: Super Circuit "Playaround" in 43:49.38, #1660: Hongbaichaoren's NES Super C in 12:35.93, #1783: Genisto's SNES Super Mario World "playaround" in 52:39.23, #1801: Genisto's SNES Super Mario World "playaround" in 45:30.42, #1991: AngerFist's NES Mega Man 1, 2, 3, 4, 5 & 6 in 02:42.90, #2624: MUGG's GB Super Mario Land "walkathon" in 15:00.23, #2704: Felipe's Genesis Sonic the Hedgehog 2 "Without SpinDash" in 22:29.52, #2828: scrimpeh's NES Castlevania "no subweapons, no damage" in 13:18.44, #3556: Brandon's NES Super Mario Bros. "minimum presses" in 05:48.04, #4121: Sam's N64 The Legend of Zelda: Ocarina of Time "Ganonless" in 31:13.17, #3952: coconou's SNES The Smurfs "Pacifist, No Damage" in 24:10.30, #3965: c-square's NES Super Jeopardy! in 25:28.57, #5656: Soig's Genesis Contra: Hard Corps "100%" in 1:17:21.79, and #6774: Baddap1's NES Extra Mario Bros. "bad ending" in 05:26.78. Wow, that's a lot more games than I thought I would list here.
So took a look through these and these are my brief thoughts on these.
  1. #2003: max12187566's NES Super Lion King in 05:24.38 - Reviewed this and it was unoptimized since new wall clip trick
  2. #2042: HappyLee's NES Full Moon Mario in 05:11.58 - Only rejected due to poor viewer response. Looks like a good candidate for re-judging.
  3. #2544: True's NES Somari in 24:14.09 - Originally rejected for Optimization so that won't change from then to now. Rather it probably is worse now since it has been 14 years since this was submitted and new tricks were probably found.
  4. #4563: IgorOliveira666's SNES Super Mario Bros. Enhanced "warps" in 11:02.71 - Hacks and homebrews are less strict nowadays so probably a good candidate for re-judging
  5. #872: Genisto's GBA Mario Kart: Super Circuit "Playaround" in 43:49.38 - Since this is a playaround it goes for entertainment and this was rejected due to not being entertaining enough.
  6. #1660: Hongbaichaoren's NES Super C in 12:35.93 - [3239] NES Super C "1 player" by Xipo, feos & Koh1fds in 11:50.40 was published and faster than this.
  7. #1783: Genisto's SNES Super Mario World "playaround" in 52:39.23 - Since this is a playaround it goes for entertainment and this was rejected due to not being entertaining enough.
  8. #1801: Genisto's SNES Super Mario World "playaround" in 45:30.42 - This has probably not aged well since 2007. The judge comments that this looked similar to the published movies. I would want a playaround to show a wealth of glitches and this probably does not come close to [4685] SNES Super Mario World "glitchfest" by IgorOliveira666 in 2:54:33.62. Very skeptical this would be acceptable now.
  9. #1991: AngerFist's NES Mega Man 1, 2, 3, 4, 5 & 6 in 02:42.90 - This might fit into Playground?
  10. #2624: MUGG's GB Super Mario Land "walkathon" in 15:00.23 - Cancelled submissions by author cannot be accepted. Also author cancelled because of optimization reasons.
  11. #2704: Felipe's Genesis Sonic the Hedgehog 2 "Without SpinDash" in 22:29.52 - I agree that is a rather arbitrary goal. Also 2010 so probably outdated. Maybe Playground? *EDIT: fsvgm777 (Stella) just noted that the Felipe user is banned indefinitely so this tas cannot be accepted.
  12. #2828: scrimpeh's NES Castlevania "no subweapons, no damage" in 13:18.44 - Goal seems a bit arbitrary, and there is a note that improvements were noticed and this was in 2010 so probably outdated as this point. Can look at re-judging.
  13. #3556: Brandon's NES Super Mario Bros. "minimum presses" in 05:48.04 - We do have some minimum some button presses, but this seems kind of different. Goal might still be an issue, but the question for this could be raised. Can look at re-judging.
  14. #4121: Sam's N64 The Legend of Zelda: Ocarina of Time "Ganonless" in 31:13.17 - Cancelled submissions by author cannot be accepted. Also, there is [4324] N64 The Legend of Zelda: Ocarina of Time "game end glitch" by homerfunky in 06:37.33 which does the same thing but in 6 and a half minutes.
  15. #3952: coconou's SNES The Smurfs "Pacifist, No Damage" in 24:10.30 - Goal is a little complex, and this is a 2013 tas. This looks like a candidate for re-judging.
  16. #3965: c-square's NES Super Jeopardy! in 25:28.57 - This sounds like a playaround based on the description and it was rejected for entertainment reasons.
  17. #5656: Soig's Genesis Contra: Hard Corps "100%" in 1:17:21.79 - While it says 100% this is really multiple separate tases linked together through resets for this "all endings" goal.
  18. #6774: Baddap1's NES Extra Mario Bros. "bad ending" in 05:26.78 - Not sure about this one. The reason for rejection was "entertainment", and entertainment for alternative tases (besides playaround) was removed with newer rules. However there is a question about whether this is "bad ending" is an actual ending or not. Worth a re-judge.
----- ----- In summary these ones below are probably good to re-judge. However a lot of these are dated and they may just result in an "un-optimized" result. Copying lines from above just to keep the ones to judge and the notes I wrote together.
  1. #4563: IgorOliveira666's SNES Super Mario Bros. Enhanced "warps" in 11:02.71 - Hacks and homebrews are less strict nowadays so probably a good candidate for re-judging.
  2. #2042: HappyLee's NES Full Moon Mario in 05:11.58 - Only rejected due to poor viewer response. Looks like a good candidate for re-judging.
  3. #1991: AngerFist's NES Mega Man 1, 2, 3, 4, 5 & 6 in 02:42.90 - This might fit into Playground?
  4. #2828: scrimpeh's NES Castlevania "no subweapons, no damage" in 13:18.44 - Goal seems a bit arbitrary, and there is a note that improvements were noticed and this was in 2010 so probably outdated as this point. Can look at re-judging.
  5. #3556: Brandon's NES Super Mario Bros. "minimum presses" in 05:48.04 - We do have some minimum some button presses, but this seems kind of different and seems strange. Goal might still be an issue, but the question for this could be raised. Can look at re-judging.
  6. #3952: coconou's SNES The Smurfs "Pacifist, No Damage" in 24:10.30 - Goal is a little complex, and this is a 2013 tas. This looks like a candidate for re-judging.
  7. #6774: Baddap1's NES Extra Mario Bros. "bad ending" in 05:26.78 - Not sure about this one. The reason for rejection was "entertainment", and entertainment for alternative tases (besides playaround) was removed with newer rules. However there is a question about whether this is "bad ending" is an actual ending or not. Worth a re-judge.
discord: CoolHandMike#0352

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