Hello there! My name is Brandon Evans. I'm a Computer Science Major and have been programming since 2004. I was born on February 11, 1992. I became an editor on February 19, 2011, an encoder on February 21, 2011, a coder on February 22, 2011, and a publisher on March 11, 2011. I also began console verifying on April 24, 2011. I hope to use my abilities to contribute to the TAS community, hoping to encode, publish, and create movies as well as edit pages and work on the back-end when necessary. One of my early goals as an editor is to attempt to expand the Game Resources to find useful memory addresses for a wider array of games. You can find my personal website here here. Thanks for visiting!
  • An HD for all YouTube streams that aren't HD.
  • Pyncoder - A program that makes encoding easier that I'm coauthoring with FerretFaucet
If you have anything that you'd like me to do, just add your item below, sign it, and change the name of this tab to "* Requests".
Unknown module pubcounts
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Published on 3/11/2011
Contra: Hard Corps is the only game of the Contra series released on the Genesis / Mega Drive console. In this game, you get to choose between four characters, each with different abilities and weapons. The Japanese version was chosen because, for some reason, it gives the players a health bar, allowing them to take some damage without dying.
You can also get several different endings, based on which choices you make at several points. In this movie, the author takes the "best ending", which is the only ending that rewards the player with a "GOOD JOB!" screen at the end. There is also a run which obtains a worse ending but still shows off a number of the game's stages. There is also a run which gets the secret ending.

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Published on 3/13/2011
A run of the first Super Bomberman game. The player controls two characters alone and manages to complete the game very quickly due to exploiting the very long invulnerability periods at the beginning of every stage. Actually, the only places where you can see the characters becoming vulnerable are the boss battles!
This is a 1-minute improvement over the previous run.

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Published on 3/22/2011
In this game, the player controls Juste Belmont, one of the later descendants of the Belmont clan. The goal of the game, as usual for Castlevania games, is to defeat Dracula in his castle. Along the way, some bosses are beaten, and some abilities and items are obtained. Furthermore, to obtain the best ending, Juste is supposed to acquire all of Dracula's remains and Maxim's bracelet.
In this branch, the author forgoes the "wall-sinking" glitch (used in this movie) which would allow Juste to warp to far-away places. Thus, this movie shows off more of the game.
We also have movies featuring the unlockable character Maxim, with wall-sinking or without.

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Published on 3/22/2011
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.
The player skips 6 levels out of 8 using a reset glitch, causing the time records to be corrupted. Can you complete the first level in more than 75 hours and almost all of the rest in 0 seconds?
This run improves on a previous run by the same author by using three new tricks. See the submission for more details.

Published on 3/25/2011
The objective of Lamborghini: American Challenge is to become the champion of illegal street racing. The player speeds through street traffic, while avoiding speed traps, and makes his way across the finish line first.
Instead, here laranja uses a glitch to gain thousands of dollars by losing a race. Then, he buys the best equipment, enabling him to drive very, very fast. Specifically, he is now able to complete the timed races that are required to beat the game. If you're looking for a run of a racing game that drives 310 MPH on icy roads, look no further—you have it right here!
In this version, the author makes an improvement of over 2 minutes by skipping more of the 2nd race.
Video Downloads:
Compatibility MP4
Emulator Replay:
Snes9x 1.51 v7 svn147

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Published on 3/31/2011
This movie here is one that makes little to no sense to someone who isn't familiar with the game. The main character can move very fast and the dark graphics don't help in figuring out what's going on. There is a lot more going on in this movie than meets the eye. For example, the player uses a secret warp involving combining the alchemy potions that are scattered throughout the levels.
This improves the previous run of the game by 5 minutes & 30 seconds through several optimizations as well as a new glitch which creates massive shortcuts.
For more information about what's going on in this game, we recommend reading the author's comments at the submission page.
NOTE: Don't be fooled by the fake credits after the final level. The game is not quite over yet.

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Published on 4/1/2011
The Bugs Bunny Birthday Blowout, known in Japan as Happy Birthday Bugs and in Europe as The Bugs Bunny Blowout, is a Kemco video game released for the Nintendo Entertainment System. The game is a sequel to The Bugs Bunny Crazy Castle, which was released the previous year. As the beginning of the game tells you, Bugs Bunny is trying to get to his 50th birthday party, and he needs to get past the numerous obstacles and enemies in his way.
Several factors make this game quite difficult. For instance, after taking damage, Bugs cannot swing his hammer until the damage blinking stops. When an enemy is hit with the hammer but doesn't die, he is pushed back a little. These factors make it tricky to coordinate multiple hits on a boss in a row. Also, some of the later stages are quite mazelike with their network of warp entrances (similar to warp pipes in Super Mario Bros). In addition, a TASer needs to manage heavy lag and avoid collecting too many bonus carrots (so that fewer time-wasting bonus games are played after the stages).
Despite all this, Bhezt_Rhy moves through the game speedily, taking more damage than Rambo and finishing in a little over 26 minutes.

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Published on 4/2/2011
Invasion of the Zombie Monsters is a B-Movie styled platformer for MSX. You take control of Ned, a geek trying to save his girlfriend from a giant demon terrorizing the city. This game was designed to be a throwback to games like Legend of Hero Tonma and Ghouls 'n Ghosts.
Ignoring the game's difficulty, the author, NitroGenesis, shreds through hordes of zombies and gets the girl in less than 5 minutes by manipulating bosses and abusing hitboxes.

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Published on 4/6/2011
This hack of Super Mario World contains a Star World which contains themed levels that connect to various locations on the map. Like the original Super Mario World, these levels can be used as a makeshift warp zone. This movie demonstrates this path - navigating the Star World to charge straight to Bowser, leaving much of the game untouched.
This movie is nearly 45 seconds shorter than the previous movie. The author accomplished this feat by implementing a different route to Bowser and flying under the lava. See the author's comments for more details.
The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM image, and the program used to make the hack, is available online.
If you want to see more of this hack, check out the 120-exit run.

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Published on 4/9/2011
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.
To beat this game in slightly more than seven and a half minutes, the author, CoolKirby, abuses the game's horrendous jumping mechanics, forgoes several unnecessary weapon upgrades, and avoids fighting with most minor enemies. For more information, see the submission.

Published on 4/17/2011
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.
This run aims to beat all levels as fast as possible without using surrender. To accomplish this, the author, Ryuto, uses a warp glitch to skip many rooms. As always, please see the author's notes for more details.
There is also a run by the same author that skips several levels.

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Published on 4/19/2011
Contra is a classic action game. Equipped with heavy artillery, you must save the world by defeating the organization Red Falcon. To do this, you must make it past over 10 areas full of flying bullets and explosives and defeat many baddies.
Like in this run's predecessor, zyr2288 uses both Bill and Lance simultaneously to fire through each level. In addition, he makes use of some better routes, boss fighting strategies, and lag manipulation.

Note: This game was released under different names, such as 魂斗羅 (Kontora) in Japan, and Probotector in Europe. GryZor is also used in Europe on some other systems.
Game:
Contra

Genres:
Platformer
Shooter
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEU 0.98.15

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Published on 4/24/2011
Metal Slug Advance is an action shooter game from the popular series Metal Slug. In it, you are a recruit for Peregrine Falcon, training on an unnamed island with limited equipment. All seems to be going as planned, but when General Morden's troops invade the island, captures many of your allies, and attempts to build a base, you must rise to the task of fending off the approaching army.
In this run, the author, x2poet, utilizes Tyra Elson and several glitches to finish the game in a little less than 13 minutes. As always, please see the author's notes for more details.

Published on 5/5/2011
In Spanky's Quest, you take control of a bubble wielding monkey named Spanky. When you bounce a bubble, it changes colors, and depending on what color it is when it is popped, a certain type of ball comes out, which can be used to attack enemies. Each level is completed when you collect a certain amount of keys and open the door at the end.
In this run, the author, FFGamer86, uses a glitch to transport a key from one bubble to another, a trick nearly impossible to execute in real time. To see the other tricks he used, please see the author's notes.

Published on 5/6/2011
Bio Force Ape was a game developed by SETA set to be released in 1991 for the Nintendo Entertainment System. After SETA folded, a prototype cart was picked up by Lost Levels, who then released it to the public. In this prototype, you take control of a genetically altered super chimpanzee with pro wrestling-style moves and guide him through a hi-tech maze to rescue his adopted family. Why wasn't this released again?
In this run, the author, RT-55J, tries to complete the game in the fastest in-game time. To do this, he uses many exploits that might have been removed if this game was actually released. For more details, as always, please see the author's notes.

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Published on 10/10/2004
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEU 0.98.12

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Published on 11/9/2004
Once again, Genisto manages to perform a complete jaw-dropper.
Most of us knew that Genisto has been working on an improved SMB2 movie, but I don't think anyone could have expected the improvement to be seventeen seconds!
This is definitely a must-watch.
If you are wondering how some of the tricks in this video works, go to the Super Mario Bros. Tricks 2 (you won't find it at the How Stuff Works site!).

WARNING: There are flashing lights during Rocket explosions which may cause epileptic seizures to those affected.

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Published on 1/22/2005
The valiant knight Kuros, who has now grown eyeballs on the outside of his helmet, must again fight off the evil wizard Malkil. This task is accomplished mainly by finding an artifact in every level, giving it to a corresponding oversized animal to get into the level boss' lair, and promptly beating him up.

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Published on 3/17/2005
On this site, we are often seeking for the answer to the question: "What is the fastest time game X can be completed in?" And every time the question is asked, the answer changes.
That's what has happened once again. Sleepz has bested Genisto's jawdropper by amazing 20 seconds by not only using the up+down trick in ladders, but some other new techniques too.
What is the next answer?
If you are wondering how some of the tricks in this video works, go to the Super Mario Bros. 2 Tricks.

WARNING: There are flashing lights during Rocket explosions which may cause epileptic seizures to those affected.

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Published on 7/31/2005
This movie aims for the fastest possible time to get a score of 999999 in the Nintendo Tetris.
It warps directly to the 19th level and fills half of the field quickly to be able to operate short distances in the top part of the field. From there on, it only gets tetrises (4-line clearings) until the score is maxed out. Putting the long pieces in the middle allows for higher stacking before you clear any blocks, giving this version a 10 second edge over the previous.
The occasional blinks in the movie are caused by rapid pausing to manipulate luck.

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Published on 8/28/2005
Super Mario Bros. 2 is one of our most competed games. This is Phil's contribution. It improves the previous record by Sleepz by 36 frames (about 0.5 seconds) with minor improvements here and there.
All of the tricks are however the same ― tricks which were invented by various authors, such as Sleepz and Genisto.
If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.

WARNING: There are flashing lights during Rocket explosions which may cause epileptic seizures to those affected.

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Published on 9/30/2005
A fast-paced action platformer from Sunsoft with similarities to both Mega Man and Blaster Master. What could go wrong with a mix like that!
Shinryuu's movie is almost a minute faster than the previous version, which is a big deal when the game is as short and as straightforward as this one.
Video Downloads:
High Quality MKV
Emulator Replay:
FCEU 0.98.12

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Published on 3/4/2006
The second published warpless Super Mario Bros. 2 movie, now over a minute faster than the previous movie by a different author. Time was gained mostly from some tactical changes as well as being more precise and using Toad more often. A trick involving a glitch with a certain boss also helped reduce the time greatly. Check the author's comments at the submission page for detailed information.
For more information about some of the tricks used in this movie, check the Super Mario Bros. 2 tricks page.

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Published on 3/23/2006
Super Mario Bros. 2 is one of our most competed games. This movie is DonamerDragon's contribution of 19 frames (approximately 0.32 seconds) over Phil's attempt to perfect this route.
All of the tricks are however the same ― tricks which were invented by various authors, such as Zaku, Sleepz and Genisto.
If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.

WARNING: There are flashing lights during Rocket explosions which may cause epileptic seizures to those affected.

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Published on 3/25/2007
A fast-paced action platformer from Sunsoft with similarities to both Mega Man and Blaster Master. What could go wrong with a mix like that!
This is a 13-second improvement to the previous author's movie.
Video Downloads:
AVI
Emulator Replay:
FCEU 0.98.12

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Published on 6/9/2007
An extremely short game based on the Karate Kid movie. The author explains that some movements might not seem optimal, which is because the player has to avoid both entering bonus stages hidden everywhere around the levels and kicking bosses offscreen. If a boss goes offscreen, it regains all of its health, which of course isn't a good thing.
Had the kid been this strong in the movie, it would certainly have been… interesting.
This movie is a about a 3 second improvement over the previous run.

The author of this TAS has been known to make statements and/or take actions that do not reflect the values of TASVideos as a community.
TASVideos does not in any way condone the statements and/or actions made by this author.
This video is presented not to support or glorify this author, but to archive and showcase this tool-assisted superplay.
Video Downloads:
High Quality MKV
Emulator Replay:
FCEU 0.98.12

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Published on 9/20/2007
This is an improvement of 1444 frames (or 24.07 seconds) to Genisto's "princess-only" run of Super Mario Bros. 2 (aka. Super Mario USA).
The concept for this run originated long ago because Princess was the only character not used in the normal run aiming for fastest overall time. Since then, improvements have removed Mario from that run as well.

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Published on 10/6/2007
This is an improvement of 00:13.67 seconds over laughing_gas's princess-only run of Super Mario Bros. 2 (aka Super Mario USA).
The concept for this run originated long ago because Princess was the only character not used in the normal run aiming for fastest overall time. Since then, improvements have removed Mario from that run as well. (In fact, Princess is the only character not used in the fastest warpless run either.)

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Published on 11/25/2007
Super Mario Bros. 2 is one of our most competed games. This movie is adelikat and Cardboard's contribution of 39 frames (approximately 0.65 seconds) over DonamerDragon's attempt to perfect this route.
Most of the tricks are however the same ― tricks which were discovered by various authors, such as Zaku, Sleepz, Genisto, Phil and DonamerDragon.
If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.

WARNING: There are flashing lights during Rocket explosions (at 2:21 and 5:58 in the encodes) which may cause epileptic seizures to those affected.

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Published on 12/5/2007
A fast-paced action platformer from Sunsoft with similarities to both Mega Man and Blaster Master. What could go wrong with a mix like that!
This is a ~40-second improvement to the previous author's movie, due to a discovery of a faster way to move.
This movie has an Atlas Map encode of Stage 1, which shows the standard encode overlaid on a zoomed out map.
Video Downloads:
AVI
Emulator Replay:
FCEU 0.98.12

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I know that a lot of people have Special Thanks sections, but odds are, if you're a part of this community at any level, I have something to thank you for. =D
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HomePages/Brandon last edited by Brandon on 5/12/2011 1:15 AM
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